in winterm/attr_translation.go [14:95]
func collectAnsiIntoWindowsAttributes(windowsMode uint16, inverted bool, baseMode uint16, ansiMode int16) (uint16, bool) {
switch ansiMode {
// Mode styles
case ansiterm.ANSI_SGR_BOLD:
windowsMode = windowsMode | FOREGROUND_INTENSITY
case ansiterm.ANSI_SGR_DIM, ansiterm.ANSI_SGR_BOLD_DIM_OFF:
windowsMode &^= FOREGROUND_INTENSITY
case ansiterm.ANSI_SGR_UNDERLINE:
windowsMode = windowsMode | COMMON_LVB_UNDERSCORE
case ansiterm.ANSI_SGR_REVERSE:
inverted = true
case ansiterm.ANSI_SGR_REVERSE_OFF:
inverted = false
case ansiterm.ANSI_SGR_UNDERLINE_OFF:
windowsMode &^= COMMON_LVB_UNDERSCORE
// Foreground colors
case ansiterm.ANSI_SGR_FOREGROUND_DEFAULT:
windowsMode = (windowsMode &^ FOREGROUND_MASK) | (baseMode & FOREGROUND_MASK)
case ansiterm.ANSI_SGR_FOREGROUND_BLACK:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK)
case ansiterm.ANSI_SGR_FOREGROUND_RED:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED
case ansiterm.ANSI_SGR_FOREGROUND_GREEN:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_GREEN
case ansiterm.ANSI_SGR_FOREGROUND_YELLOW:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_GREEN
case ansiterm.ANSI_SGR_FOREGROUND_BLUE:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_BLUE
case ansiterm.ANSI_SGR_FOREGROUND_MAGENTA:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_BLUE
case ansiterm.ANSI_SGR_FOREGROUND_CYAN:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_GREEN | FOREGROUND_BLUE
case ansiterm.ANSI_SGR_FOREGROUND_WHITE:
windowsMode = (windowsMode &^ FOREGROUND_COLOR_MASK) | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
// Background colors
case ansiterm.ANSI_SGR_BACKGROUND_DEFAULT:
// Black with no intensity
windowsMode = (windowsMode &^ BACKGROUND_MASK) | (baseMode & BACKGROUND_MASK)
case ansiterm.ANSI_SGR_BACKGROUND_BLACK:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK)
case ansiterm.ANSI_SGR_BACKGROUND_RED:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED
case ansiterm.ANSI_SGR_BACKGROUND_GREEN:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_GREEN
case ansiterm.ANSI_SGR_BACKGROUND_YELLOW:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_GREEN
case ansiterm.ANSI_SGR_BACKGROUND_BLUE:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_BLUE
case ansiterm.ANSI_SGR_BACKGROUND_MAGENTA:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_BLUE
case ansiterm.ANSI_SGR_BACKGROUND_CYAN:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_GREEN | BACKGROUND_BLUE
case ansiterm.ANSI_SGR_BACKGROUND_WHITE:
windowsMode = (windowsMode &^ BACKGROUND_COLOR_MASK) | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE
}
return windowsMode, inverted
}