const.go (38 lines of code) (raw):

package amqp import "github.com/Azure/go-amqp/internal/encoding" // Sender Settlement Modes const ( // Sender will send all deliveries initially unsettled to the receiver. SenderSettleModeUnsettled SenderSettleMode = encoding.SenderSettleModeUnsettled // Sender will send all deliveries settled to the receiver. SenderSettleModeSettled SenderSettleMode = encoding.SenderSettleModeSettled // Sender MAY send a mixture of settled and unsettled deliveries to the receiver. SenderSettleModeMixed SenderSettleMode = encoding.SenderSettleModeMixed ) // SenderSettleMode specifies how the sender will settle messages. type SenderSettleMode = encoding.SenderSettleMode func senderSettleModeValue(m *SenderSettleMode) SenderSettleMode { if m == nil { return SenderSettleModeMixed } return *m } // Receiver Settlement Modes const ( // Receiver is the first to consider the message as settled. // Once the corresponding disposition frame is sent, the message // is considered to be settled. ReceiverSettleModeFirst ReceiverSettleMode = encoding.ReceiverSettleModeFirst // Receiver is the second to consider the message as settled. // Once the corresponding disposition frame is sent, the settlement // is considered in-flight and the message will not be considered as // settled until the sender replies acknowledging the settlement. ReceiverSettleModeSecond ReceiverSettleMode = encoding.ReceiverSettleModeSecond ) // ReceiverSettleMode specifies how the receiver will settle messages. type ReceiverSettleMode = encoding.ReceiverSettleMode func receiverSettleModeValue(m *ReceiverSettleMode) ReceiverSettleMode { if m == nil { return ReceiverSettleModeFirst } return *m } // Durability Policies const ( // No terminus state is retained durably. DurabilityNone Durability = encoding.DurabilityNone // Only the existence and configuration of the terminus is // retained durably. DurabilityConfiguration Durability = encoding.DurabilityConfiguration // In addition to the existence and configuration of the // terminus, the unsettled state for durable messages is // retained durably. DurabilityUnsettledState Durability = encoding.DurabilityUnsettledState ) // Durability specifies the durability of a link. type Durability = encoding.Durability // Expiry Policies const ( // The expiry timer starts when terminus is detached. ExpiryPolicyLinkDetach ExpiryPolicy = encoding.ExpiryLinkDetach // The expiry timer starts when the most recently // associated session is ended. ExpiryPolicySessionEnd ExpiryPolicy = encoding.ExpirySessionEnd // The expiry timer starts when most recently associated // connection is closed. ExpiryPolicyConnectionClose ExpiryPolicy = encoding.ExpiryConnectionClose // The terminus never expires. ExpiryPolicyNever ExpiryPolicy = encoding.ExpiryNever ) // ExpiryPolicy specifies when the expiry timer of a terminus // starts counting down from the timeout value. // // If the link is subsequently re-attached before the terminus is expired, // then the count down is aborted. If the conditions for the // terminus-expiry-policy are subsequently re-met, the expiry timer restarts // from its originally configured timeout value. type ExpiryPolicy = encoding.ExpiryPolicy