in commands/builds_helper.go [107:142]
func (b *buildsHelper) addBuild(build *common.Build) {
b.lock.Lock()
defer b.lock.Unlock()
runners := make(map[int]bool)
projectRunners := make(map[int]bool)
for _, otherBuild := range b.builds {
if otherBuild.Runner.Token != build.Runner.Token {
continue
}
runners[otherBuild.RunnerID] = true
if otherBuild.JobInfo.ProjectID != build.JobInfo.ProjectID {
continue
}
projectRunners[otherBuild.ProjectRunnerID] = true
}
for {
if !runners[build.RunnerID] {
break
}
build.RunnerID++
}
for {
if !projectRunners[build.ProjectRunnerID] {
break
}
build.ProjectRunnerID++
}
b.builds = append(b.builds, build)
return
}