ste/putListNeed.go (16 lines of code) (raw):

// Copyright © 2017 Microsoft <wastore@microsoft.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. package ste import "sync/atomic" const ( putListNotNeeded = -1 putListNeedUnknown = 0 putListNeeded = 1 ) // TODO: do we want to keep using atomic, just to be sure this is safe no matter how or where its used? // Or do we want to rely on the assumption, which is correct as at Jan 2018, that its only // used in the single-threaded chunk creation loop and in the epilogue. For now, we are erring on the side of safety. func setPutListNeed(target *int32, value int32) { previous := atomic.SwapInt32(target, value) if previous != putListNeedUnknown && previous != value { panic("'put list' need cannot be set twice") } } func getPutListNeed(storage *int32) int32 { return atomic.LoadInt32(storage) }