public static native void glBindBuffer()

in android/opengl/GLES11.java [156:623]


    public static native void glBindBuffer(
        int target,
        int buffer
    );

    // C function void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )

    public static native void glBufferData(
        int target,
        int size,
        java.nio.Buffer data,
        int usage
    );

    // C function void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )

    public static native void glBufferSubData(
        int target,
        int offset,
        int size,
        java.nio.Buffer data
    );

    // C function void glClipPlanef ( GLenum plane, const GLfloat *equation )

    public static native void glClipPlanef(
        int plane,
        float[] equation,
        int offset
    );

    // C function void glClipPlanef ( GLenum plane, const GLfloat *equation )

    public static native void glClipPlanef(
        int plane,
        java.nio.FloatBuffer equation
    );

    // C function void glClipPlanex ( GLenum plane, const GLfixed *equation )

    public static native void glClipPlanex(
        int plane,
        int[] equation,
        int offset
    );

    // C function void glClipPlanex ( GLenum plane, const GLfixed *equation )

    public static native void glClipPlanex(
        int plane,
        java.nio.IntBuffer equation
    );

    // C function void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )

    public static native void glColor4ub(
        byte red,
        byte green,
        byte blue,
        byte alpha
    );

    // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )

    public static native void glColorPointer(
        int size,
        int type,
        int stride,
        int offset
    );

    // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )

    public static native void glDeleteBuffers(
        int n,
        int[] buffers,
        int offset
    );

    // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers )

    public static native void glDeleteBuffers(
        int n,
        java.nio.IntBuffer buffers
    );

    // C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )

    public static native void glDrawElements(
        int mode,
        int count,
        int type,
        int offset
    );

    // C function void glGenBuffers ( GLsizei n, GLuint *buffers )

    public static native void glGenBuffers(
        int n,
        int[] buffers,
        int offset
    );

    // C function void glGenBuffers ( GLsizei n, GLuint *buffers )

    public static native void glGenBuffers(
        int n,
        java.nio.IntBuffer buffers
    );

    // C function void glGetBooleanv ( GLenum pname, GLboolean *params )

    public static native void glGetBooleanv(
        int pname,
        boolean[] params,
        int offset
    );

    // C function void glGetBooleanv ( GLenum pname, GLboolean *params )

    public static native void glGetBooleanv(
        int pname,
        java.nio.IntBuffer params
    );

    // C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )

    public static native void glGetBufferParameteriv(
        int target,
        int pname,
        int[] params,
        int offset
    );

    // C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )

    public static native void glGetBufferParameteriv(
        int target,
        int pname,
        java.nio.IntBuffer params
    );

    // C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn )

    public static native void glGetClipPlanef(
        int pname,
        float[] eqn,
        int offset
    );

    // C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn )

    public static native void glGetClipPlanef(
        int pname,
        java.nio.FloatBuffer eqn
    );

    // C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn )

    public static native void glGetClipPlanex(
        int pname,
        int[] eqn,
        int offset
    );

    // C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn )

    public static native void glGetClipPlanex(
        int pname,
        java.nio.IntBuffer eqn
    );

    // C function void glGetFixedv ( GLenum pname, GLfixed *params )

    public static native void glGetFixedv(
        int pname,
        int[] params,
        int offset
    );

    // C function void glGetFixedv ( GLenum pname, GLfixed *params )

    public static native void glGetFixedv(
        int pname,
        java.nio.IntBuffer params
    );

    // C function void glGetFloatv ( GLenum pname, GLfloat *params )

    public static native void glGetFloatv(
        int pname,
        float[] params,
        int offset
    );

    // C function void glGetFloatv ( GLenum pname, GLfloat *params )

    public static native void glGetFloatv(
        int pname,
        java.nio.FloatBuffer params
    );

    // C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )

    public static native void glGetLightfv(
        int light,
        int pname,
        float[] params,
        int offset
    );

    // C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )

    public static native void glGetLightfv(
        int light,
        int pname,
        java.nio.FloatBuffer params
    );

    // C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )

    public static native void glGetLightxv(
        int light,
        int pname,
        int[] params,
        int offset
    );

    // C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )

    public static native void glGetLightxv(
        int light,
        int pname,
        java.nio.IntBuffer params
    );

    // C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )

    public static native void glGetMaterialfv(
        int face,
        int pname,
        float[] params,
        int offset
    );

    // C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )

    public static native void glGetMaterialfv(
        int face,
        int pname,
        java.nio.FloatBuffer params
    );

    // C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )

    public static native void glGetMaterialxv(
        int face,
        int pname,
        int[] params,
        int offset
    );

    // C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )

    public static native void glGetMaterialxv(
        int face,
        int pname,
        java.nio.IntBuffer params
    );

    // C function void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params )

    public static native void glGetTexEnvfv(
        int env,
        int pname,
        float[] params,
        int offset
    );

    // C function void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params )

    public static native void glGetTexEnvfv(
        int env,
        int pname,
        java.nio.FloatBuffer params
    );

    // C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )

    public static native void glGetTexEnviv(
        int env,
        int pname,
        int[] params,
        int offset
    );

    // C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )

    public static native void glGetTexEnviv(
        int env,
        int pname,
        java.nio.IntBuffer params
    );

    // C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )

    public static native void glGetTexEnvxv(
        int env,
        int pname,
        int[] params,
        int offset
    );

    // C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )

    public static native void glGetTexEnvxv(
        int env,
        int pname,
        java.nio.IntBuffer params
    );

    // C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )

    public static native void glGetTexParameterfv(
        int target,
        int pname,
        float[] params,
        int offset
    );

    // C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )

    public static native void glGetTexParameterfv(
        int target,
        int pname,
        java.nio.FloatBuffer params
    );

    // C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )

    public static native void glGetTexParameteriv(
        int target,
        int pname,
        int[] params,
        int offset
    );

    // C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )

    public static native void glGetTexParameteriv(
        int target,
        int pname,
        java.nio.IntBuffer params
    );

    // C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )

    public static native void glGetTexParameterxv(
        int target,
        int pname,
        int[] params,
        int offset
    );

    // C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )

    public static native void glGetTexParameterxv(
        int target,
        int pname,
        java.nio.IntBuffer params
    );

    // C function GLboolean glIsBuffer ( GLuint buffer )

    public static native boolean glIsBuffer(
        int buffer
    );

    // C function GLboolean glIsEnabled ( GLenum cap )

    public static native boolean glIsEnabled(
        int cap
    );

    // C function GLboolean glIsTexture ( GLuint texture )

    public static native boolean glIsTexture(
        int texture
    );

    // C function void glNormalPointer ( GLenum type, GLsizei stride, GLint offset )

    public static native void glNormalPointer(
        int type,
        int stride,
        int offset
    );

    // C function void glPointParameterf ( GLenum pname, GLfloat param )

    public static native void glPointParameterf(
        int pname,
        float param
    );

    // C function void glPointParameterfv ( GLenum pname, const GLfloat *params )

    public static native void glPointParameterfv(
        int pname,
        float[] params,
        int offset
    );

    // C function void glPointParameterfv ( GLenum pname, const GLfloat *params )

    public static native void glPointParameterfv(
        int pname,
        java.nio.FloatBuffer params
    );

    // C function void glPointParameterx ( GLenum pname, GLfixed param )

    public static native void glPointParameterx(
        int pname,
        int param
    );

    // C function void glPointParameterxv ( GLenum pname, const GLfixed *params )

    public static native void glPointParameterxv(
        int pname,
        int[] params,
        int offset
    );

    // C function void glPointParameterxv ( GLenum pname, const GLfixed *params )

    public static native void glPointParameterxv(
        int pname,
        java.nio.IntBuffer params
    );

    // C function void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer )

    private static native void glPointSizePointerOESBounds(
        int type,
        int stride,
        java.nio.Buffer pointer,
        int remaining
    );

    public static void glPointSizePointerOES(
        int type,
        int stride,
        java.nio.Buffer pointer
    ) {
        glPointSizePointerOESBounds(
            type,
            stride,
            pointer,
            pointer.remaining()
        );
        if (((type == GL_FLOAT) ||
             (type == GL_FIXED)) &&
            (stride >= 0)) {
            _pointSizePointerOES = pointer;
        }
    }