inc/azure_utpm_c/TPMB.h (28 lines of code) (raw):
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
// This file contains extra TPM2B structures
//
#ifndef _TPMB_H
#define _TPMB_H
// TPM2B Types
typedef struct {
UINT16 size;
BYTE buffer[1];
} TPM2B, *P2B;
typedef const TPM2B *PC2B;
// This macro helps avoid having to type in the structure in order to create
// a new TPM2B type that is used in a function.
#define TPM2B_TYPE(name, bytes) \
typedef union { \
struct { \
UINT16 size; \
BYTE buffer[(bytes)]; \
} t; \
TPM2B b; \
} TPM2B_##name
// This macro defines a TPM2B with a constant character value. This macro
// sets the size of the string to the size minus the terminating zero byte.
// This lets the user of the label add their terminating 0. This method
// is chosen so that existing code that provides a label will continue
// to work correctly.
#define TPM2B_STRING(name, value) \
static const union { \
struct { \
UINT16 size; \
BYTE buffer[sizeof(value)]; \
} t; \
TPM2B b; \
} name##_ = {{sizeof(value), {value}}}; \
const TPM2B *name = &name##_.b
// Macro to instance and initialize a TPM2B value
#define TPM2B_INIT(TYPE, name) \
TPM2B_##TYPE name = {sizeof(name.t.buffer), {0}}
#define TPM2B_BYTE_VALUE(bytes) TPM2B_TYPE(bytes##_BYTE_VALUE, bytes)
#endif