linux/linux_reals/real_async_socket.h (35 lines of code) (raw):

// Copyright (c) Microsoft. All rights reserved. #ifndef REAL_ASYNC_SOCKET_H #define REAL_ASYNC_SOCKET_H #ifdef __cplusplus #include <cstdint> #else #include <stdint.h> #endif #include "macro_utils/macro_utils.h" #define R2(X) REGISTER_GLOBAL_MOCK_HOOK(X, real_##X); #define REGISTER_ASYNC_SOCKET_GLOBAL_MOCK_HOOK() \ MU_FOR_EACH_1(R2, \ async_socket_create, \ async_socket_create_with_transport, \ async_socket_destroy, \ async_socket_open_async, \ async_socket_close, \ async_socket_send_async, \ async_socket_receive_async, \ async_socket_notify_io_async \ ) #ifdef __cplusplus extern "C" { #endif ASYNC_SOCKET_HANDLE real_async_socket_create(EXECUTION_ENGINE_HANDLE execution_engine); ASYNC_SOCKET_HANDLE real_async_socket_create_with_transport(EXECUTION_ENGINE_HANDLE execution_engine, ON_ASYNC_SOCKET_SEND on_send, void* on_send_context, ON_ASYNC_SOCKET_RECV on_recv, void* on_recv_context); void real_async_socket_destroy(ASYNC_SOCKET_HANDLE async_socket); int real_async_socket_open_async(ASYNC_SOCKET_HANDLE async_socket, SOCKET_HANDLE socket_handle, ON_ASYNC_SOCKET_OPEN_COMPLETE on_open_complete, void* on_open_complete_context); void real_async_socket_close(ASYNC_SOCKET_HANDLE async_socket); ASYNC_SOCKET_SEND_SYNC_RESULT real_async_socket_send_async(ASYNC_SOCKET_HANDLE async_socket, const ASYNC_SOCKET_BUFFER* payload, uint32_t buffer_count, ON_ASYNC_SOCKET_SEND_COMPLETE on_send_complete, void* on_send_complete_context); int real_async_socket_receive_async(ASYNC_SOCKET_HANDLE async_socket, ASYNC_SOCKET_BUFFER* payload, uint32_t buffer_count, ON_ASYNC_SOCKET_RECEIVE_COMPLETE on_receive_complete, void* on_receive_complete_context); int real_async_socket_notify_io_async(ASYNC_SOCKET_HANDLE async_socket, ASYNC_SOCKET_NOTIFY_IO_TYPE io_type, ON_ASYNC_SOCKET_NOTIFY_IO_COMPLETE on_notify_io_complete, void* on_notify_io_complete_context); #ifdef __cplusplus } #endif #endif //REAL_ASYNC_SOCKET_H