const.go (38 lines of code) (raw):
package amqp
import "github.com/Azure/go-amqp/internal/encoding"
// Sender Settlement Modes
const (
// Sender will send all deliveries initially unsettled to the receiver.
SenderSettleModeUnsettled SenderSettleMode = encoding.SenderSettleModeUnsettled
// Sender will send all deliveries settled to the receiver.
SenderSettleModeSettled SenderSettleMode = encoding.SenderSettleModeSettled
// Sender MAY send a mixture of settled and unsettled deliveries to the receiver.
SenderSettleModeMixed SenderSettleMode = encoding.SenderSettleModeMixed
)
// SenderSettleMode specifies how the sender will settle messages.
type SenderSettleMode = encoding.SenderSettleMode
func senderSettleModeValue(m *SenderSettleMode) SenderSettleMode {
if m == nil {
return SenderSettleModeMixed
}
return *m
}
// Receiver Settlement Modes
const (
// Receiver is the first to consider the message as settled.
// Once the corresponding disposition frame is sent, the message
// is considered to be settled.
ReceiverSettleModeFirst ReceiverSettleMode = encoding.ReceiverSettleModeFirst
// Receiver is the second to consider the message as settled.
// Once the corresponding disposition frame is sent, the settlement
// is considered in-flight and the message will not be considered as
// settled until the sender replies acknowledging the settlement.
ReceiverSettleModeSecond ReceiverSettleMode = encoding.ReceiverSettleModeSecond
)
// ReceiverSettleMode specifies how the receiver will settle messages.
type ReceiverSettleMode = encoding.ReceiverSettleMode
func receiverSettleModeValue(m *ReceiverSettleMode) ReceiverSettleMode {
if m == nil {
return ReceiverSettleModeFirst
}
return *m
}
// Durability Policies
const (
// No terminus state is retained durably.
DurabilityNone Durability = encoding.DurabilityNone
// Only the existence and configuration of the terminus is
// retained durably.
DurabilityConfiguration Durability = encoding.DurabilityConfiguration
// In addition to the existence and configuration of the
// terminus, the unsettled state for durable messages is
// retained durably.
DurabilityUnsettledState Durability = encoding.DurabilityUnsettledState
)
// Durability specifies the durability of a link.
type Durability = encoding.Durability
// Expiry Policies
const (
// The expiry timer starts when terminus is detached.
ExpiryPolicyLinkDetach ExpiryPolicy = encoding.ExpiryLinkDetach
// The expiry timer starts when the most recently
// associated session is ended.
ExpiryPolicySessionEnd ExpiryPolicy = encoding.ExpirySessionEnd
// The expiry timer starts when most recently associated
// connection is closed.
ExpiryPolicyConnectionClose ExpiryPolicy = encoding.ExpiryConnectionClose
// The terminus never expires.
ExpiryPolicyNever ExpiryPolicy = encoding.ExpiryNever
)
// ExpiryPolicy specifies when the expiry timer of a terminus
// starts counting down from the timeout value.
//
// If the link is subsequently re-attached before the terminus is expired,
// then the count down is aborted. If the conditions for the
// terminus-expiry-policy are subsequently re-met, the expiry timer restarts
// from its originally configured timeout value.
type ExpiryPolicy = encoding.ExpiryPolicy