ScpControlPanel/Controls/PadEntryControl.xaml.cs (107 lines of code) (raw):
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using AutoDependencyPropertyMarker;
using ScpControl.Shared.Core;
namespace ScpControlPanel.Controls
{
public delegate void PadPromotedEventHandler(object sender, DsPadId padId);
/// <summary>
/// Interaction logic for PadEntryControl.xaml
/// </summary>
public partial class PadEntryControl : UserControl
{
#region Ctor
public PadEntryControl()
{
InitializeComponent();
PadId = DsPadId.None;
PadType = DsModel.DS3;
MacAddress = "00:00:00:00:00:00";
ConnectionType = DsConnection.None;
PacketCounter = 0;
BatteryStatus = DsBattery.None;
}
#endregion
#region Dependency properties
[AutoDependencyProperty(Options = FrameworkPropertyMetadataOptions.BindsTwoWayByDefault)]
public bool IsTopPad { get; set; }
[AutoDependencyProperty(Options = FrameworkPropertyMetadataOptions.BindsTwoWayByDefault)]
public DsPadId PadId { get; set; }
[AutoDependencyProperty(Options = FrameworkPropertyMetadataOptions.BindsTwoWayByDefault)]
public DsModel PadType { get; set; }
[AutoDependencyProperty(Options = FrameworkPropertyMetadataOptions.BindsTwoWayByDefault)]
public string MacAddress { get; set; }
[AutoDependencyProperty(Options = FrameworkPropertyMetadataOptions.BindsTwoWayByDefault)]
public DsConnection ConnectionType { get; set; }
[AutoDependencyProperty(Options = FrameworkPropertyMetadataOptions.BindsTwoWayByDefault)]
public int PacketCounter { get; set; }
[AutoDependencyProperty(Options = FrameworkPropertyMetadataOptions.BindsTwoWayByDefault)]
public DsBattery BatteryStatus { get; set; }
#endregion
#region MVVM commands
private ICommand _promoteCommand;
public ICommand PromoteCommand
{
get
{
return _promoteCommand ?? (_promoteCommand = new RelayCommand(
param => PromotePad(),
param => CanPromote()
));
}
}
private bool CanPromote()
{
// Verify command can be executed here
return (PadId != DsPadId.One);
}
private void PromotePad()
{
// Save command execution logic
OnPadPromoted(PadId);
}
#endregion
#region Events
public event PadPromotedEventHandler Promoted;
private void OnPadPromoted(DsPadId padId)
{
if (Promoted != null)
Promoted(this, padId);
}
#endregion
}
/// <summary>
/// A command whose sole purpose is to
/// relay its functionality to other
/// objects by invoking delegates. The
/// default return value for the CanExecute
/// method is 'true'.
/// </summary>
public class RelayCommand : ICommand
{
#region Fields
private readonly Action<object> _execute;
private readonly Predicate<object> _canExecute;
#endregion // Fields
#region Constructors
/// <summary>
/// Creates a new command that can always execute.
/// </summary>
/// <param name="execute">The execution logic.</param>
public RelayCommand(Action<object> execute)
: this(execute, null)
{
}
/// <summary>
/// Creates a new command.
/// </summary>
/// <param name="execute">The execution logic.</param>
/// <param name="canExecute">The execution status logic.</param>
public RelayCommand(Action<object> execute, Predicate<object> canExecute)
{
if (execute == null)
throw new ArgumentNullException("execute");
_execute = execute;
_canExecute = canExecute;
}
#endregion // Constructors
#region ICommand Members
[DebuggerStepThrough]
public bool CanExecute(object parameters)
{
return _canExecute == null || _canExecute(parameters);
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public void Execute(object parameters)
{
_execute(parameters);
}
#endregion // ICommand Members
}
}