component/xload/threadpool.go (101 lines of code) (raw):
/*
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| --- | | | | |-----| |---- | | |-----| |----- ------
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| ____| |_____ | ____| | ____| | |_____| _____| |_____ |_____
Licensed under the MIT License <http://opensource.org/licenses/MIT>.
Copyright © 2020-2025 Microsoft Corporation. All rights reserved.
Author : <blobfusedev@microsoft.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE
*/
package xload
import (
"context"
"sync"
"github.com/Azure/azure-storage-fuse/v2/common/log"
)
// ThreadPool is a group of workers that can be used to execute a task
type ThreadPool struct {
// Number of workers running in this group
worker uint32
// Wait group to wait for all workers to finish
waitGroup sync.WaitGroup
// Channel to hold pending requests
priorityItems chan *WorkItem
workItems chan *WorkItem
// context with cancellation method to close all the workers
ctx context.Context
cancel context.CancelFunc
// Reader method that will actually read the data
callback func(*WorkItem) (int, error)
}
// NewThreadPool creates a new thread pool
func NewThreadPool(count uint32, callback func(*WorkItem) (int, error)) *ThreadPool {
if count == 0 || callback == nil {
return nil
}
ctx, cancel := context.WithCancel(context.Background())
return &ThreadPool{
worker: count,
callback: callback,
priorityItems: make(chan *WorkItem, count*2),
workItems: make(chan *WorkItem, count*4),
ctx: ctx,
cancel: cancel,
}
}
// Start all the workers and wait till they start receiving requests
func (threadPool *ThreadPool) Start() {
// 10% threads will listne only on high priority channel
highPriority := (threadPool.worker * 10) / 100
for i := uint32(0); i < threadPool.worker; i++ {
threadPool.waitGroup.Add(1)
go threadPool.Do(i < highPriority)
}
}
// Stop all the workers threads
func (threadPool *ThreadPool) Stop() {
threadPool.cancel()
threadPool.waitGroup.Wait()
close(threadPool.priorityItems)
close(threadPool.workItems)
}
// Schedule the download of a block
func (threadPool *ThreadPool) Schedule(item *WorkItem) {
// item.Priority specifies the priority of this task.
// true means high priority and false means low priority
if item.Priority {
threadPool.priorityItems <- item
} else {
threadPool.workItems <- item
}
}
// Do is the core task to be executed by each worker thread
func (threadPool *ThreadPool) Do(priority bool) {
defer threadPool.waitGroup.Done()
if priority {
// This thread will work only on high priority channel
for {
select {
case <-threadPool.ctx.Done(): // listen to cancellation signal
return
default:
select {
case <-threadPool.ctx.Done(): // listen to cancellation signal
return
case item := <-threadPool.priorityItems:
threadPool.process(item)
}
}
}
} else {
// This thread will work only on both high and low priority channel
for {
select {
case <-threadPool.ctx.Done(): // listen to cancellation signal
return
default:
select {
case <-threadPool.ctx.Done(): // listen to cancellation signal
return
case item := <-threadPool.priorityItems:
threadPool.process(item)
default:
select {
case <-threadPool.ctx.Done(): // listen to cancellation signal
return
case item := <-threadPool.priorityItems:
threadPool.process(item)
case item := <-threadPool.workItems:
threadPool.process(item)
}
}
}
}
}
}
func (threadPool *ThreadPool) process(item *WorkItem) {
dataLength, err := threadPool.callback(item)
if err != nil {
// TODO:: xload : add retry logic
log.Err("ThreadPool::Do : Error in %s processing workitem %s : %v", item.CompName, item.Path, err.Error())
}
// add this error in response channel
if cap(item.ResponseChannel) > 0 {
item.Err = err
item.DataLen = (uint64)(dataLength)
item.ResponseChannel <- item
}
}