in Functions.Templates/Templates/DurableFunctionsEntityFunction-CSharp-2.x/run.csx [13:27]
public static void Run(IDurableEntityContext context)
{
switch (context.OperationName.ToLowerInvariant())
{
case "add":
context.SetState(context.GetState<int>() + context.GetInput<int>());
break;
case "reset":
context.SetState(0);
break;
case "get":
context.Return(context.GetState<int>());
break;
}
}