func()

in shardedlru.go [27:33]


func (lru *ShardedLRU[K, V]) SetLifetime(lifetime time.Duration) {
	for shard := range lru.lrus {
		lru.mus[shard].Lock()
		lru.lrus[shard].SetLifetime(lifetime)
		lru.mus[shard].Unlock()
	}
}