in loadgen/eventhandler/handler.go [441:462]
func randomizeASCII(out *bytes.Buffer, in string, randomBits uint64) {
for _, r := range in {
// '0' > 'A' > 'a'
if r < '0' || r > 'z' {
out.WriteRune(r)
continue
}
// Use 5 bits, which is enough to cover either
// 26 ASCII letters or 10 ASCII digits.
i := (uint8(randomBits) & 0x1f)
randomBits = bits.RotateLeft64(randomBits, 5)
switch {
case r >= 'a':
r = rune('a' + i%26)
case r >= 'A' && r <= 'Z':
r = rune('A' + i%26)
case r <= '9':
r = rune('0' + i%10)
}
out.WriteRune(r)
}
}