func createUnitsWithState()

in dev-tools/v2tool/manager/manager.go [231:249]


func createUnitsWithState(state proto.State, input *proto.UnitExpectedConfig, inID string, stateIndex uint64) *proto.CheckinExpected {
	return &proto.CheckinExpected{
		AgentInfo: &proto.AgentInfo{
			Id:       "test-agent",
			Version:  "8.4.0",
			Snapshot: true,
		},
		Units: []*proto.UnitExpected{
			{
				Id:             inID,
				Type:           proto.UnitType_INPUT,
				ConfigStateIdx: stateIndex,
				Config:         input,
				State:          state,
				LogLevel:       proto.UnitLogLevel_DEBUG,
			},
		},
	}
}