XInput_Scp/stdafx.h (35 lines of code) (raw):

#pragma once #include "targetver.h" #define STRICT #define WIN32_LEAN_AND_MEAN // necessary to support Windows XP #define _WINSOCK_DEPRECATED_NO_WARNINGS #include <windows.h> #include <basetyps.h> #include <tchar.h> #include <stdlib.h> #include <wtypes.h> #include <strsafe.h> #include <intsafe.h> #include <process.h> #include <CGuid.h> #include <windef.h> #include <XInput.h> #include <WinSock2.h> #pragma warning(push) #pragma warning(disable : 4995) #include <string> #pragma warning(pop) typedef std::basic_string<TCHAR, std::char_traits<TCHAR>, std::allocator<TCHAR>> _tstring; #define XINPUT_GAMEPAD_GUIDE 0x400 #include "XInput_SCP.h" #include "XInput_Wrap.h" #include "LibUsbApi.h" extern "C" { #include "hid.h" } #include "SCPController.h" #include "BTConnection.h" #include "DS2Controller.h" #include "DS3Controller.h" #include "SL3Controller.h" #include "X360Controller.h"