in threestudio/models/isosurface.py [0:0]
def __init__(self, resolution: int, tets_path: str):
super().__init__()
self.resolution = resolution
self.tets_path = tets_path
self.triangle_table: Float[Tensor, "..."]
self.register_buffer(
"triangle_table",
torch.as_tensor(
[
[-1, -1, -1, -1, -1, -1],
[1, 0, 2, -1, -1, -1],
[4, 0, 3, -1, -1, -1],
[1, 4, 2, 1, 3, 4],
[3, 1, 5, -1, -1, -1],
[2, 3, 0, 2, 5, 3],
[1, 4, 0, 1, 5, 4],
[4, 2, 5, -1, -1, -1],
[4, 5, 2, -1, -1, -1],
[4, 1, 0, 4, 5, 1],
[3, 2, 0, 3, 5, 2],
[1, 3, 5, -1, -1, -1],
[4, 1, 2, 4, 3, 1],
[3, 0, 4, -1, -1, -1],
[2, 0, 1, -1, -1, -1],
[-1, -1, -1, -1, -1, -1],
],
dtype=torch.long,
),
persistent=False,
)
self.num_triangles_table: Integer[Tensor, "..."]
self.register_buffer(
"num_triangles_table",
torch.as_tensor(
[0, 1, 1, 2, 1, 2, 2, 1, 1, 2, 2, 1, 2, 1, 1, 0], dtype=torch.long
),
persistent=False,
)
self.base_tet_edges: Integer[Tensor, "..."]
self.register_buffer(
"base_tet_edges",
torch.as_tensor([0, 1, 0, 2, 0, 3, 1, 2, 1, 3, 2, 3], dtype=torch.long),
persistent=False,
)
tets = np.load(self.tets_path)
self._grid_vertices: Float[Tensor, "..."]
self.register_buffer(
"_grid_vertices",
torch.from_numpy(tets["vertices"]).float(),
persistent=False,
)
self.indices: Integer[Tensor, "..."]
self.register_buffer(
"indices", torch.from_numpy(tets["indices"]).long(), persistent=False
)
self._all_edges: Optional[Integer[Tensor, "Ne 2"]] = None