in android/opengl/GLES11.java [156:623]
public static native void glBindBuffer(
int target,
int buffer
);
// C function void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )
public static native void glBufferData(
int target,
int size,
java.nio.Buffer data,
int usage
);
// C function void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )
public static native void glBufferSubData(
int target,
int offset,
int size,
java.nio.Buffer data
);
// C function void glClipPlanef ( GLenum plane, const GLfloat *equation )
public static native void glClipPlanef(
int plane,
float[] equation,
int offset
);
// C function void glClipPlanef ( GLenum plane, const GLfloat *equation )
public static native void glClipPlanef(
int plane,
java.nio.FloatBuffer equation
);
// C function void glClipPlanex ( GLenum plane, const GLfixed *equation )
public static native void glClipPlanex(
int plane,
int[] equation,
int offset
);
// C function void glClipPlanex ( GLenum plane, const GLfixed *equation )
public static native void glClipPlanex(
int plane,
java.nio.IntBuffer equation
);
// C function void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
public static native void glColor4ub(
byte red,
byte green,
byte blue,
byte alpha
);
// C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
public static native void glColorPointer(
int size,
int type,
int stride,
int offset
);
// C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
public static native void glDeleteBuffers(
int n,
int[] buffers,
int offset
);
// C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
public static native void glDeleteBuffers(
int n,
java.nio.IntBuffer buffers
);
// C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )
public static native void glDrawElements(
int mode,
int count,
int type,
int offset
);
// C function void glGenBuffers ( GLsizei n, GLuint *buffers )
public static native void glGenBuffers(
int n,
int[] buffers,
int offset
);
// C function void glGenBuffers ( GLsizei n, GLuint *buffers )
public static native void glGenBuffers(
int n,
java.nio.IntBuffer buffers
);
// C function void glGetBooleanv ( GLenum pname, GLboolean *params )
public static native void glGetBooleanv(
int pname,
boolean[] params,
int offset
);
// C function void glGetBooleanv ( GLenum pname, GLboolean *params )
public static native void glGetBooleanv(
int pname,
java.nio.IntBuffer params
);
// C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
public static native void glGetBufferParameteriv(
int target,
int pname,
int[] params,
int offset
);
// C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
public static native void glGetBufferParameteriv(
int target,
int pname,
java.nio.IntBuffer params
);
// C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn )
public static native void glGetClipPlanef(
int pname,
float[] eqn,
int offset
);
// C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn )
public static native void glGetClipPlanef(
int pname,
java.nio.FloatBuffer eqn
);
// C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn )
public static native void glGetClipPlanex(
int pname,
int[] eqn,
int offset
);
// C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn )
public static native void glGetClipPlanex(
int pname,
java.nio.IntBuffer eqn
);
// C function void glGetFixedv ( GLenum pname, GLfixed *params )
public static native void glGetFixedv(
int pname,
int[] params,
int offset
);
// C function void glGetFixedv ( GLenum pname, GLfixed *params )
public static native void glGetFixedv(
int pname,
java.nio.IntBuffer params
);
// C function void glGetFloatv ( GLenum pname, GLfloat *params )
public static native void glGetFloatv(
int pname,
float[] params,
int offset
);
// C function void glGetFloatv ( GLenum pname, GLfloat *params )
public static native void glGetFloatv(
int pname,
java.nio.FloatBuffer params
);
// C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )
public static native void glGetLightfv(
int light,
int pname,
float[] params,
int offset
);
// C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )
public static native void glGetLightfv(
int light,
int pname,
java.nio.FloatBuffer params
);
// C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )
public static native void glGetLightxv(
int light,
int pname,
int[] params,
int offset
);
// C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )
public static native void glGetLightxv(
int light,
int pname,
java.nio.IntBuffer params
);
// C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )
public static native void glGetMaterialfv(
int face,
int pname,
float[] params,
int offset
);
// C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )
public static native void glGetMaterialfv(
int face,
int pname,
java.nio.FloatBuffer params
);
// C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )
public static native void glGetMaterialxv(
int face,
int pname,
int[] params,
int offset
);
// C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )
public static native void glGetMaterialxv(
int face,
int pname,
java.nio.IntBuffer params
);
// C function void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params )
public static native void glGetTexEnvfv(
int env,
int pname,
float[] params,
int offset
);
// C function void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params )
public static native void glGetTexEnvfv(
int env,
int pname,
java.nio.FloatBuffer params
);
// C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )
public static native void glGetTexEnviv(
int env,
int pname,
int[] params,
int offset
);
// C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )
public static native void glGetTexEnviv(
int env,
int pname,
java.nio.IntBuffer params
);
// C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )
public static native void glGetTexEnvxv(
int env,
int pname,
int[] params,
int offset
);
// C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )
public static native void glGetTexEnvxv(
int env,
int pname,
java.nio.IntBuffer params
);
// C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
public static native void glGetTexParameterfv(
int target,
int pname,
float[] params,
int offset
);
// C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
public static native void glGetTexParameterfv(
int target,
int pname,
java.nio.FloatBuffer params
);
// C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
public static native void glGetTexParameteriv(
int target,
int pname,
int[] params,
int offset
);
// C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
public static native void glGetTexParameteriv(
int target,
int pname,
java.nio.IntBuffer params
);
// C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )
public static native void glGetTexParameterxv(
int target,
int pname,
int[] params,
int offset
);
// C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )
public static native void glGetTexParameterxv(
int target,
int pname,
java.nio.IntBuffer params
);
// C function GLboolean glIsBuffer ( GLuint buffer )
public static native boolean glIsBuffer(
int buffer
);
// C function GLboolean glIsEnabled ( GLenum cap )
public static native boolean glIsEnabled(
int cap
);
// C function GLboolean glIsTexture ( GLuint texture )
public static native boolean glIsTexture(
int texture
);
// C function void glNormalPointer ( GLenum type, GLsizei stride, GLint offset )
public static native void glNormalPointer(
int type,
int stride,
int offset
);
// C function void glPointParameterf ( GLenum pname, GLfloat param )
public static native void glPointParameterf(
int pname,
float param
);
// C function void glPointParameterfv ( GLenum pname, const GLfloat *params )
public static native void glPointParameterfv(
int pname,
float[] params,
int offset
);
// C function void glPointParameterfv ( GLenum pname, const GLfloat *params )
public static native void glPointParameterfv(
int pname,
java.nio.FloatBuffer params
);
// C function void glPointParameterx ( GLenum pname, GLfixed param )
public static native void glPointParameterx(
int pname,
int param
);
// C function void glPointParameterxv ( GLenum pname, const GLfixed *params )
public static native void glPointParameterxv(
int pname,
int[] params,
int offset
);
// C function void glPointParameterxv ( GLenum pname, const GLfixed *params )
public static native void glPointParameterxv(
int pname,
java.nio.IntBuffer params
);
// C function void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer )
private static native void glPointSizePointerOESBounds(
int type,
int stride,
java.nio.Buffer pointer,
int remaining
);
public static void glPointSizePointerOES(
int type,
int stride,
java.nio.Buffer pointer
) {
glPointSizePointerOESBounds(
type,
stride,
pointer,
pointer.remaining()
);
if (((type == GL_FLOAT) ||
(type == GL_FIXED)) &&
(stride >= 0)) {
_pointSizePointerOES = pointer;
}
}