component/block_cache/block.go (100 lines of code) (raw):

/* _____ _____ _____ ____ ______ _____ ------ | | | | | | | | | | | | | | | | | | | | | | | | | | | --- | | | | |-----| |---- | | |-----| |----- ------ | | | | | | | | | | | | | | ____| |_____ | ____| | ____| | |_____| _____| |_____ |_____ Licensed under the MIT License <http://opensource.org/licenses/MIT>. Copyright © 2020-2025 Microsoft Corporation. All rights reserved. Author : <blobfusedev@microsoft.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE */ package block_cache import ( "container/list" "fmt" "syscall" "github.com/Azure/azure-storage-fuse/v2/common" ) // Various flags denoting state of a block const ( BlockFlagFresh uint16 = iota BlockFlagDownloading // Block is being downloaded BlockFlagUploading // Block is being uploaded BlockFlagDirty // Block has been written and data is not persisted yet BlockFlagSynced // Block has been written and data is persisted BlockFlagFailed // Block upload/download has failed ) // Flags to denote the status of upload/download of a block const ( BlockStatusDownloaded int = iota + 1 // Download of this block is complete BlockStatusUploaded // Upload of this block is complete BlockStatusDownloadFailed // Download of this block has failed BlockStatusUploadFailed // Upload of this block has failed ) // Block is a memory mapped buffer with its state to hold data type Block struct { offset uint64 // Start offset of the data this block holds id int64 // Id of the block i.e. (offset / block size) state chan int // Channel depicting data has been read for this block or not flags common.BitMap16 // Various states of the block data []byte // Data read from blob node *list.Element // node representation of this block in the list inside handle } type blockInfo struct { id string // blockID of the block committed bool // flag to determine if the block has been committed or not size uint64 // length of data in block } // AllocateBlock creates a new memory mapped buffer for the given size func AllocateBlock(size uint64) (*Block, error) { if size == 0 { return nil, fmt.Errorf("invalid size") } prot, flags := syscall.PROT_READ|syscall.PROT_WRITE, syscall.MAP_ANON|syscall.MAP_PRIVATE addr, err := syscall.Mmap(-1, 0, int(size), prot, flags) if err != nil { return nil, fmt.Errorf("mmap error: %v", err) } block := &Block{ data: addr, state: nil, id: -1, node: nil, } // we do not create channel here, as that will be created when buffer is retrieved // reinit will always be called before use and that will create the channel as well. block.flags.Reset() block.flags.Set(BlockFlagFresh) return block, nil } // Delete cleans up the memory mapped buffer func (b *Block) Delete() error { if b.data == nil { return fmt.Errorf("invalid buffer") } err := syscall.Munmap(b.data) b.data = nil if err != nil { // if we get here, there is likely memory corruption. return fmt.Errorf("munmap error: %v", err) } return nil } // ReUse reinits the Block by recreating its channel func (b *Block) ReUse() { b.id = -1 b.offset = 0 b.flags.Reset() b.flags.Set(BlockFlagFresh) b.state = make(chan int, 1) } // Uploading marks buffer is under upload func (b *Block) Uploading() { b.state = make(chan int, 1) } // Ready marks this Block is now ready for reading by its first reader (data download completed) func (b *Block) Ready(val int) { select { case b.state <- val: break default: break } } // Unblock marks this Block is ready to be read in parllel now func (b *Block) Unblock() { close(b.state) } // Mark this block as dirty as it has been modified func (b *Block) Dirty() { b.flags.Set(BlockFlagDirty) } // Mark this block as dirty as it has been modified func (b *Block) NoMoreDirty() { b.flags.Clear(BlockFlagDirty) } // Check if this block has been modified or not func (b *Block) IsDirty() bool { return b.flags.IsSet(BlockFlagDirty) } // Mark this block as failed func (b *Block) Failed() { b.flags.Set(BlockFlagFailed) } // Check this block as failed func (b *Block) IsFailed() bool { return b.flags.IsSet(BlockFlagFailed) }