func()

in shardedlru.go [37:43]


func (lru *ShardedLRU[K, V]) SetOnEvict(onEvict OnEvictCallback[K, V]) {
	for shard := range lru.lrus {
		lru.mus[shard].Lock()
		lru.lrus[shard].SetOnEvict(onEvict)
		lru.mus[shard].Unlock()
	}
}