in renderer/functions.go [108:119]
func (f *Functions) BasicTypeName(name string) string {
switch name {
case "int", "int8", "int16", "int32", "int64", "uint", "uint8", "uint16", "uint32", "uint64", "byte", "rune":
return "integer"
case "float32", "float64":
return "float"
case "bool":
return "boolean"
default:
return name
}
}