v2/pkg/genruntime/conditions/positive_condition_builder.go (59 lines of code) (raw):
/*
* Copyright (c) Microsoft Corporation.
* Licensed under the MIT license.
*/
package conditions
import (
"time"
"github.com/benbjohnson/clock"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
)
const ReasonSucceeded = "Succeeded"
// TODO: name?
type PositiveConditionBuilderInterface interface {
MakeTrueCondition(conditionType ConditionType, observedGeneration int64) Condition
MakeFalseCondition(conditionType ConditionType, severity ConditionSeverity, observedGeneration int64, reason string, message string) Condition
MakeUnknownCondition(conditionType ConditionType, observedGeneration int64, reason string, message string) Condition
}
var _ PositiveConditionBuilderInterface = &PositiveConditionBuilder{}
// PositiveConditionBuilder makes positive polarity conditions. A positive polarity condition
// is a condition where Status==True is the "happy path" state, and Status==False is a failure
// state.
type PositiveConditionBuilder struct {
clock clock.Clock
Ready *ReadyConditionBuilder
}
// NewPositiveConditionBuilder creates a new PositiveConditionBuilder for creating positive polarity conditions.
func NewPositiveConditionBuilder(clock clock.Clock) *PositiveConditionBuilder {
result := &PositiveConditionBuilder{
clock: clock,
}
result.Ready = NewReadyConditionBuilder(result)
return result
}
func (b *PositiveConditionBuilder) now() metav1.Time {
return metav1.NewTime(b.clock.Now().UTC().Truncate(time.Second))
}
// MakeTrueCondition makes a condition whose Status is True
func (b *PositiveConditionBuilder) MakeTrueCondition(conditionType ConditionType, observedGeneration int64) Condition {
return Condition{
Type: conditionType,
Status: metav1.ConditionTrue,
Severity: ConditionSeverityNone,
LastTransitionTime: b.now(),
ObservedGeneration: observedGeneration,
Reason: ReasonSucceeded,
}
}
// MakeFalseCondition makes a condition whose Status is False. A severity, reason, and message must be provided.
func (b *PositiveConditionBuilder) MakeFalseCondition(conditionType ConditionType, severity ConditionSeverity, observedGeneration int64, reason string, message string) Condition {
return Condition{
Type: conditionType,
Status: metav1.ConditionFalse,
Severity: severity,
LastTransitionTime: b.now(),
ObservedGeneration: observedGeneration,
Reason: reason,
Message: message,
}
}
// MakeUnknownCondition makes a condition whose Status is Unknown. A reason and message must be provided. No severity
// is required as conditions in Status Unknown do not have a known severity either.
func (b *PositiveConditionBuilder) MakeUnknownCondition(conditionType ConditionType, observedGeneration int64, reason string, message string) Condition {
return Condition{
Type: conditionType,
Status: metav1.ConditionUnknown,
Severity: ConditionSeverityNone,
LastTransitionTime: b.now(),
ObservedGeneration: observedGeneration,
Reason: reason,
Message: message,
}
}