func()

in rules/resource_block.go [40:53]


func (b *ResourceBlock) CheckBlock() error {
	if !b.CheckOrder() {
		return b.emit(b)
	}
	if b.NestedBlocks == nil {
		return nil
	}
	for _, nb := range b.NestedBlocks.Blocks {
		if err := nb.CheckBlock(); err != nil {
			return err
		}
	}
	return nil
}