def play_game()

in games/play.py [0:0]


def play_game(game: int, env: Environment, players: dict[str, Player]):
    env.reset()

    for step, agent in enumerate(env.agent_iter()):
        observation, reward, termination, truncation, info = env.last()

        if termination or truncation:
            break

        player = players[agent]

        player.observations.append(Move(observation).name)
        player.scores.append(
            (player.scores[-1] if player.scores else 0)
            + (1 if reward > 0 else 0)
        )

        player.crew.kickoff(
            inputs={
                "observations": player.observations,
                "reward": Reward(
                    -2 if step == 0 or step == 1 else reward
                ).name,
                "step": step + 1,
                "game": game + 1,
            }
        )

        env.step(Move[player.move()].value)

    env.close()