v2/pkg/genruntime/conditions/positive_condition_builder.go (59 lines of code) (raw):

/* * Copyright (c) Microsoft Corporation. * Licensed under the MIT license. */ package conditions import ( "time" "github.com/benbjohnson/clock" metav1 "k8s.io/apimachinery/pkg/apis/meta/v1" ) const ReasonSucceeded = "Succeeded" // TODO: name? type PositiveConditionBuilderInterface interface { MakeTrueCondition(conditionType ConditionType, observedGeneration int64) Condition MakeFalseCondition(conditionType ConditionType, severity ConditionSeverity, observedGeneration int64, reason string, message string) Condition MakeUnknownCondition(conditionType ConditionType, observedGeneration int64, reason string, message string) Condition } var _ PositiveConditionBuilderInterface = &PositiveConditionBuilder{} // PositiveConditionBuilder makes positive polarity conditions. A positive polarity condition // is a condition where Status==True is the "happy path" state, and Status==False is a failure // state. type PositiveConditionBuilder struct { clock clock.Clock Ready *ReadyConditionBuilder } // NewPositiveConditionBuilder creates a new PositiveConditionBuilder for creating positive polarity conditions. func NewPositiveConditionBuilder(clock clock.Clock) *PositiveConditionBuilder { result := &PositiveConditionBuilder{ clock: clock, } result.Ready = NewReadyConditionBuilder(result) return result } func (b *PositiveConditionBuilder) now() metav1.Time { return metav1.NewTime(b.clock.Now().UTC().Truncate(time.Second)) } // MakeTrueCondition makes a condition whose Status is True func (b *PositiveConditionBuilder) MakeTrueCondition(conditionType ConditionType, observedGeneration int64) Condition { return Condition{ Type: conditionType, Status: metav1.ConditionTrue, Severity: ConditionSeverityNone, LastTransitionTime: b.now(), ObservedGeneration: observedGeneration, Reason: ReasonSucceeded, } } // MakeFalseCondition makes a condition whose Status is False. A severity, reason, and message must be provided. func (b *PositiveConditionBuilder) MakeFalseCondition(conditionType ConditionType, severity ConditionSeverity, observedGeneration int64, reason string, message string) Condition { return Condition{ Type: conditionType, Status: metav1.ConditionFalse, Severity: severity, LastTransitionTime: b.now(), ObservedGeneration: observedGeneration, Reason: reason, Message: message, } } // MakeUnknownCondition makes a condition whose Status is Unknown. A reason and message must be provided. No severity // is required as conditions in Status Unknown do not have a known severity either. func (b *PositiveConditionBuilder) MakeUnknownCondition(conditionType ConditionType, observedGeneration int64, reason string, message string) Condition { return Condition{ Type: conditionType, Status: metav1.ConditionUnknown, Severity: ConditionSeverityNone, LastTransitionTime: b.now(), ObservedGeneration: observedGeneration, Reason: reason, Message: message, } }