gl_label

in lib/helpers/blueprints.rb [28:41]


    def gl_label(label)
      return if label.nil?

      scope, text = label.tr('~', '').split('::')
      is_scoped = !text.nil?

      %(
        <span class="gl-label #{is_scoped ? 'gl-label-scoped' : ''} #{scope}">
          <span class="gl-label-text">
          
        </span>
      )
    end