id: 1 unit: static jclass loadClass() file: agdk/game_controller/common/JNIUtil.h start line: 101 end line: 224 size: 112 LOC McCabe index: 16 number of parameters: 5 id: 2 unit: void NativeEngine::HandleCommand() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 293 end line: 402 size: 96 LOC McCabe index: 24 number of parameters: 1 id: 3 unit: void DemoScene::RenderPanel_ControlsTab() file: agdk/game_controller/common/demo_scene.cpp start line: 480 end line: 578 size: 84 LOC McCabe index: 18 number of parameters: 3 id: 4 unit: void NativeEngine::HandleCommand() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 255 end line: 349 size: 82 LOC McCabe index: 21 number of parameters: 1 id: 5 unit: void PlayScene::DoFrame() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 285 end line: 407 size: 78 LOC McCabe index: 22 number of parameters: 0 id: 6 unit: void NativeEngine::HandleCommand() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 161 end line: 251 size: 78 LOC McCabe index: 20 number of parameters: 1 id: 7 unit: void PlayScene::DoFrame() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 311 end line: 433 size: 78 LOC McCabe index: 22 number of parameters: 0 id: 8 unit: void DemoScene::RenderPanel_InfoTab() file: agdk/game_controller/common/demo_scene.cpp start line: 624 end line: 702 size: 68 LOC McCabe index: 12 number of parameters: 3 id: 9 unit: void NativeEngine::HandleCommand() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 141 end line: 216 size: 65 LOC McCabe index: 16 number of parameters: 1 id: 10 unit: void PlayScene::DetectCollisions() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 669 end line: 751 size: 64 LOC McCabe index: 17 number of parameters: 1 id: 11 unit: void DemoScene::ConfigureButtonLayout() file: agdk/game_controller/common/demo_scene.cpp start line: 829 end line: 895 size: 64 LOC McCabe index: 7 number of parameters: 1 id: 12 unit: void PlayScene::DetectCollisions() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 694 end line: 776 size: 64 LOC McCabe index: 17 number of parameters: 1 id: 13 unit: Mat4 Mat4::Inverse() file: agdk/agde/Teapot/GameEngine/VecMath.cpp start line: 110 end line: 179 size: 63 LOC McCabe index: 8 number of parameters: 0 id: 14 unit: bool DemoScene::RenderPreferences() file: agdk/game_controller/common/demo_scene.cpp start line: 264 end line: 331 size: 62 LOC McCabe index: 13 number of parameters: 0 id: 15 unit: void Shader::Compile() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 60 end line: 127 size: 61 LOC McCabe index: 9 number of parameters: 0 id: 16 unit: void Shader::Compile() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 61 end line: 128 size: 61 LOC McCabe index: 9 number of parameters: 0 id: 17 unit: void GameAssetManagerInternals::SetAssetPackErrorStatus() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 510 end line: 573 size: 61 LOC McCabe index: 16 number of parameters: 3 id: 18 unit: void DemoScene::RenderMouseData() file: agdk/game_controller/common/demo_scene.cpp start line: 366 end line: 432 size: 58 LOC McCabe index: 14 number of parameters: 0 id: 19 unit: void GameAssetManagerInternals::UpdateAssetPackFromDownloadState() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 450 end line: 508 size: 58 LOC McCabe index: 15 number of parameters: 2 id: 20 unit: void SfxMan::PlayTone() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/sfxman.cpp start line: 206 end line: 273 size: 56 LOC McCabe index: 12 number of parameters: 1 id: 21 unit: void LoadingThread::ThreadMain() file: agdk/agdktunnel/app/src/main/cpp/loading_thread.cpp start line: 72 end line: 133 size: 55 LOC McCabe index: 10 number of parameters: 0 id: 22 unit: bool JNIHelper::ReadFile() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 142 end line: 204 size: 54 LOC McCabe index: 7 number of parameters: 2 id: 23 unit: GESTURE_STATE PinchDetector::Detect() file: agdk/agde/Teapot/GameEngine/gestureDetector.cpp start line: 135 end line: 196 size: 54 LOC McCabe index: 13 number of parameters: 1 id: 24 unit: bool TeapotRenderer::LoadShaders() file: agdk/agde/Teapot/GameEngine/TeapotRenderer.cpp start line: 197 end line: 273 size: 54 LOC McCabe index: 9 number of parameters: 3 id: 25 unit: GESTURE_STATE DragDetector::Detect() file: agdk/agde/Teapot/GameEngine/gestureDetector.cpp start line: 231 end line: 288 size: 52 LOC McCabe index: 12 number of parameters: 1 id: 26 unit: public static void main() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/TuningforkApkValidationTool.java start line: 50 end line: 110 size: 52 LOC McCabe index: 11 number of parameters: 1 id: 27 unit: void SfxMan::PlayTone() file: agdk/agdktunnel/app/src/main/cpp/sfxman.cpp start line: 131 end line: 194 size: 52 LOC McCabe index: 11 number of parameters: 1 id: 28 unit: uint32_t JNIHelper::LoadTexture() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 229 end line: 290 size: 51 LOC McCabe index: 6 number of parameters: 4 id: 29 unit: float Interpolator::GetFormula() file: agdk/agde/Teapot/GameEngine/Interpolator.cpp start line: 82 end line: 150 size: 51 LOC McCabe index: 15 number of parameters: 5 id: 30 unit: void android_app_pre_exec_cmd() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 89 end line: 144 size: 51 LOC McCabe index: 12 number of parameters: 2 id: 31 unit: void DemoScene::RenderPanel_MotionTab() file: agdk/game_controller/common/demo_scene.cpp start line: 744 end line: 795 size: 49 LOC McCabe index: 11 number of parameters: 3 id: 32 unit: uint32_t JNIHelper::LoadCubemapTexture() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 292 end line: 346 size: 47 LOC McCabe index: 6 number of parameters: 7 id: 33 unit: int32_t Engine::HandleInput() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 213 end line: 269 size: 47 LOC McCabe index: 8 number of parameters: 2 id: 34 unit: private void UpdateItemPrices() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 234 end line: 289 size: 46 LOC McCabe index: 8 number of parameters: 0 id: 35 unit: bool GLContext::InitEGLSurface() file: agdk/agde/Teapot/GameEngine/GLContext.cpp start line: 98 end line: 155 size: 46 LOC McCabe index: 3 number of parameters: 0 id: 36 unit: jobject JNIHelper::LoadImage() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 348 end line: 401 size: 45 LOC McCabe index: 6 number of parameters: 4 id: 37 unit: static bool createTempFile() file: agdk/game_controller/common/JNIUtil.h start line: 53 end line: 98 size: 43 LOC McCabe index: 4 number of parameters: 4 id: 38 unit: static bool CookEvent_Motion() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/input_util.cpp start line: 194 end line: 249 size: 42 LOC McCabe index: 7 number of parameters: 2 id: 39 unit: void PlayScene::RenderHUD() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 591 end line: 642 size: 42 LOC McCabe index: 9 number of parameters: 0 id: 40 unit: int GetAppVersionInfo() file: agdk/common/src/Versions.cpp start line: 22 end line: 70 size: 42 LOC McCabe index: 3 number of parameters: 4 id: 41 unit: void PlayScene::RenderHUD() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 616 end line: 667 size: 42 LOC McCabe index: 9 number of parameters: 0 id: 42 unit: void ObstacleGenerator::GenHard() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle_generator.cpp start line: 144 end line: 184 size: 41 LOC McCabe index: 8 number of parameters: 1 id: 43 unit: void NativeEngine::DoFrame() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 529 end line: 587 size: 41 LOC McCabe index: 10 number of parameters: 0 id: 44 unit: void NativeEngine::DoFrame() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 653 end line: 711 size: 41 LOC McCabe index: 10 number of parameters: 0 id: 45 unit: void ObstacleGenerator::GenHard() file: agdk/agdktunnel/app/src/main/cpp/obstacle_generator.cpp start line: 144 end line: 184 size: 41 LOC McCabe index: 8 number of parameters: 1 id: 46 unit: void PlayScene::RenderObstacles() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 454 end line: 503 size: 40 LOC McCabe index: 8 number of parameters: 0 id: 47 unit: public static void validateSettingsHistograms() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 97 end line: 137 size: 40 LOC McCabe index: 15 number of parameters: 2 id: 48 unit: public static void validateSettingsAggregation() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 142 end line: 186 size: 40 LOC McCabe index: 7 number of parameters: 3 id: 49 unit: void PlayScene::RenderObstacles() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 480 end line: 529 size: 40 LOC McCabe index: 8 number of parameters: 0 id: 50 unit: static void _look_up_motion_range() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/input_util.cpp start line: 134 end line: 181 size: 39 LOC McCabe index: 6 number of parameters: 6 id: 51 unit: static bool CookEvent_Motion() file: agdk/game_controller/common/input_util.cpp start line: 30 end line: 80 size: 39 LOC McCabe index: 7 number of parameters: 2 id: 52 unit: void DemoScene::RenderPanel() file: agdk/game_controller/common/demo_scene.cpp start line: 434 end line: 478 size: 39 LOC McCabe index: 6 number of parameters: 1 id: 53 unit: static bool _cooked_event_callback() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 169 end line: 208 size: 39 LOC McCabe index: 9 number of parameters: 1 id: 54 unit: void NativeEngine::DoFrame() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 501 end line: 555 size: 38 LOC McCabe index: 9 number of parameters: 0 id: 55 unit: void NativeEngine::DoFrame() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 717 end line: 770 size: 38 LOC McCabe index: 9 number of parameters: 0 id: 56 unit: void Obstacle::PutRandomBonus() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.cpp start line: 21 end line: 65 size: 37 LOC McCabe index: 15 number of parameters: 0 id: 57 unit: bool NativeEngine::PrepareToRender() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 372 end line: 426 size: 37 LOC McCabe index: 11 number of parameters: 0 id: 58 unit: bool NativeEngine::PrepareToRender() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 496 end line: 550 size: 37 LOC McCabe index: 11 number of parameters: 0 id: 59 unit: void DemoScene::RenderPanel_VibrationTab() file: agdk/game_controller/common/demo_scene.cpp start line: 704 end line: 742 size: 37 LOC McCabe index: 4 number of parameters: 3 id: 60 unit: public static final void validateDevFidelityParamsOrder() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 204 end line: 243 size: 37 LOC McCabe index: 2 number of parameters: 3 id: 61 unit: void Obstacle::PutRandomBonus() file: agdk/agdktunnel/app/src/main/cpp/obstacle.cpp start line: 21 end line: 65 size: 37 LOC McCabe index: 15 number of parameters: 0 id: 62 unit: void PlayScene::OnStartGraphics() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 243 end line: 295 size: 37 LOC McCabe index: 4 number of parameters: 0 id: 63 unit: void GameAssetManagerInternals::UpdateAssetPackBecameAvailable() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 407 end line: 448 size: 36 LOC McCabe index: 7 number of parameters: 1 id: 64 unit: void OurShader::Compile() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/our_shader.cpp start line: 32 end line: 69 size: 35 LOC McCabe index: 7 number of parameters: 0 id: 65 unit: static bool _cooked_event_callback() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 218 end line: 254 size: 35 LOC McCabe index: 8 number of parameters: 1 id: 66 unit: void UiScene::OnKeyDown() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 231 end line: 270 size: 35 LOC McCabe index: 13 number of parameters: 1 id: 67 unit: void PlayScene::LoadProgress() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 140 end line: 181 size: 35 LOC McCabe index: 8 number of parameters: 0 id: 68 unit: bool shader::CompileShader() file: agdk/agde/Teapot/GameEngine/Shader.cpp start line: 32 end line: 74 size: 35 LOC McCabe index: 6 number of parameters: 4 id: 69 unit: int Engine::InitDisplay() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 133 end line: 177 size: 35 LOC McCabe index: 4 number of parameters: 1 id: 70 unit: void OurShader::Compile() file: agdk/agdktunnel/app/src/main/cpp/our_shader.cpp start line: 32 end line: 69 size: 35 LOC McCabe index: 7 number of parameters: 0 id: 71 unit: bool NativeEngine::PrepareToRender() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 566 end line: 614 size: 35 LOC McCabe index: 11 number of parameters: 0 id: 72 unit: void UiScene::OnKeyDown() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 232 end line: 271 size: 35 LOC McCabe index: 13 number of parameters: 1 id: 73 unit: void PlayScene::LoadProgress() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 147 end line: 188 size: 35 LOC McCabe index: 8 number of parameters: 0 id: 74 unit: private static void SetSubscriptionStatus() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/SubscriptionStorePageController.cs start line: 53 end line: 87 size: 34 LOC McCabe index: 5 number of parameters: 0 id: 75 unit: void ObstacleGenerator::Generate() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle_generator.cpp start line: 20 end line: 55 size: 34 LOC McCabe index: 4 number of parameters: 1 id: 76 unit: bool NativeEngine::PrepareToRender() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 348 end line: 398 size: 34 LOC McCabe index: 11 number of parameters: 0 id: 77 unit: void TeapotRenderer::Init() file: agdk/agde/Teapot/GameEngine/TeapotRenderer.cpp start line: 42 end line: 85 size: 34 LOC McCabe index: 2 number of parameters: 0 id: 78 unit: static bool _cook_game_activity_motion_event() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 147 end line: 186 size: 34 LOC McCabe index: 8 number of parameters: 2 id: 79 unit: void ObstacleGenerator::Generate() file: agdk/agdktunnel/app/src/main/cpp/obstacle_generator.cpp start line: 20 end line: 55 size: 34 LOC McCabe index: 4 number of parameters: 1 id: 80 unit: void UiWidget::Render() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 304 end line: 348 size: 33 LOC McCabe index: 14 number of parameters: 5 id: 81 unit: public Object loadImage() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 206 end line: 242 size: 33 LOC McCabe index: 5 number of parameters: 1 id: 82 unit: void NativeEngine::HandleGameActivityInput() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 416 end line: 457 size: 33 LOC McCabe index: 9 number of parameters: 0 id: 83 unit: void UiWidget::Render() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 305 end line: 349 size: 33 LOC McCabe index: 14 number of parameters: 5 id: 84 unit: void TexQuad::CreateGeom() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.cpp start line: 35 end line: 79 size: 32 LOC McCabe index: 1 number of parameters: 4 id: 85 unit: void TeapotRenderer::Render() file: agdk/agde/Teapot/GameEngine/TeapotRenderer.cpp start line: 143 end line: 195 size: 32 LOC McCabe index: 1 number of parameters: 1 id: 86 unit: void Engine::HandleCmd() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 274 end line: 310 size: 32 LOC McCabe index: 9 number of parameters: 2 id: 87 unit: public Object loadCubemapTexture() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 159 end line: 204 size: 32 LOC McCabe index: 6 number of parameters: 4 id: 88 unit: void DemoScene::RenderPanel_ControlsTab_ArcadeStick() file: agdk/game_controller/common/demo_scene.cpp start line: 580 end line: 622 size: 32 LOC McCabe index: 6 number of parameters: 3 id: 89 unit: public static final void validateFidelityParams() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 308 end line: 344 size: 32 LOC McCabe index: 7 number of parameters: 2 id: 90 unit: public static final ImmutableList validateAnnotationAndGetEnumSizes() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 351 end line: 387 size: 32 LOC McCabe index: 7 number of parameters: 2 id: 91 unit: void TexQuad::CreateGeom() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.cpp start line: 36 end line: 80 size: 32 LOC McCabe index: 1 number of parameters: 4 id: 92 unit: void WelcomeScene::OnCreateWidgets() file: agdk/agdktunnel/app/src/main/cpp/welcome_scene.cpp start line: 200 end line: 251 size: 32 LOC McCabe index: 1 number of parameters: 0 id: 93 unit: bool InitializeWithFirstDevice() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 532 end line: 565 size: 31 LOC McCabe index: 3 number of parameters: 1 id: 94 unit: void ControllerUIData::getTriggerRectExtents() file: agdk/game_controller/common/controllerui_data.cpp start line: 380 end line: 410 size: 31 LOC McCabe index: 7 number of parameters: 3 id: 95 unit: private void InitializePurchasing() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 109 end line: 152 size: 30 LOC McCabe index: 6 number of parameters: 0 id: 96 unit: void TapCamera::Update() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 126 end line: 168 size: 30 LOC McCabe index: 4 number of parameters: 1 id: 97 unit: void JNIHelper::Init() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 74 end line: 116 size: 30 LOC McCabe index: 1 number of parameters: 2 id: 98 unit: GESTURE_STATE TapDetector::Detect() file: agdk/agde/Teapot/GameEngine/gestureDetector.cpp start line: 45 end line: 76 size: 30 LOC McCabe index: 7 number of parameters: 1 id: 99 unit: GESTURE_STATE DoubletapDetector::Detect() file: agdk/agde/Teapot/GameEngine/gestureDetector.cpp start line: 84 end line: 116 size: 30 LOC McCabe index: 7 number of parameters: 1 id: 100 unit: Mat4 Mat4::LookAt() file: agdk/agde/Teapot/GameEngine/VecMath.cpp start line: 372 end line: 405 size: 30 LOC McCabe index: 1 number of parameters: 3 id: 101 unit: void DemoScene::RenderControllerTabs() file: agdk/game_controller/common/demo_scene.cpp start line: 333 end line: 364 size: 30 LOC McCabe index: 10 number of parameters: 0 id: 102 unit: void DemoScene::RenderPanel_LightsTab() file: agdk/game_controller/common/demo_scene.cpp start line: 797 end line: 827 size: 30 LOC McCabe index: 5 number of parameters: 3 id: 103 unit: void ControllerUIUtil::TriggerBar() file: agdk/game_controller/common/controllerui_util.cpp start line: 79 end line: 110 size: 30 LOC McCabe index: 5 number of parameters: 5 id: 104 unit: public Object loadTexture() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 118 end line: 157 size: 29 LOC McCabe index: 5 number of parameters: 1 id: 105 unit: void VibrationParameters() file: agdk/game_controller/common/demo_scene.cpp start line: 84 end line: 112 size: 29 LOC McCabe index: 6 number of parameters: 6 id: 106 unit: void DemoScene::GameControllerStatusEvent() file: agdk/game_controller/common/demo_scene.cpp start line: 897 end line: 927 size: 29 LOC McCabe index: 11 number of parameters: 2 id: 107 unit: void NativeEngine::GameLoop() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 210 end line: 250 size: 29 LOC McCabe index: 8 number of parameters: 0 id: 108 unit: void WelcomeScene::OnButtonClicked() file: agdk/agdktunnel/app/src/main/cpp/welcome_scene.cpp start line: 126 end line: 156 size: 29 LOC McCabe index: 7 number of parameters: 1 id: 109 unit: void RenderBackgroundAnimation() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/anim.cpp start line: 19 end line: 50 size: 28 LOC McCabe index: 5 number of parameters: 1 id: 110 unit: EGLint GLContext::Resume() file: agdk/agde/Teapot/GameEngine/GLContext.cpp start line: 211 end line: 249 size: 28 LOC McCabe index: 6 number of parameters: 1 id: 111 unit: void android_main() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 408 end line: 456 size: 28 LOC McCabe index: 7 number of parameters: 1 id: 112 unit: void ControllerUIData::LoadControllerUIData() file: agdk/game_controller/common/controllerui_data.cpp start line: 300 end line: 329 size: 28 LOC McCabe index: 3 number of parameters: 0 id: 113 unit: void RenderBackgroundAnimation() file: agdk/agdktunnel/app/src/main/cpp/anim.cpp start line: 20 end line: 51 size: 28 LOC McCabe index: 5 number of parameters: 1 id: 114 unit: void GameAssetManager::UpdateGameAssetManager() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 623 end line: 661 size: 28 LOC McCabe index: 8 number of parameters: 0 id: 115 unit: private void Start() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 26 end line: 55 size: 27 LOC McCabe index: 6 number of parameters: 0 id: 116 unit: void DialogScene::OnButtonClicked() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/dialog_scene.cpp start line: 120 end line: 152 size: 27 LOC McCabe index: 7 number of parameters: 1 id: 117 unit: std::string JNIHelper::ConvertString() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 403 end line: 441 size: 27 LOC McCabe index: 2 number of parameters: 2 id: 118 unit: void NativeEngine::GameLoop() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 188 end line: 225 size: 27 LOC McCabe index: 7 number of parameters: 0 id: 119 unit: void DialogScene::OnButtonClicked() file: agdk/agdktunnel/app/src/main/cpp/dialog_scene.cpp start line: 122 end line: 154 size: 27 LOC McCabe index: 7 number of parameters: 1 id: 120 unit: static TextureFileFormat GetFileFormat() file: agdk/agdktunnel/app/src/main/cpp/texture_manager.cpp start line: 97 end line: 124 size: 27 LOC McCabe index: 9 number of parameters: 2 id: 121 unit: private static bool ClientSideReceiptValidation() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 369 end line: 402 size: 26 LOC McCabe index: 3 number of parameters: 1 id: 122 unit: void ObstacleGenerator::GenEasy() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle_generator.cpp start line: 69 end line: 94 size: 26 LOC McCabe index: 6 number of parameters: 1 id: 123 unit: bool NativeEngine::InitSurface() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 276 end line: 313 size: 26 LOC McCabe index: 3 number of parameters: 0 id: 124 unit: bool NativeEngine::InitSurface() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 300 end line: 337 size: 26 LOC McCabe index: 3 number of parameters: 0 id: 125 unit: bool NativeEngine::InitSurface() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 424 end line: 461 size: 26 LOC McCabe index: 3 number of parameters: 0 id: 126 unit: private Optional encodeBinary() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 156 end line: 181 size: 26 LOC McCabe index: 3 number of parameters: 2 id: 127 unit: static int _synth() file: agdk/agdktunnel/app/src/main/cpp/sfxman.cpp start line: 85 end line: 114 size: 26 LOC McCabe index: 8 number of parameters: 5 id: 128 unit: void ObstacleGenerator::GenEasy() file: agdk/agdktunnel/app/src/main/cpp/obstacle_generator.cpp start line: 69 end line: 94 size: 26 LOC McCabe index: 6 number of parameters: 1 id: 129 unit: bool NativeEngine::InitSurface() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 494 end line: 531 size: 26 LOC McCabe index: 3 number of parameters: 0 id: 130 unit: public PurchaseProcessingResult ProcessPurchase() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 324 end line: 357 size: 25 LOC McCabe index: 3 number of parameters: 1 id: 131 unit: static bool _process_keys() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/input_util.cpp start line: 103 end line: 132 size: 25 LOC McCabe index: 8 number of parameters: 3 id: 132 unit: bool CookEvent() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/input_util.cpp start line: 251 end line: 281 size: 25 LOC McCabe index: 8 number of parameters: 2 id: 133 unit: bool NativeEngine::HandleEglError() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 447 end line: 472 size: 25 LOC McCabe index: 6 number of parameters: 1 id: 134 unit: static void _log_opengl_error() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 474 end line: 498 size: 25 LOC McCabe index: 7 number of parameters: 1 id: 135 unit: void UiScene::DoFrame() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 111 end line: 149 size: 25 LOC McCabe index: 7 number of parameters: 0 id: 136 unit: void TapCamera::Update() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 88 end line: 124 size: 25 LOC McCabe index: 3 number of parameters: 0 id: 137 unit: Mat4 Mat4::Ortho2D() file: agdk/agde/Teapot/GameEngine/VecMath.cpp start line: 342 end line: 370 size: 25 LOC McCabe index: 1 number of parameters: 4 id: 138 unit: public void showUI() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/MainActivity.java start line: 94 end line: 125 size: 25 LOC McCabe index: 2 number of parameters: 0 id: 139 unit: static bool _cooked_event_callback() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 253 end line: 278 size: 25 LOC McCabe index: 4 number of parameters: 1 id: 140 unit: bool NativeEngine::HandleEglError() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 475 end line: 500 size: 25 LOC McCabe index: 6 number of parameters: 1 id: 141 unit: static void _log_opengl_error() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 502 end line: 526 size: 25 LOC McCabe index: 7 number of parameters: 1 id: 142 unit: static bool _cooked_event_callback() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 119 end line: 144 size: 25 LOC McCabe index: 4 number of parameters: 1 id: 143 unit: bool NativeEngine::HandleEglError() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 599 end line: 624 size: 25 LOC McCabe index: 6 number of parameters: 1 id: 144 unit: static void _log_opengl_error() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 626 end line: 650 size: 25 LOC McCabe index: 7 number of parameters: 1 id: 145 unit: bool NativeEngine::HandleEglError() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 663 end line: 688 size: 25 LOC McCabe index: 6 number of parameters: 1 id: 146 unit: static void _log_opengl_error() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 690 end line: 714 size: 25 LOC McCabe index: 7 number of parameters: 1 id: 147 unit: void UiScene::DoFrame() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 112 end line: 150 size: 25 LOC McCabe index: 7 number of parameters: 0 id: 148 unit: void ObstacleGenerator::GenIntermediate() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle_generator.cpp start line: 119 end line: 142 size: 24 LOC McCabe index: 3 number of parameters: 1 id: 149 unit: void DialogScene::CreateWidgetsTwoButtons() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/dialog_scene.cpp start line: 71 end line: 98 size: 24 LOC McCabe index: 5 number of parameters: 0 id: 150 unit: bool shader::CompileShader() file: agdk/agde/Teapot/GameEngine/Shader.cpp start line: 76 end line: 105 size: 24 LOC McCabe index: 5 number of parameters: 4 id: 151 unit: void DemoScene::MotionDataEvent() file: agdk/game_controller/common/demo_scene.cpp start line: 929 end line: 954 size: 24 LOC McCabe index: 6 number of parameters: 2 id: 152 unit: void ControllerUIUtil::Thumbstick() file: agdk/game_controller/common/controllerui_util.cpp start line: 53 end line: 77 size: 24 LOC McCabe index: 3 number of parameters: 4 id: 153 unit: void ObstacleGenerator::GenIntermediate() file: agdk/agdktunnel/app/src/main/cpp/obstacle_generator.cpp start line: 119 end line: 142 size: 24 LOC McCabe index: 3 number of parameters: 1 id: 154 unit: void DialogScene::CreateWidgetsTwoButtons() file: agdk/agdktunnel/app/src/main/cpp/dialog_scene.cpp start line: 73 end line: 100 size: 24 LOC McCabe index: 5 number of parameters: 0 id: 155 unit: void LoaderScene::DoFrame() file: agdk/agdktunnel/app/src/main/cpp/loader_scene.cpp start line: 131 end line: 158 size: 24 LOC McCabe index: 2 number of parameters: 0 id: 156 unit: uint64_t GameAssetManager::GetGameAssetSize() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 663 end line: 688 size: 24 LOC McCabe index: 7 number of parameters: 1 id: 157 unit: public static void UnlockInGameContent() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/GameDataController.cs start line: 84 end line: 114 size: 23 LOC McCabe index: 4 number of parameters: 1 id: 158 unit: static void _apply_transition() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 280 end line: 302 size: 23 LOC McCabe index: 6 number of parameters: 7 id: 159 unit: float JNIHelper::CallFloatMethod() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 663 end line: 687 size: 23 LOC McCabe index: 3 number of parameters: 4 id: 160 unit: int32_t JNIHelper::CallIntMethod() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 689 end line: 713 size: 23 LOC McCabe index: 3 number of parameters: 4 id: 161 unit: bool JNIHelper::CallBooleanMethod() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 715 end line: 739 size: 23 LOC McCabe index: 3 number of parameters: 4 id: 162 unit: void ToMatrix() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 922 end line: 946 size: 23 LOC McCabe index: 1 number of parameters: 1 id: 163 unit: Mat4 Mat4::RotationX() file: agdk/agde/Teapot/GameEngine/VecMath.cpp start line: 184 end line: 208 size: 23 LOC McCabe index: 1 number of parameters: 1 id: 164 unit: Mat4 Mat4::RotationY() file: agdk/agde/Teapot/GameEngine/VecMath.cpp start line: 210 end line: 234 size: 23 LOC McCabe index: 1 number of parameters: 1 id: 165 unit: Mat4 Mat4::RotationZ() file: agdk/agde/Teapot/GameEngine/VecMath.cpp start line: 236 end line: 260 size: 23 LOC McCabe index: 1 number of parameters: 1 id: 166 unit: Mat4 Mat4::Perspective() file: agdk/agde/Teapot/GameEngine/VecMath.cpp start line: 316 end line: 340 size: 23 LOC McCabe index: 1 number of parameters: 4 id: 167 unit: static void print_cur_config() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 64 end line: 87 size: 23 LOC McCabe index: 1 number of parameters: 1 id: 168 unit: private FileDescriptor buildAndRunCompilerProcess() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ExternalProtoCompiler.java start line: 63 end line: 88 size: 23 LOC McCabe index: 5 number of parameters: 2 id: 169 unit: static void _apply_transition() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 281 end line: 303 size: 23 LOC McCabe index: 6 number of parameters: 7 id: 170 unit: private static void LoadGameOffline() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/GameDataController.cs start line: 46 end line: 68 size: 22 LOC McCabe index: 4 number of parameters: 0 id: 171 unit: public static void BuyProductId() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 154 end line: 189 size: 22 LOC McCabe index: 4 number of parameters: 1 id: 172 unit: static int _synth() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/sfxman.cpp start line: 164 end line: 189 size: 22 LOC McCabe index: 8 number of parameters: 5 id: 173 unit: static int _translate_keycode() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/input_util.cpp start line: 55 end line: 76 size: 22 LOC McCabe index: 11 number of parameters: 1 id: 174 unit: void PlayScene::OnStartGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 236 end line: 272 size: 22 LOC McCabe index: 1 number of parameters: 0 id: 175 unit: void PlayScene::RenderTunnel() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 424 end line: 452 size: 22 LOC McCabe index: 4 number of parameters: 0 id: 176 unit: void TapCamera::Pinch() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 258 end line: 292 size: 22 LOC McCabe index: 4 number of parameters: 2 id: 177 unit: jobject JNIHelper::CallObjectMethod() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 611 end line: 635 size: 22 LOC McCabe index: 3 number of parameters: 4 id: 178 unit: void JNIHelper::CallVoidMethod() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 637 end line: 661 size: 22 LOC McCabe index: 3 number of parameters: 4 id: 179 unit: void ToMatrixPreserveTranslate() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 948 end line: 971 size: 22 LOC McCabe index: 1 number of parameters: 1 id: 180 unit: bool Interpolator::Update() file: agdk/agde/Teapot/GameEngine/Interpolator.cpp start line: 57 end line: 80 size: 22 LOC McCabe index: 3 number of parameters: 2 id: 181 unit: void NativeEngine::HandleGameActivityInput() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 362 end line: 387 size: 22 LOC McCabe index: 7 number of parameters: 0 id: 182 unit: private void encodeBinaryAndValidateDevFidelity() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 130 end line: 154 size: 22 LOC McCabe index: 3 number of parameters: 1 id: 183 unit: static std::unique_ptr create() file: agdk/common/include/Trace.h start line: 44 end line: 69 size: 22 LOC McCabe index: 5 number of parameters: 0 id: 184 unit: bool CookGameControllerEvent() file: agdk/agdktunnel/app/src/main/cpp/input_util.cpp start line: 132 end line: 160 size: 22 LOC McCabe index: 4 number of parameters: 2 id: 185 unit: bool TextureManager::CreateTexture() file: agdk/agdktunnel/app/src/main/cpp/texture_manager.cpp start line: 308 end line: 331 size: 22 LOC McCabe index: 5 number of parameters: 3 id: 186 unit: void PlayScene::RenderTunnel() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 450 end line: 478 size: 22 LOC McCabe index: 4 number of parameters: 0 id: 187 unit: public void OnCarStoreItemClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CarStorePageController.cs start line: 72 end line: 94 size: 21 LOC McCabe index: 3 number of parameters: 1 id: 188 unit: void ObstacleGenerator::GenMedium() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle_generator.cpp start line: 96 end line: 117 size: 21 LOC McCabe index: 3 number of parameters: 1 id: 189 unit: void TexQuad::Render() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.cpp start line: 81 end line: 105 size: 21 LOC McCabe index: 3 number of parameters: 1 id: 190 unit: void NativeEngine::GameLoop() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 96 end line: 124 size: 21 LOC McCabe index: 7 number of parameters: 0 id: 191 unit: jobject JNIHelper::CallObjectMethod() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 562 end line: 585 size: 21 LOC McCabe index: 3 number of parameters: 3 id: 192 unit: void JNIHelper::CallVoidMethod() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 587 end line: 609 size: 21 LOC McCabe index: 3 number of parameters: 3 id: 193 unit: Mat4 Transpose() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 760 end line: 780 size: 21 LOC McCabe index: 1 number of parameters: 0 id: 194 unit: void android_app_post_exec_cmd() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 146 end line: 168 size: 21 LOC McCabe index: 4 number of parameters: 2 id: 195 unit: private void validateAndSaveBinarySettings() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 93 end line: 118 size: 21 LOC McCabe index: 5 number of parameters: 1 id: 196 unit: void ObstacleGenerator::GenMedium() file: agdk/agdktunnel/app/src/main/cpp/obstacle_generator.cpp start line: 96 end line: 117 size: 21 LOC McCabe index: 3 number of parameters: 1 id: 197 unit: void TuningManager::InitializeChoreographerCallback() file: agdk/agdktunnel/app/src/main/cpp/tuning_manager.cpp start line: 146 end line: 170 size: 21 LOC McCabe index: 4 number of parameters: 1 id: 198 unit: void TexQuad::Render() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.cpp start line: 82 end line: 106 size: 21 LOC McCabe index: 3 number of parameters: 1 id: 199 unit: void LoadTexturesFromAssetPack() file: agdk/agdktunnel/app/src/main/cpp/loader_scene.cpp start line: 89 end line: 109 size: 21 LOC McCabe index: 5 number of parameters: 1 id: 200 unit: public void SetGasLevelHelper() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/Gas.cs start line: 87 end line: 108 size: 20 LOC McCabe index: 4 number of parameters: 2 id: 201 unit: void WelcomeScene::OnCreateWidgets() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/welcome_scene.cpp start line: 99 end line: 132 size: 20 LOC McCabe index: 1 number of parameters: 0 id: 202 unit: void PlayScene::HandleMenu() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 823 end line: 844 size: 20 LOC McCabe index: 5 number of parameters: 1 id: 203 unit: jstring JNIHelper::GetExternalFilesDirJString() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 529 end line: 550 size: 20 LOC McCabe index: 3 number of parameters: 1 id: 204 unit: static Mat4 Identity() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 814 end line: 833 size: 20 LOC McCabe index: 1 number of parameters: 0 id: 205 unit: Mat4 Mat4::Translation() file: agdk/agde/Teapot/GameEngine/VecMath.cpp start line: 274 end line: 293 size: 20 LOC McCabe index: 1 number of parameters: 3 id: 206 unit: Mat4 Mat4::Translation() file: agdk/agde/Teapot/GameEngine/VecMath.cpp start line: 295 end line: 314 size: 20 LOC McCabe index: 1 number of parameters: 1 id: 207 unit: bool shader::LinkProgram() file: agdk/agde/Teapot/GameEngine/Shader.cpp start line: 128 end line: 151 size: 20 LOC McCabe index: 3 number of parameters: 1 id: 208 unit: void NativeEngine::GameLoop() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 118 end line: 145 size: 20 LOC McCabe index: 7 number of parameters: 0 id: 209 unit: static void _GameControllerStatusCallback() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 46 end line: 71 size: 20 LOC McCabe index: 8 number of parameters: 3 id: 210 unit: void PlayScene::HandleMenu() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 846 end line: 867 size: 20 LOC McCabe index: 5 number of parameters: 1 id: 211 unit: uint64_t GameAssetManagerInternals::GetExternalGameAssetSize() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 190 end line: 212 size: 20 LOC McCabe index: 5 number of parameters: 2 id: 212 unit: private void Update() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/WaitController.cs start line: 37 end line: 55 size: 19 LOC McCabe index: 3 number of parameters: 0 id: 213 unit: private void SetCarStoreItemAvailability() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CarStorePageController.cs start line: 131 end line: 149 size: 19 LOC McCabe index: 4 number of parameters: 0 id: 214 unit: public GameData() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 68 end line: 90 size: 19 LOC McCabe index: 3 number of parameters: 0 id: 215 unit: void SceneManager::InstallScene() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 39 end line: 65 size: 19 LOC McCabe index: 5 number of parameters: 1 id: 216 unit: void PlayScene::RenderMenu() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 644 end line: 667 size: 19 LOC McCabe index: 4 number of parameters: 0 id: 217 unit: std::string JNIHelper::GetStringResource() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 449 end line: 474 size: 19 LOC McCabe index: 2 number of parameters: 1 id: 218 unit: JNIEXPORT __attribute__() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 425 end line: 444 size: 19 LOC McCabe index: 1 number of parameters: 1 id: 219 unit: public Bitmap openBitmap() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 244 end line: 265 size: 19 LOC McCabe index: 5 number of parameters: 2 id: 220 unit: void SceneManager::InstallScene() file: agdk/game_controller/common/scene_manager.cpp start line: 40 end line: 66 size: 19 LOC McCabe index: 5 number of parameters: 1 id: 221 unit: public void validate() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 68 end line: 91 size: 19 LOC McCabe index: 2 number of parameters: 0 id: 222 unit: void setAffinity() file: agdk/common/src/Thread.cpp start line: 49 end line: 69 size: 19 LOC McCabe index: 7 number of parameters: 1 id: 223 unit: void SceneManager::InstallScene() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 40 end line: 66 size: 19 LOC McCabe index: 5 number of parameters: 1 id: 224 unit: public static void RestorePurchase() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 460 end line: 477 size: 18 LOC McCabe index: 2 number of parameters: 0 id: 225 unit: public static string GetObfuscatedAccountId() file: trivialkart/trivialkart-unity/Assets/Scripts/Utils/TrivialKartClientUtil.cs start line: 25 end line: 45 size: 18 LOC McCabe index: 3 number of parameters: 0 id: 226 unit: void PlayScene::ShowMenu() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 802 end line: 821 size: 18 LOC McCabe index: 3 number of parameters: 1 id: 227 unit: int main() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 567 end line: 588 size: 18 LOC McCabe index: 3 number of parameters: 2 id: 228 unit: TextureAssetHandle createTexture() file: agdk/game_controller/common/texture_asset_loader.cpp start line: 59 end line: 77 size: 18 LOC McCabe index: 2 number of parameters: 3 id: 229 unit: void PlayScene::ShowMenu() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 825 end line: 844 size: 18 LOC McCabe index: 3 number of parameters: 1 id: 230 unit: void GameAssetManagerInternals::UpdateMobileDataRequestStatus() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 575 end line: 592 size: 18 LOC McCabe index: 5 number of parameters: 0 id: 231 unit: private void Update() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/CarMove.cs start line: 42 end line: 61 size: 17 LOC McCabe index: 4 number of parameters: 0 id: 232 unit: static void _count_rows_cols() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/text_renderer.cpp start line: 58 end line: 74 size: 17 LOC McCabe index: 4 number of parameters: 3 id: 233 unit: void PlayScene::SaveProgress() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 195 end line: 222 size: 17 LOC McCabe index: 4 number of parameters: 0 id: 234 unit: bool JNIHelper::ReadFile() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 785 end line: 804 size: 17 LOC McCabe index: 2 number of parameters: 2 id: 235 unit: void TeapotRenderer::UpdateViewport() file: agdk/agde/Teapot/GameEngine/TeapotRenderer.cpp start line: 87 end line: 105 size: 17 LOC McCabe index: 2 number of parameters: 0 id: 236 unit: void GLContext::Terminate() file: agdk/agde/Teapot/GameEngine/GLContext.cpp start line: 191 end line: 209 size: 17 LOC McCabe index: 4 number of parameters: 0 id: 237 unit: bool PerfMonitor::Update() file: agdk/agde/Teapot/GameEngine/PerfMonitor.cpp start line: 41 end line: 59 size: 17 LOC McCabe index: 2 number of parameters: 1 id: 238 unit: public File encodeFromTextprotoFile() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ExternalProtoCompiler.java start line: 91 end line: 111 size: 17 LOC McCabe index: 2 number of parameters: 5 id: 239 unit: private static final void validateSettingsRequestTimeouts() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 422 end line: 438 size: 17 LOC McCabe index: 5 number of parameters: 2 id: 240 unit: static void _count_rows_cols() file: agdk/agdktunnel/app/src/main/cpp/text_renderer.cpp start line: 59 end line: 75 size: 17 LOC McCabe index: 4 number of parameters: 3 id: 241 unit: bool serialize_annotation() file: agdk/agdktunnel/app/src/main/cpp/tuning_manager.cpp start line: 63 end line: 81 size: 17 LOC McCabe index: 2 number of parameters: 2 id: 242 unit: void TuningManager::StartLoading() file: agdk/agdktunnel/app/src/main/cpp/tuning_manager.cpp start line: 205 end line: 224 size: 17 LOC McCabe index: 2 number of parameters: 0 id: 243 unit: std::string WelcomeScene::AboutMessage() file: agdk/agdktunnel/app/src/main/cpp/welcome_scene.cpp start line: 107 end line: 124 size: 17 LOC McCabe index: 1 number of parameters: 0 id: 244 unit: void PlayScene::SaveProgress() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 202 end line: 229 size: 17 LOC McCabe index: 4 number of parameters: 0 id: 245 unit: void PlayScene::RenderMenu() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 669 end line: 692 size: 17 LOC McCabe index: 4 number of parameters: 0 id: 246 unit: GameAssetManager::GameAssetStatus GameAssetManager::GetDownloadStatus() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 845 end line: 865 size: 17 LOC McCabe index: 5 number of parameters: 3 id: 247 unit: private static void ProcessDeferredPurchase() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 303 end line: 322 size: 16 LOC McCabe index: 3 number of parameters: 1 id: 248 unit: public static void ConfirmSubscriptionPriceChange() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 441 end line: 457 size: 16 LOC McCabe index: 2 number of parameters: 1 id: 249 unit: bool NativeEngine::InitContext() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 315 end line: 339 size: 16 LOC McCabe index: 3 number of parameters: 0 id: 250 unit: void PlayScene::OnPointerDown() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 544 end line: 559 size: 16 LOC McCabe index: 4 number of parameters: 2 id: 251 unit: void PlayScene::OnPointerMove() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 572 end line: 589 size: 16 LOC McCabe index: 6 number of parameters: 2 id: 252 unit: void TapCamera::BeginPinch() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 220 end line: 243 size: 16 LOC McCabe index: 3 number of parameters: 2 id: 253 unit: std::string JNIHelper::GetExternalFilesDir() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 206 end line: 227 size: 16 LOC McCabe index: 2 number of parameters: 0 id: 254 unit: jclass JNIHelper::RetrieveClass() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 511 end line: 527 size: 16 LOC McCabe index: 1 number of parameters: 2 id: 255 unit: void TeapotRenderer::Update() file: agdk/agde/Teapot/GameEngine/TeapotRenderer.cpp start line: 124 end line: 141 size: 16 LOC McCabe index: 2 number of parameters: 1 id: 256 unit: EGLint GLContext::Swap() file: agdk/agde/Teapot/GameEngine/GLContext.cpp start line: 172 end line: 189 size: 16 LOC McCabe index: 5 number of parameters: 0 id: 257 unit: protected void onCreate() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/MainActivity.java start line: 36 end line: 54 size: 16 LOC McCabe index: 2 number of parameters: 1 id: 258 unit: protected void onResume() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/MainActivity.java start line: 57 end line: 75 size: 16 LOC McCabe index: 6 number of parameters: 0 id: 259 unit: bool NativeEngine::InitContext() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 339 end line: 363 size: 16 LOC McCabe index: 3 number of parameters: 0 id: 260 unit: void NativeEngine::CheckForNewAxis() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 389 end line: 406 size: 16 LOC McCabe index: 4 number of parameters: 0 id: 261 unit: bool NativeEngine::InitContext() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 463 end line: 487 size: 16 LOC McCabe index: 3 number of parameters: 0 id: 262 unit: public void printStatus() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 57 end line: 72 size: 16 LOC McCabe index: 3 number of parameters: 0 id: 263 unit: public static final void validateDevFidelityParamsZero() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 249 end line: 265 size: 16 LOC McCabe index: 2 number of parameters: 3 id: 264 unit: void NativeEngine::CheckForNewAxis() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 459 end line: 476 size: 16 LOC McCabe index: 4 number of parameters: 0 id: 265 unit: bool NativeEngine::InitContext() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 533 end line: 557 size: 16 LOC McCabe index: 3 number of parameters: 0 id: 266 unit: bool TextureManager::LoadTexture() file: agdk/agdktunnel/app/src/main/cpp/texture_manager.cpp start line: 291 end line: 306 size: 16 LOC McCabe index: 4 number of parameters: 1 id: 267 unit: void PlayScene::OnPointerDown() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 570 end line: 585 size: 16 LOC McCabe index: 4 number of parameters: 2 id: 268 unit: void LoaderScene::OnCreateWidgets() file: agdk/agdktunnel/app/src/main/cpp/loader_scene.cpp start line: 160 end line: 177 size: 16 LOC McCabe index: 2 number of parameters: 0 id: 269 unit: private static void PerformAction() file: trivialkart/trivialkart-unity/Assets/Editor/EditorMenuBuildOptions.cs start line: 43 end line: 60 size: 15 LOC McCabe index: 2 number of parameters: 1 id: 270 unit: private void FixedUpdate() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/PlayerController.cs start line: 45 end line: 65 size: 15 LOC McCabe index: 2 number of parameters: 0 id: 271 unit: public void OnConfirmPurchasePanelButtonClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CarStorePageController.cs start line: 111 end line: 127 size: 15 LOC McCabe index: 3 number of parameters: 1 id: 272 unit: private static void ObfuscatedAccountIdValidation() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 405 end line: 420 size: 15 LOC McCabe index: 3 number of parameters: 1 id: 273 unit: public void UpdateSubscription() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 181 end line: 196 size: 15 LOC McCabe index: 2 number of parameters: 1 id: 274 unit: private void InitCarList() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 126 end line: 141 size: 15 LOC McCabe index: 1 number of parameters: 0 id: 275 unit: void TrivialShader::Compile() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 207 end line: 221 size: 15 LOC McCabe index: 3 number of parameters: 0 id: 276 unit: void OurShader::BeginRender() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/our_shader.cpp start line: 94 end line: 119 size: 15 LOC McCabe index: 1 number of parameters: 1 id: 277 unit: static void _init() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/input_util.cpp start line: 36 end line: 53 size: 15 LOC McCabe index: 3 number of parameters: 0 id: 278 unit: static void _report_key_state() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/input_util.cpp start line: 78 end line: 94 size: 15 LOC McCabe index: 5 number of parameters: 3 id: 279 unit: void PlayScene::OnJoy() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 768 end line: 786 size: 15 LOC McCabe index: 4 number of parameters: 2 id: 280 unit: void GLContext::InitGLES() file: agdk/agde/Teapot/GameEngine/GLContext.cpp start line: 56 end line: 74 size: 15 LOC McCabe index: 3 number of parameters: 0 id: 281 unit: ImVec2 ControllerUIData::getButtonQuadPosition() file: agdk/game_controller/common/controllerui_data.cpp start line: 284 end line: 298 size: 15 LOC McCabe index: 5 number of parameters: 1 id: 282 unit: void DemoScene::DoFrame() file: agdk/game_controller/common/demo_scene.cpp start line: 158 end line: 178 size: 15 LOC McCabe index: 2 number of parameters: 0 id: 283 unit: void DemoScene::SetupUIWindow() file: agdk/game_controller/common/demo_scene.cpp start line: 248 end line: 262 size: 15 LOC McCabe index: 1 number of parameters: 0 id: 284 unit: public static final Optional validateDevFidelityParams() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 286 end line: 300 size: 15 LOC McCabe index: 3 number of parameters: 3 id: 285 unit: void TrivialShader::Compile() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 206 end line: 220 size: 15 LOC McCabe index: 3 number of parameters: 0 id: 286 unit: void OurShader::BeginRender() file: agdk/agdktunnel/app/src/main/cpp/our_shader.cpp start line: 94 end line: 119 size: 15 LOC McCabe index: 1 number of parameters: 1 id: 287 unit: static void _report_key_state() file: agdk/agdktunnel/app/src/main/cpp/input_util.cpp start line: 43 end line: 59 size: 15 LOC McCabe index: 5 number of parameters: 3 id: 288 unit: void WelcomeScene::OnTextInput() file: agdk/agdktunnel/app/src/main/cpp/welcome_scene.cpp start line: 158 end line: 172 size: 15 LOC McCabe index: 1 number of parameters: 0 id: 289 unit: void PlayScene::OnPointerMove() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 598 end line: 614 size: 15 LOC McCabe index: 6 number of parameters: 2 id: 290 unit: void PlayScene::OnJoy() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 793 end line: 811 size: 15 LOC McCabe index: 4 number of parameters: 2 id: 291 unit: private void BuyCar() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CarStorePageController.cs start line: 96 end line: 109 size: 14 LOC McCabe index: 2 number of parameters: 0 id: 292 unit: static void _taper() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/sfxman.cpp start line: 191 end line: 204 size: 14 LOC McCabe index: 5 number of parameters: 2 id: 293 unit: void UiScene::UpdateTouchFocus() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 159 end line: 174 size: 14 LOC McCabe index: 4 number of parameters: 1 id: 294 unit: void UiScene::OnPointerUp() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 191 end line: 208 size: 14 LOC McCabe index: 6 number of parameters: 2 id: 295 unit: Vec3 TapCamera::PointOnSphere() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 312 end line: 325 size: 14 LOC McCabe index: 2 number of parameters: 1 id: 296 unit: void JNIHelper::Init() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 118 end line: 137 size: 14 LOC McCabe index: 2 number of parameters: 3 id: 297 unit: uint32_t LoadCubemapTexture() file: agdk/agde/Teapot/GameEngine/JNIHelper.h start line: 134 end line: 147 size: 14 LOC McCabe index: 1 number of parameters: 7 id: 298 unit: bool PinchDetector::GetPointers() file: agdk/agde/Teapot/GameEngine/gestureDetector.cpp start line: 198 end line: 217 size: 14 LOC McCabe index: 4 number of parameters: 2 id: 299 unit: void TeapotRenderer::Unload() file: agdk/agde/Teapot/GameEngine/TeapotRenderer.cpp start line: 107 end line: 122 size: 14 LOC McCabe index: 4 number of parameters: 0 id: 300 unit: bool shader::ValidateProgram() file: agdk/agde/Teapot/GameEngine/Shader.cpp start line: 153 end line: 169 size: 14 LOC McCabe index: 3 number of parameters: 1 id: 301 unit: static int gettimeofday() file: agdk/agde/Teapot/GameEngine/PerfMonitor.h start line: 65 end line: 86 size: 14 LOC McCabe index: 1 number of parameters: 2 id: 302 unit: void Engine::DrawFrame() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 182 end line: 199 size: 14 LOC McCabe index: 3 number of parameters: 0 id: 303 unit: int8_t android_app_read_cmd() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 49 end line: 62 size: 14 LOC McCabe index: 3 number of parameters: 1 id: 304 unit: static void android_app_set_window() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 299 end line: 312 size: 14 LOC McCabe index: 4 number of parameters: 2 id: 305 unit: public void onCreate() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/MyApplication.java start line: 33 end line: 47 size: 14 LOC McCabe index: 3 number of parameters: 0 id: 306 unit: void PNG_Memory_Read() file: agdk/game_controller/common/texture_asset_loader.cpp start line: 43 end line: 57 size: 14 LOC McCabe index: 3 number of parameters: 3 id: 307 unit: void ControllerUIUtil::Button() file: agdk/game_controller/common/controllerui_util.cpp start line: 38 end line: 51 size: 14 LOC McCabe index: 2 number of parameters: 3 id: 308 unit: public static final List validateDevFidelityParams() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 267 end line: 280 size: 14 LOC McCabe index: 2 number of parameters: 3 id: 309 unit: int32_t getNumCpus() file: agdk/common/src/Thread.cpp start line: 24 end line: 40 size: 14 LOC McCabe index: 2 number of parameters: 0 id: 310 unit: static void _taper() file: agdk/agdktunnel/app/src/main/cpp/sfxman.cpp start line: 116 end line: 129 size: 14 LOC McCabe index: 5 number of parameters: 2 id: 311 unit: void UiScene::UpdateTouchFocus() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 160 end line: 175 size: 14 LOC McCabe index: 4 number of parameters: 1 id: 312 unit: void UiScene::OnPointerUp() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 192 end line: 209 size: 14 LOC McCabe index: 6 number of parameters: 2 id: 313 unit: void LoadingCallback() file: agdk/agdktunnel/app/src/main/cpp/loader_scene.cpp start line: 69 end line: 82 size: 14 LOC McCabe index: 3 number of parameters: 1 id: 314 unit: private void ProcessTouch() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/CarMove.cs start line: 63 end line: 75 size: 13 LOC McCabe index: 5 number of parameters: 1 id: 315 unit: public void UpdatePriceTextItem() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/UIPriceChangeController.cs start line: 25 end line: 37 size: 13 LOC McCabe index: 3 number of parameters: 2 id: 316 unit: public Subscription() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/SubscriptionList.cs start line: 45 end line: 57 size: 13 LOC McCabe index: 1 number of parameters: 7 id: 317 unit: float Clock() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.cpp start line: 32 end line: 46 size: 13 LOC McCabe index: 2 number of parameters: 0 id: 318 unit: bool NativeEngine::InitDisplay() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 260 end line: 274 size: 13 LOC McCabe index: 3 number of parameters: 0 id: 319 unit: void UiScene::OnStartGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 67 end line: 82 size: 13 LOC McCabe index: 3 number of parameters: 0 id: 320 unit: int UiScene::FindDefaultButton() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 217 end line: 229 size: 13 LOC McCabe index: 4 number of parameters: 0 id: 321 unit: void PlayScene::GenObstacles() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 505 end line: 521 size: 13 LOC McCabe index: 3 number of parameters: 0 id: 322 unit: void PlayScene::OnKeyDown() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 788 end line: 800 size: 13 LOC McCabe index: 7 number of parameters: 1 id: 323 unit: int32_t JNIHelper::GetNativeAudioBufferSize() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 478 end line: 491 size: 13 LOC McCabe index: 2 number of parameters: 0 id: 324 unit: int32_t JNIHelper::GetNativeAudioSampleRate() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 493 end line: 506 size: 13 LOC McCabe index: 2 number of parameters: 0 id: 325 unit: static void process_input() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 188 end line: 200 size: 13 LOC McCabe index: 4 number of parameters: 2 id: 326 unit: static void android_app_free() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 323 end line: 336 size: 13 LOC McCabe index: 2 number of parameters: 1 id: 327 unit: bool NativeEngine::InitDisplay() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 284 end line: 298 size: 13 LOC McCabe index: 3 number of parameters: 0 id: 328 unit: bool NativeEngine::InitDisplay() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 408 end line: 422 size: 13 LOC McCabe index: 3 number of parameters: 0 id: 329 unit: private void hideSystemUI() file: agdk/game_controller/gameactivity/app/src/main/java/com/google/android/games/paddleboat/gamecontrollersample/PaddleboatDemoActivity.java start line: 47 end line: 63 size: 13 LOC McCabe index: 2 number of parameters: 0 id: 330 unit: void ControllerUIData::UnloadControllerUIData() file: agdk/game_controller/common/controllerui_data.cpp start line: 331 end line: 345 size: 13 LOC McCabe index: 2 number of parameters: 0 id: 331 unit: float Clock() file: agdk/game_controller/common/util.cpp start line: 33 end line: 47 size: 13 LOC McCabe index: 2 number of parameters: 0 id: 332 unit: public File decodeToTextprotoFile() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ExternalProtoCompiler.java start line: 114 end line: 130 size: 13 LOC McCabe index: 2 number of parameters: 5 id: 333 unit: public static Optional validateSettings() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 52 end line: 64 size: 13 LOC McCabe index: 2 number of parameters: 3 id: 334 unit: float Clock() file: agdk/agdktunnel/app/src/main/cpp/util.cpp start line: 33 end line: 47 size: 13 LOC McCabe index: 2 number of parameters: 0 id: 335 unit: bool NativeEngine::InitDisplay() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 478 end line: 492 size: 13 LOC McCabe index: 3 number of parameters: 0 id: 336 unit: void UiScene::OnStartGraphics() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 68 end line: 83 size: 13 LOC McCabe index: 3 number of parameters: 0 id: 337 unit: int UiScene::FindDefaultButton() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 218 end line: 230 size: 13 LOC McCabe index: 4 number of parameters: 0 id: 338 unit: void PlayScene::OnKillGraphics() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 297 end line: 309 size: 13 LOC McCabe index: 2 number of parameters: 0 id: 339 unit: void PlayScene::GenObstacles() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 531 end line: 547 size: 13 LOC McCabe index: 3 number of parameters: 0 id: 340 unit: bool GameAssetManagerInternals::GenerateFullAssetPath() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 325 end line: 337 size: 13 LOC McCabe index: 2 number of parameters: 4 id: 341 unit: void GameAssetManagerInternals::SetAssetPackInitialStatus() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 339 end line: 354 size: 13 LOC McCabe index: 2 number of parameters: 1 id: 342 unit: bool GameAssetManagerInternals::RequestAssetPackDownload() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 358 end line: 371 size: 13 LOC McCabe index: 2 number of parameters: 1 id: 343 unit: bool GameAssetManagerInternals::RequestAssetPackRemoval() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 380 end line: 394 size: 13 LOC McCabe index: 2 number of parameters: 1 id: 344 unit: GameAssetManager::GameAssetPackType GameAssetManager::GetGameAssetPackType() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 798 end line: 812 size: 13 LOC McCabe index: 3 number of parameters: 1 id: 345 unit: void Texture::InitFromRawRGB() file: agdk/agdktunnel/app/src/main/cpp/texture.cpp start line: 20 end line: 35 size: 13 LOC McCabe index: 2 number of parameters: 4 id: 346 unit: private void hideSystemUI() file: agdk/agdktunnel/app/src/main/java/com/google/sample/agdktunnel/AGDKTunnelActivity.java start line: 49 end line: 65 size: 13 LOC McCabe index: 2 number of parameters: 0 id: 347 unit: public bool HasGas() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/Gas.cs start line: 53 end line: 64 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 348 unit: private void Awake() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 42 end line: 54 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 349 unit: public void OnFillGasButtonClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/GasStorePageController.cs start line: 58 end line: 69 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 350 unit: private void Awake() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/StoreController.cs start line: 39 end line: 50 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 351 unit: public static void PurchaseASubscription() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 191 end line: 206 size: 12 LOC McCabe index: 2 number of parameters: 2 id: 352 unit: void Shader::Render() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 170 end line: 186 size: 12 LOC McCabe index: 2 number of parameters: 2 id: 353 unit: void WelcomeScene::OnButtonClicked() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/welcome_scene.cpp start line: 59 end line: 71 size: 12 LOC McCabe index: 4 number of parameters: 1 id: 354 unit: void Texture::InitFromRawRGB() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/texture.cpp start line: 19 end line: 33 size: 12 LOC McCabe index: 2 number of parameters: 4 id: 355 unit: void TapCamera::BallUpdate() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 297 end line: 310 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 356 unit: bool GLContext::InitEGLContext() file: agdk/agde/Teapot/GameEngine/GLContext.cpp start line: 157 end line: 170 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 357 unit: void Init_OpenGL() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 478 end line: 491 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 358 unit: static void android_app_destroy() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 174 end line: 186 size: 12 LOC McCabe index: 2 number of parameters: 1 id: 359 unit: public static Boolean checkSOLoaded() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 62 end line: 73 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 360 unit: private Bitmap scaleBitmap() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 91 end line: 108 size: 12 LOC McCabe index: 2 number of parameters: 3 id: 361 unit: public String getApplicationName() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 297 end line: 308 size: 12 LOC McCabe index: 3 number of parameters: 0 id: 362 unit: public int getNativeAudioBufferSize() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 320 end line: 331 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 363 unit: void DemoScene::UpdateUIInput() file: agdk/game_controller/common/demo_scene.cpp start line: 214 end line: 230 size: 12 LOC McCabe index: 4 number of parameters: 0 id: 364 unit: private static ImmutableList findDevFidelityParams() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 216 end line: 227 size: 12 LOC McCabe index: 1 number of parameters: 1 id: 365 unit: int ThreadManager::Start() file: agdk/common/src/Thread.cpp start line: 76 end line: 87 size: 12 LOC McCabe index: 2 number of parameters: 2 id: 366 unit: void Shader::Render() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 171 end line: 187 size: 12 LOC McCabe index: 2 number of parameters: 2 id: 367 unit: void DialogScene::CreateWidgetsSetText() file: agdk/agdktunnel/app/src/main/cpp/dialog_scene.cpp start line: 45 end line: 59 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 368 unit: private void SetCarInUseState() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/PlayerController.cs start line: 89 end line: 101 size: 11 LOC McCabe index: 2 number of parameters: 1 id: 369 unit: private static void SetSubscribeButton() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/SubscriptionStorePageController.cs start line: 89 end line: 101 size: 11 LOC McCabe index: 2 number of parameters: 3 id: 370 unit: private static void CheckSubscriptionsAvailabilityBasedOnReceipt() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 291 end line: 301 size: 11 LOC McCabe index: 5 number of parameters: 1 id: 371 unit: void TextRenderer::MeasureText() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/text_renderer.cpp start line: 81 end line: 91 size: 11 LOC McCabe index: 3 number of parameters: 4 id: 372 unit: void Init() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 33 end line: 43 size: 11 LOC McCabe index: 1 number of parameters: 7 id: 373 unit: static void _put_vertex() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.cpp start line: 18 end line: 33 size: 11 LOC McCabe index: 1 number of parameters: 5 id: 374 unit: void NativeEngine::KillDisplay() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 433 end line: 445 size: 11 LOC McCabe index: 2 number of parameters: 0 id: 375 unit: void DialogScene::CreateWidgetsSetText() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/dialog_scene.cpp start line: 44 end line: 57 size: 11 LOC McCabe index: 2 number of parameters: 0 id: 376 unit: template T Approach() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.hpp start line: 54 end line: 64 size: 11 LOC McCabe index: 4 number of parameters: 3 id: 377 unit: void PlayScene::WriteSaveFile() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 183 end line: 193 size: 11 LOC McCabe index: 2 number of parameters: 1 id: 378 unit: void TapCamera::InitParameters() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 67 end line: 81 size: 11 LOC McCabe index: 1 number of parameters: 0 id: 379 unit: void TapCamera::BeginDrag() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 183 end line: 196 size: 11 LOC McCabe index: 3 number of parameters: 1 id: 380 unit: bool GLContext::CheckExtension() file: agdk/agde/Teapot/GameEngine/GLContext.cpp start line: 265 end line: 278 size: 11 LOC McCabe index: 3 number of parameters: 1 id: 381 unit: Mat4 Mat4::Scale() file: agdk/agde/Teapot/GameEngine/VecMath.cpp start line: 262 end line: 272 size: 11 LOC McCabe index: 1 number of parameters: 3 id: 382 unit: public void runOnUIThread() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 340 end line: 350 size: 11 LOC McCabe index: 2 number of parameters: 1 id: 383 unit: public void updateFPS() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/MainActivity.java start line: 132 end line: 144 size: 11 LOC McCabe index: 2 number of parameters: 1 id: 384 unit: void NativeEngine::KillDisplay() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 461 end line: 473 size: 11 LOC McCabe index: 2 number of parameters: 0 id: 385 unit: void NativeEngine::KillDisplay() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 585 end line: 597 size: 11 LOC McCabe index: 2 number of parameters: 0 id: 386 unit: void ImGuiManager::SetDisplaySize() file: agdk/game_controller/common/imgui_manager.cpp start line: 51 end line: 62 size: 11 LOC McCabe index: 4 number of parameters: 3 id: 387 unit: bool CookEvent() file: agdk/game_controller/common/input_util.cpp start line: 82 end line: 95 size: 11 LOC McCabe index: 3 number of parameters: 2 id: 388 unit: T Approach() file: agdk/game_controller/common/util.hpp start line: 63 end line: 73 size: 11 LOC McCabe index: 4 number of parameters: 3 id: 389 unit: private static final void validateSettingsBaseUri() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 389 end line: 401 size: 11 LOC McCabe index: 3 number of parameters: 2 id: 390 unit: void TextRenderer::MeasureText() file: agdk/agdktunnel/app/src/main/cpp/text_renderer.cpp start line: 82 end line: 92 size: 11 LOC McCabe index: 3 number of parameters: 4 id: 391 unit: void Init() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 36 end line: 46 size: 11 LOC McCabe index: 1 number of parameters: 7 id: 392 unit: void TuningManager::SetCurrentAnnotation() file: agdk/agdktunnel/app/src/main/cpp/tuning_manager.cpp start line: 193 end line: 203 size: 11 LOC McCabe index: 3 number of parameters: 1 id: 393 unit: static int32_t _checkControllerButton() file: agdk/agdktunnel/app/src/main/cpp/input_util.cpp start line: 68 end line: 78 size: 11 LOC McCabe index: 3 number of parameters: 3 id: 394 unit: static void _put_vertex() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.cpp start line: 19 end line: 34 size: 11 LOC McCabe index: 1 number of parameters: 5 id: 395 unit: void NativeEngine::KillDisplay() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 649 end line: 661 size: 11 LOC McCabe index: 2 number of parameters: 0 id: 396 unit: void WelcomeScene::InitAboutText() file: agdk/agdktunnel/app/src/main/cpp/welcome_scene.cpp start line: 95 end line: 105 size: 11 LOC McCabe index: 1 number of parameters: 2 id: 397 unit: T Approach() file: agdk/agdktunnel/app/src/main/cpp/util.hpp start line: 64 end line: 74 size: 11 LOC McCabe index: 4 number of parameters: 3 id: 398 unit: void PlayScene::WriteSaveFile() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 190 end line: 200 size: 11 LOC McCabe index: 2 number of parameters: 1 id: 399 unit: void PlayScene::OnKeyDown() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 813 end line: 823 size: 11 LOC McCabe index: 7 number of parameters: 1 id: 400 unit: public void OnFillGasConfirmPanelButtonClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/GasStorePageController.cs start line: 71 end line: 82 size: 10 LOC McCabe index: 2 number of parameters: 1 id: 401 unit: public void OnInitialized() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 208 end line: 226 size: 10 LOC McCabe index: 1 number of parameters: 2 id: 402 unit: public void OnPurchaseFailed() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 422 end line: 439 size: 10 LOC McCabe index: 2 number of parameters: 2 id: 403 unit: public void Awake() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 54 end line: 63 size: 10 LOC McCabe index: 1 number of parameters: 0 id: 404 unit: void TrivialShader::BeginRender() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 270 end line: 286 size: 10 LOC McCabe index: 1 number of parameters: 1 id: 405 unit: void SceneManager::StartGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 92 end line: 101 size: 10 LOC McCabe index: 3 number of parameters: 0 id: 406 unit: void ShapeRenderer::RenderRect() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shape_renderer.cpp start line: 48 end line: 57 size: 10 LOC McCabe index: 1 number of parameters: 4 id: 407 unit: void NativeEngine::KillContext() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 418 end line: 431 size: 10 LOC McCabe index: 2 number of parameters: 0 id: 408 unit: void DialogScene::CreateWidgetsSingleButton() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/dialog_scene.cpp start line: 59 end line: 69 size: 10 LOC McCabe index: 1 number of parameters: 0 id: 409 unit: void PlayScene::OnKillGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 274 end line: 283 size: 10 LOC McCabe index: 1 number of parameters: 0 id: 410 unit: void PlayScene::OnPointerUp() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 561 end line: 570 size: 10 LOC McCabe index: 6 number of parameters: 2 id: 411 unit: void TapCamera::EndPinch() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 245 end line: 256 size: 10 LOC McCabe index: 1 number of parameters: 0 id: 412 unit: jobject JNIHelper::CreateObject() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 741 end line: 752 size: 10 LOC McCabe index: 1 number of parameters: 1 id: 413 unit: bool shader::CompileShader() file: agdk/agde/Teapot/GameEngine/Shader.cpp start line: 116 end line: 126 size: 10 LOC McCabe index: 2 number of parameters: 3 id: 414 unit: void NativeEngine::KillContext() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 446 end line: 459 size: 10 LOC McCabe index: 2 number of parameters: 0 id: 415 unit: void NativeEngine::KillContext() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 570 end line: 583 size: 10 LOC McCabe index: 2 number of parameters: 0 id: 416 unit: void ImGuiManager::BeginImGuiFrame() file: agdk/game_controller/common/imgui_manager.cpp start line: 64 end line: 77 size: 10 LOC McCabe index: 2 number of parameters: 0 id: 417 unit: void SceneManager::StartGraphics() file: agdk/game_controller/common/scene_manager.cpp start line: 93 end line: 102 size: 10 LOC McCabe index: 3 number of parameters: 0 id: 418 unit: void DemoScene::RenderUI() file: agdk/game_controller/common/demo_scene.cpp start line: 233 end line: 246 size: 10 LOC McCabe index: 2 number of parameters: 0 id: 419 unit: private static final float getValueHelper() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 188 end line: 197 size: 10 LOC McCabe index: 3 number of parameters: 3 id: 420 unit: void TrivialShader::BeginRender() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 269 end line: 285 size: 10 LOC McCabe index: 1 number of parameters: 1 id: 421 unit: void TuningManager::HandleChoreographerFrame() file: agdk/agdktunnel/app/src/main/cpp/tuning_manager.cpp start line: 172 end line: 182 size: 10 LOC McCabe index: 2 number of parameters: 0 id: 422 unit: void SceneManager::StartGraphics() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 93 end line: 102 size: 10 LOC McCabe index: 3 number of parameters: 0 id: 423 unit: void ShapeRenderer::RenderRect() file: agdk/agdktunnel/app/src/main/cpp/shape_renderer.cpp start line: 49 end line: 58 size: 10 LOC McCabe index: 1 number of parameters: 4 id: 424 unit: void NativeEngine::KillContext() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 634 end line: 647 size: 10 LOC McCabe index: 2 number of parameters: 0 id: 425 unit: void DialogScene::CreateWidgetsSingleButton() file: agdk/agdktunnel/app/src/main/cpp/dialog_scene.cpp start line: 61 end line: 71 size: 10 LOC McCabe index: 1 number of parameters: 0 id: 426 unit: TextureManager::TextureReference TextureManager::FindReferenceForName() file: agdk/agdktunnel/app/src/main/cpp/texture_manager.cpp start line: 343 end line: 352 size: 10 LOC McCabe index: 3 number of parameters: 1 id: 427 unit: void PlayScene::OnPointerUp() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 587 end line: 596 size: 10 LOC McCabe index: 6 number of parameters: 2 id: 428 unit: void GameAssetManagerInternals::RequestMobileDataDownloads() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 396 end line: 405 size: 10 LOC McCabe index: 2 number of parameters: 0 id: 429 unit: bool GameAssetManager::RequestDownload() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 820 end line: 829 size: 10 LOC McCabe index: 2 number of parameters: 1 id: 430 unit: public void UpdateCarInUse() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/PlayerController.cs start line: 76 end line: 87 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 431 unit: private void SetTab() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 84 end line: 92 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 432 unit: private void SetBackgroundInUseStatus() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/BackgroundGaragePageController.cs start line: 56 end line: 65 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 433 unit: private void SetCarUsageStatus() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/CarGaragePageController.cs start line: 46 end line: 55 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 434 unit: private void ApplyCoinItemsDiscount() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CarStorePageController.cs start line: 61 end line: 69 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 435 unit: public static void SetDeferredPurchaseReminderStatus() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CarStorePageController.cs start line: 151 end line: 160 size: 9 LOC McCabe index: 2 number of parameters: 2 id: 436 unit: private void RefreshGasStorePage() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/GasStorePageController.cs start line: 48 end line: 56 size: 9 LOC McCabe index: 1 number of parameters: 0 id: 437 unit: private void SetActiveTab() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/StoreController.cs start line: 74 end line: 82 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 438 unit: public void OnConfirmSubscriptionPanelButtonClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/SubscriptionStorePageController.cs start line: 111 end line: 119 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 439 unit: private void Start() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 97 end line: 107 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 440 unit: public void PurchaseCar() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 131 end line: 140 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 441 unit: static bool CookEvent_Joy() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/input_util.cpp start line: 184 end line: 192 size: 9 LOC McCabe index: 1 number of parameters: 2 id: 442 unit: void SceneManager::DoFrame() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 71 end line: 80 size: 9 LOC McCabe index: 4 number of parameters: 0 id: 443 unit: void SceneManager::KillGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 82 end line: 90 size: 9 LOC McCabe index: 3 number of parameters: 0 id: 444 unit: void SceneManager::SetScreenSize() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 104 end line: 113 size: 9 LOC McCabe index: 5 number of parameters: 2 id: 445 unit: void SceneManager::OnKeyDown() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 144 end line: 155 size: 9 LOC McCabe index: 5 number of parameters: 1 id: 446 unit: void NativeEngine::KillSurface() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 408 end line: 416 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 447 unit: bool NativeEngine::InitGLObjects() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 561 end line: 569 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 448 unit: void DialogScene::OnCreateWidgets() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/dialog_scene.cpp start line: 100 end line: 108 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 449 unit: void UiScene::OnKillGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 84 end line: 95 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 450 unit: void PlayScene::ShiftIfNeeded() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 523 end line: 536 size: 9 LOC McCabe index: 3 number of parameters: 0 id: 451 unit: bool PlayScene::OnBackKeyPressed() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 753 end line: 765 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 452 unit: void JNIHelper::RunOnUiThread() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 754 end line: 766 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 453 unit: static Quaternion RotationAxis() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 973 end line: 981 size: 9 LOC McCabe index: 1 number of parameters: 2 id: 454 unit: bool DragDetector::GetPointer() file: agdk/agde/Teapot/GameEngine/gestureDetector.cpp start line: 290 end line: 302 size: 9 LOC McCabe index: 3 number of parameters: 1 id: 455 unit: bool GLContext::Init() file: agdk/agde/Teapot/GameEngine/GLContext.cpp start line: 82 end line: 96 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 456 unit: void Engine::ProcessSensors() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 323 end line: 332 size: 9 LOC McCabe index: 4 number of parameters: 1 id: 457 unit: void Engine::ShowUI() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 375 end line: 386 size: 9 LOC McCabe index: 1 number of parameters: 0 id: 458 unit: void Engine::UpdateFPS() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 388 end line: 399 size: 9 LOC McCabe index: 1 number of parameters: 1 id: 459 unit: static void free_saved_state() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 39 end line: 47 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 460 unit: static void android_app_set_input() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 289 end line: 297 size: 9 LOC McCabe index: 2 number of parameters: 2 id: 461 unit: public String getNativeLibraryDirectory() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 285 end line: 295 size: 9 LOC McCabe index: 3 number of parameters: 1 id: 462 unit: void setImmersiveSticky() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/MainActivity.java start line: 79 end line: 87 size: 9 LOC McCabe index: 1 number of parameters: 0 id: 463 unit: void NativeEngine::KillSurface() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 436 end line: 444 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 464 unit: bool NativeEngine::InitGLObjects() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 593 end line: 601 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 465 unit: void NativeEngine::KillSurface() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 560 end line: 568 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 466 unit: bool NativeEngine::InitGLObjects() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 717 end line: 725 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 467 unit: void SceneManager::DoFrame() file: agdk/game_controller/common/scene_manager.cpp start line: 72 end line: 81 size: 9 LOC McCabe index: 4 number of parameters: 0 id: 468 unit: void SceneManager::KillGraphics() file: agdk/game_controller/common/scene_manager.cpp start line: 83 end line: 91 size: 9 LOC McCabe index: 3 number of parameters: 0 id: 469 unit: void SceneManager::SetScreenSize() file: agdk/game_controller/common/scene_manager.cpp start line: 105 end line: 114 size: 9 LOC McCabe index: 5 number of parameters: 2 id: 470 unit: private void saveBinarySettings() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 120 end line: 128 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 471 unit: private ImmutableList createCommandLine() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ExternalProtoCompiler.java start line: 132 end line: 140 size: 9 LOC McCabe index: 1 number of parameters: 2 id: 472 unit: public static final void validateSettings() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 67 end line: 75 size: 9 LOC McCabe index: 2 number of parameters: 3 id: 473 unit: public static final void validateSettings() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 78 end line: 87 size: 9 LOC McCabe index: 1 number of parameters: 3 id: 474 unit: private static final void validateSettingsApiKey() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 403 end line: 412 size: 9 LOC McCabe index: 3 number of parameters: 2 id: 475 unit: void ThreadManager::Join() file: agdk/common/src/Thread.cpp start line: 89 end line: 97 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 476 unit: bool CookGameActivityKeyEvent() file: agdk/agdktunnel/app/src/main/cpp/input_util.cpp start line: 80 end line: 89 size: 9 LOC McCabe index: 3 number of parameters: 2 id: 477 unit: void SceneManager::DoFrame() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 72 end line: 81 size: 9 LOC McCabe index: 4 number of parameters: 0 id: 478 unit: void SceneManager::KillGraphics() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 83 end line: 91 size: 9 LOC McCabe index: 3 number of parameters: 0 id: 479 unit: void SceneManager::SetScreenSize() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 105 end line: 114 size: 9 LOC McCabe index: 5 number of parameters: 2 id: 480 unit: void SceneManager::OnKeyDown() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 145 end line: 156 size: 9 LOC McCabe index: 5 number of parameters: 1 id: 481 unit: void NativeEngine::KillSurface() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 624 end line: 632 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 482 unit: bool NativeEngine::InitGLObjects() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 776 end line: 784 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 483 unit: void DialogScene::OnCreateWidgets() file: agdk/agdktunnel/app/src/main/cpp/dialog_scene.cpp start line: 102 end line: 110 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 484 unit: void UiScene::OnKillGraphics() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 85 end line: 96 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 485 unit: void PlayScene::ShiftIfNeeded() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 549 end line: 562 size: 9 LOC McCabe index: 3 number of parameters: 0 id: 486 unit: bool PlayScene::OnBackKeyPressed() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 778 end line: 790 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 487 unit: uint64_t GameAssetManagerInternals::GetInternalGameAssetSize() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 214 end line: 222 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 488 unit: public void SetGasLevel() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/Gas.cs start line: 75 end line: 84 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 489 unit: public static GameData GetGameData() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/GameDataController.cs start line: 70 end line: 77 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 490 unit: public void OnRestorePurchaseConfirmPanelButtonClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 105 end line: 113 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 491 unit: private void SetRestorePurchaseText() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 125 end line: 132 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 492 unit: private void SetBackgroundAvailability() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/BackgroundGaragePageController.cs start line: 47 end line: 54 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 493 unit: private void SetCarAvailability() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/CarGaragePageController.cs start line: 37 end line: 44 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 494 unit: public void OnConfirmPurchasePanelButtonClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CoinStorePageController.cs start line: 53 end line: 60 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 495 unit: public static void ConfirmPendingPurchase() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 359 end line: 367 size: 8 LOC McCabe index: 2 number of parameters: 2 id: 496 unit: public void UpdateBackgroundInUse() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 164 end line: 172 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 497 unit: public Car() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/CarList.cs start line: 25 end line: 32 size: 8 LOC McCabe index: 1 number of parameters: 5 id: 498 unit: public VipSubscribeButton() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/SubscriptionList.cs start line: 27 end line: 34 size: 8 LOC McCabe index: 1 number of parameters: 3 id: 499 unit: public void SetPurchasingMessageActive() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 70 end line: 77 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 500 unit: private void SetCanvas() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 97 end line: 107 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 501 unit: private void InitConstantData() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 116 end line: 123 size: 8 LOC McCabe index: 1 number of parameters: 0 id: 502 unit: static bool _checkError() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/sfxman.cpp start line: 31 end line: 38 size: 8 LOC McCabe index: 2 number of parameters: 2 id: 503 unit: void Shader::BindShader() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 129 end line: 136 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 504 unit: void TrivialShader::SetTintColor() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 258 end line: 268 size: 8 LOC McCabe index: 2 number of parameters: 3 id: 505 unit: void PlayScene::ShowLevelSign() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 846 end line: 853 size: 8 LOC McCabe index: 3 number of parameters: 0 id: 506 unit: void JNIHelper::DeleteObject() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 552 end line: 560 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 507 unit: JNIEXPORT void Java_com_sample_helper_NDKHelper_RunOnUiThreadHandler() file: agdk/agde/Teapot/GameEngine/JNIHelper.cpp start line: 770 end line: 779 size: 8 LOC McCabe index: 1 number of parameters: 3 id: 508 unit: Vec4 Normalize() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 606 end line: 613 size: 8 LOC McCabe index: 1 number of parameters: 0 id: 509 unit: Quaternion Conjugated() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 913 end line: 920 size: 8 LOC McCabe index: 1 number of parameters: 0 id: 510 unit: uint32_t LoadTexture() file: agdk/agde/Teapot/GameEngine/JNIHelper.h start line: 111 end line: 118 size: 8 LOC McCabe index: 1 number of parameters: 4 id: 511 unit: void Display_Objects() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 494 end line: 502 size: 8 LOC McCabe index: 1 number of parameters: 1 id: 512 unit: static void android_app_set_activity_state() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 314 end line: 321 size: 8 LOC McCabe index: 2 number of parameters: 2 id: 513 unit: static int _handle_input_proxy() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 105 end line: 112 size: 8 LOC McCabe index: 3 number of parameters: 2 id: 514 unit: static bool saveBytesToFile() file: agdk/game_controller/common/JNIUtil.h start line: 36 end line: 43 size: 8 LOC McCabe index: 2 number of parameters: 3 id: 515 unit: void DemoScene::OnPointerUp() file: agdk/game_controller/common/demo_scene.cpp start line: 205 end line: 212 size: 8 LOC McCabe index: 2 number of parameters: 2 id: 516 unit: private static int getFileNumberHelper() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 207 end line: 214 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 517 unit: public Boolean hasErrors() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 75 end line: 82 size: 8 LOC McCabe index: 4 number of parameters: 1 id: 518 unit: private ImmutableList encodeCommandLine() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ExternalProtoCompiler.java start line: 142 end line: 149 size: 8 LOC McCabe index: 1 number of parameters: 2 id: 519 unit: private ImmutableList decodeCommandLine() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ExternalProtoCompiler.java start line: 151 end line: 158 size: 8 LOC McCabe index: 1 number of parameters: 2 id: 520 unit: void Shader::BindShader() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 130 end line: 137 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 521 unit: void TrivialShader::SetTintColor() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 257 end line: 267 size: 8 LOC McCabe index: 2 number of parameters: 3 id: 522 unit: void TuningManager::PostFrameTick() file: agdk/agdktunnel/app/src/main/cpp/tuning_manager.cpp start line: 184 end line: 191 size: 8 LOC McCabe index: 3 number of parameters: 1 id: 523 unit: void LoadingThread::TerminateThread() file: agdk/agdktunnel/app/src/main/cpp/loading_thread.cpp start line: 63 end line: 70 size: 8 LOC McCabe index: 1 number of parameters: 0 id: 524 unit: void PlayScene::ShowLevelSign() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 869 end line: 876 size: 8 LOC McCabe index: 3 number of parameters: 0 id: 525 unit: void CreateTextures() file: agdk/agdktunnel/app/src/main/cpp/loader_scene.cpp start line: 111 end line: 118 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 526 unit: private void InitValues() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/PlayerController.cs start line: 67 end line: 73 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 527 unit: private void Start() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/GamePlayCanvasController.cs start line: 29 end line: 35 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 528 unit: private void OnEnable() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/GamePlayCanvasController.cs start line: 37 end line: 44 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 529 unit: private void Start() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/CarMove.cs start line: 33 end line: 40 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 530 unit: private void RefreshPage() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 61 end line: 67 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 531 unit: private void SetPage() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 76 end line: 82 size: 7 LOC McCabe index: 2 number of parameters: 1 id: 532 unit: private void OnEnable() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CarStorePageController.cs start line: 43 end line: 49 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 533 unit: public void RefreshPage() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CarStorePageController.cs start line: 52 end line: 58 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 534 unit: private void SetActivePage() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/StoreController.cs start line: 66 end line: 72 size: 7 LOC McCabe index: 2 number of parameters: 1 id: 535 unit: private void OnEnable() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CoinStorePageController.cs start line: 37 end line: 43 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 536 unit: public void OnCoinStoreItemClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CoinStorePageController.cs start line: 45 end line: 51 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 537 unit: private void OnEnable() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/SubscriptionStorePageController.cs start line: 37 end line: 43 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 538 unit: public void OnSubscriptionStoreItemClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/SubscriptionStorePageController.cs start line: 103 end line: 109 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 539 unit: private void InitBackGroundList() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 144 end line: 150 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 540 unit: private void InitCoinList() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 159 end line: 165 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 541 unit: static void _printShaderLog() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 43 end line: 49 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 542 unit: static void _printProgramLog() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 51 end line: 57 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 543 unit: void NativeEngine::KillGLObjects() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 400 end line: 406 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 544 unit: void UiScene::OnScreenResized() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 97 end line: 104 size: 7 LOC McCabe index: 3 number of parameters: 2 id: 545 unit: void UiScene::AddNav() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 272 end line: 278 size: 7 LOC McCabe index: 3 number of parameters: 3 id: 546 unit: void TapCamera::EndDrag() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 198 end line: 205 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 547 unit: void TapCamera::Drag() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 207 end line: 215 size: 7 LOC McCabe index: 2 number of parameters: 1 id: 548 unit: Vec3 Normalize() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 387 end line: 393 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 549 unit: Vec3 Cross() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 397 end line: 403 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 550 unit: Vec3 Cross() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 617 end line: 623 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 551 unit: int32_t PinchDetector::FindIndex() file: agdk/agde/Teapot/GameEngine/gestureDetector.cpp start line: 127 end line: 133 size: 7 LOC McCabe index: 3 number of parameters: 2 id: 552 unit: int32_t DragDetector::FindIndex() file: agdk/agde/Teapot/GameEngine/gestureDetector.cpp start line: 223 end line: 229 size: 7 LOC McCabe index: 3 number of parameters: 2 id: 553 unit: void SensorManager::Resume() file: agdk/agde/Teapot/GameEngine/sensorManager.cpp start line: 48 end line: 56 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 554 unit: bool shader::CompileShader() file: agdk/agde/Teapot/GameEngine/Shader.cpp start line: 107 end line: 114 size: 7 LOC McCabe index: 2 number of parameters: 3 id: 555 unit: double PerfMonitor::UpdateTick() file: agdk/agde/Teapot/GameEngine/PerfMonitor.cpp start line: 32 end line: 39 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 556 unit: void Engine::InitSensors() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 315 end line: 321 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 557 unit: void Engine::ResumeSensors() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 334 end line: 342 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 558 unit: void DumpDevice() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 524 end line: 530 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 559 unit: static void process_cmd() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 202 end line: 208 size: 7 LOC McCabe index: 2 number of parameters: 2 id: 560 unit: void NativeEngine::KillGLObjects() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 428 end line: 434 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 561 unit: void NativeEngine::KillGLObjects() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 552 end line: 558 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 562 unit: void GameControllerCallback() file: agdk/game_controller/common/demo_scene.cpp start line: 68 end line: 74 size: 7 LOC McCabe index: 2 number of parameters: 3 id: 563 unit: void MotionDataCallback() file: agdk/game_controller/common/demo_scene.cpp start line: 76 end line: 82 size: 7 LOC McCabe index: 2 number of parameters: 3 id: 564 unit: void DemoScene::OnPointerDown() file: agdk/game_controller/common/demo_scene.cpp start line: 188 end line: 196 size: 7 LOC McCabe index: 2 number of parameters: 2 id: 565 unit: private static final void validateSettingsLoadingAnnotationIndex() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 414 end line: 420 size: 7 LOC McCabe index: 2 number of parameters: 2 id: 566 unit: static void _printShaderLog() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 44 end line: 50 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 567 unit: static void _printProgramLog() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 52 end line: 58 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 568 unit: void TuningManager::FinishLoading() file: agdk/agdktunnel/app/src/main/cpp/tuning_manager.cpp start line: 226 end line: 233 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 569 unit: void NativeEngine::KillGLObjects() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 616 end line: 622 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 570 unit: void UiScene::OnScreenResized() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 98 end line: 105 size: 7 LOC McCabe index: 3 number of parameters: 2 id: 571 unit: void UiScene::AddNav() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 273 end line: 279 size: 7 LOC McCabe index: 3 number of parameters: 3 id: 572 unit: void LoadingThread::LaunchThread() file: agdk/agdktunnel/app/src/main/cpp/loading_thread.cpp start line: 55 end line: 61 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 573 unit: bool GameAssetManager::RequestRemoval() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 837 end line: 843 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 574 unit: private void OnEnable() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/WaitController.cs start line: 30 end line: 35 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 575 unit: public void OnSwitchPageTabClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 69 end line: 74 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 576 unit: public void OnSwitchPageTabClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/StoreController.cs start line: 59 end line: 64 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 577 unit: public static void SetDeferredPurchaseReminderStatus() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CoinStorePageController.cs start line: 62 end line: 67 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 578 unit: public Coin() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/CoinList.cs start line: 25 end line: 30 size: 6 LOC McCabe index: 1 number of parameters: 3 id: 579 unit: private void InitSubscriptionList() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 152 end line: 157 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 580 unit: void ShowSign() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.hpp start line: 232 end line: 237 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 581 unit: void Shader::PushPositions() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 149 end line: 154 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 582 unit: void Shader::BeginRender() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 156 end line: 168 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 583 unit: void Shader::EndRender() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 188 end line: 193 size: 6 LOC McCabe index: 2 number of parameters: 0 id: 584 unit: static void _report_key_states_from_axes() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/input_util.cpp start line: 96 end line: 101 size: 6 LOC McCabe index: 1 number of parameters: 3 id: 585 unit: bool SceneManager::OnBackKeyPressed() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 137 end line: 142 size: 6 LOC McCabe index: 3 number of parameters: 0 id: 586 unit: void SceneManager::OnKeyUp() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 157 end line: 162 size: 6 LOC McCabe index: 4 number of parameters: 1 id: 587 unit: void WelcomeScene::UpdateWidgetStates() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/welcome_scene.cpp start line: 84 end line: 93 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 588 unit: void SetWaitScreen() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 75 end line: 80 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 589 unit: void StartGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 261 end line: 266 size: 6 LOC McCabe index: 2 number of parameters: 0 id: 590 unit: template void CleanUp() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.hpp start line: 23 end line: 28 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 591 unit: void UiScene::OnPointerDown() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 176 end line: 183 size: 6 LOC McCabe index: 3 number of parameters: 2 id: 592 unit: void UiScene::DispatchButtonClick() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 210 end line: 215 size: 6 LOC McCabe index: 3 number of parameters: 1 id: 593 unit: static void _get_obs_color() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 417 end line: 422 size: 6 LOC McCabe index: 1 number of parameters: 4 id: 594 unit: Vec2 Normalize() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 197 end line: 202 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 595 unit: bool Validate() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 625 end line: 631 size: 6 LOC McCabe index: 5 number of parameters: 0 id: 596 unit: void Value() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 633 end line: 638 size: 6 LOC McCabe index: 1 number of parameters: 4 id: 597 unit: void Dump() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 835 end line: 840 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 598 unit: Quaternion Conjugate() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 905 end line: 910 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 599 unit: void Value() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 983 end line: 988 size: 6 LOC McCabe index: 1 number of parameters: 4 id: 600 unit: void GLContext::Suspend() file: agdk/agde/Teapot/GameEngine/GLContext.cpp start line: 251 end line: 256 size: 6 LOC McCabe index: 2 number of parameters: 0 id: 601 unit: static double GetCurrentTime() file: agdk/agde/Teapot/GameEngine/PerfMonitor.h start line: 90 end line: 95 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 602 unit: void Engine::SetState() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 355 end line: 360 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 603 unit: void Engine::TransformPosition() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 368 end line: 373 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 604 unit: public void loadLibrary() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 55 end line: 60 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 605 unit: private int nextPOT() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 84 end line: 89 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 606 unit: std::string get_platfom_info() file: agdk/agde/AssemblyCode-Link-Objects/AssemblyCode-Link-Objects/AssemblyCode-Link-Objects.cpp start line: 23 end line: 30 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 607 unit: protected void onCreate() file: agdk/agde/HelloJNI/HelloJNI/AndroidPackaging/app/src/main/java/com/example/hellojni/MainActivity.java start line: 31 end line: 38 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 608 unit: void ImGuiManager::EndImGuiFrame() file: agdk/game_controller/common/imgui_manager.cpp start line: 79 end line: 84 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 609 unit: void ImGuiManager::SetFontScale() file: agdk/game_controller/common/imgui_manager.cpp start line: 90 end line: 95 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 610 unit: void TextureAssetLoader::unloadTextureAsset() file: agdk/game_controller/common/texture_asset_loader.cpp start line: 181 end line: 186 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 611 unit: ImVec2 ControllerUIData::getStickPosition() file: agdk/game_controller/common/controllerui_data.cpp start line: 369 end line: 374 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 612 unit: static bool deleteFile() file: agdk/game_controller/common/JNIUtil.h start line: 45 end line: 50 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 613 unit: static void _init() file: agdk/game_controller/common/input_util.cpp start line: 22 end line: 28 size: 6 LOC McCabe index: 2 number of parameters: 0 id: 614 unit: void DemoScene::OnPointerMove() file: agdk/game_controller/common/demo_scene.cpp start line: 198 end line: 203 size: 6 LOC McCabe index: 3 number of parameters: 2 id: 615 unit: void DemoScene::OnInstall() file: agdk/game_controller/common/demo_scene.cpp start line: 956 end line: 961 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 616 unit: void DemoScene::OnUninstall() file: agdk/game_controller/common/demo_scene.cpp start line: 963 end line: 968 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 617 unit: void CleanUp() file: agdk/game_controller/common/util.hpp start line: 24 end line: 29 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 618 unit: private void validateDevFidelityParams() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 183 end line: 188 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 619 unit: public FileDescriptor compile() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ExternalProtoCompiler.java start line: 43 end line: 48 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 620 unit: void beginSection() file: agdk/common/include/Trace.h start line: 79 end line: 85 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 621 unit: void endSection() file: agdk/common/include/Trace.h start line: 87 end line: 93 size: 6 LOC McCabe index: 2 number of parameters: 0 id: 622 unit: void setAffinity() file: agdk/common/src/Thread.cpp start line: 42 end line: 47 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 623 unit: void ShowSign() file: agdk/agdktunnel/app/src/main/cpp/play_scene.hpp start line: 249 end line: 254 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 624 unit: void Shader::PushPositions() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 150 end line: 155 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 625 unit: void Shader::BeginRender() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 157 end line: 169 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 626 unit: void Shader::EndRender() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 189 end line: 194 size: 6 LOC McCabe index: 2 number of parameters: 0 id: 627 unit: static void _report_key_states_from_axes() file: agdk/agdktunnel/app/src/main/cpp/input_util.cpp start line: 61 end line: 66 size: 6 LOC McCabe index: 1 number of parameters: 3 id: 628 unit: bool SceneManager::OnBackKeyPressed() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 138 end line: 143 size: 6 LOC McCabe index: 3 number of parameters: 0 id: 629 unit: void SceneManager::OnKeyUp() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 158 end line: 163 size: 6 LOC McCabe index: 4 number of parameters: 1 id: 630 unit: void WelcomeScene::UpdateWidgetStates() file: agdk/agdktunnel/app/src/main/cpp/welcome_scene.cpp start line: 185 end line: 194 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 631 unit: void SetWaitScreen() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 77 end line: 82 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 632 unit: void StartGraphics() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 294 end line: 299 size: 6 LOC McCabe index: 2 number of parameters: 0 id: 633 unit: void CleanUp() file: agdk/agdktunnel/app/src/main/cpp/util.hpp start line: 25 end line: 30 size: 6 LOC McCabe index: 2 number of parameters: 1 id: 634 unit: void UiScene::OnPointerDown() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 177 end line: 184 size: 6 LOC McCabe index: 3 number of parameters: 2 id: 635 unit: void UiScene::DispatchButtonClick() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 211 end line: 216 size: 6 LOC McCabe index: 3 number of parameters: 1 id: 636 unit: static void _get_obs_color() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 443 end line: 448 size: 6 LOC McCabe index: 1 number of parameters: 4 id: 637 unit: void ChangeAssetPackStatus() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 55 end line: 60 size: 6 LOC McCabe index: 2 number of parameters: 2 id: 638 unit: void GameAssetManager::OnPause() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 605 end line: 610 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 639 unit: void GameAssetManager::OnResume() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 612 end line: 617 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 640 unit: static EditorMenuBuildOptions() file: trivialkart/trivialkart-unity/Assets/Editor/EditorMenuBuildOptions.cs start line: 26 end line: 34 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 641 unit: private void Start() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/PlayerController.cs start line: 39 end line: 43 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 642 unit: public void FilledGas() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/Gas.cs start line: 67 end line: 71 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 643 unit: private void Drive() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/CarMove.cs start line: 77 end line: 81 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 644 unit: private void SwitchToTargetBackground() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/BackgroundGaragePageController.cs start line: 34 end line: 38 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 645 unit: private void RefreshPage() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/BackgroundGaragePageController.cs start line: 40 end line: 44 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 646 unit: private void RefreshPage() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/CarGaragePageController.cs start line: 30 end line: 34 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 647 unit: private void SwitchCarInUse() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/CarGaragePageController.cs start line: 62 end line: 66 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 648 unit: private void Start() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CarStorePageController.cs start line: 37 end line: 41 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 649 unit: private void Awake() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/GasStorePageController.cs start line: 36 end line: 40 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 650 unit: private void OnEnable() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/StoreController.cs start line: 52 end line: 57 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 651 unit: private void Start() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CoinStorePageController.cs start line: 31 end line: 35 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 652 unit: private void Start() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/SubscriptionStorePageController.cs start line: 31 end line: 35 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 653 unit: public void RefreshPage() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/SubscriptionStorePageController.cs start line: 46 end line: 50 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 654 unit: public static void PurchaseASubscription() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 63 end line: 67 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 655 unit: public void ReduceCoinsOwned() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 105 end line: 109 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 656 unit: public void IncreaseCoinsOwned() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 112 end line: 116 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 657 unit: public void UpdateCoins() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 124 end line: 128 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 658 unit: public void UpdateCarInUse() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 150 end line: 154 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 659 unit: void ShowSign() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.hpp start line: 238 end line: 242 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 660 unit: void ObstacleGenerator::FillRow() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle_generator.cpp start line: 57 end line: 61 size: 5 LOC McCabe index: 2 number of parameters: 2 id: 661 unit: void ObstacleGenerator::FillCol() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle_generator.cpp start line: 63 end line: 67 size: 5 LOC McCabe index: 2 number of parameters: 2 id: 662 unit: int Random() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.cpp start line: 26 end line: 30 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 663 unit: void android_main() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/android_main.cpp start line: 28 end line: 32 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 664 unit: void OurShader::SetTintColor() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/our_shader.cpp start line: 71 end line: 75 size: 5 LOC McCabe index: 1 number of parameters: 3 id: 665 unit: void OurShader::SetTexture() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/our_shader.cpp start line: 77 end line: 81 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 666 unit: void OurShader::EnablePointLight() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/our_shader.cpp start line: 83 end line: 87 size: 5 LOC McCabe index: 1 number of parameters: 4 id: 667 unit: void SceneManager::OnPointerDown() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 119 end line: 123 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 668 unit: void SceneManager::OnPointerUp() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 125 end line: 129 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 669 unit: void SceneManager::OnPointerMove() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 131 end line: 135 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 670 unit: void SceneManager::UpdateJoy() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 164 end line: 168 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 671 unit: void SceneManager::OnPause() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 170 end line: 174 size: 5 LOC McCabe index: 3 number of parameters: 0 id: 672 unit: void SceneManager::OnResume() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 176 end line: 180 size: 5 LOC McCabe index: 3 number of parameters: 0 id: 673 unit: static float MeasureTextWidth() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/text_renderer.hpp start line: 57 end line: 61 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 674 unit: static float MeasureTextHeight() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/text_renderer.hpp start line: 63 end line: 67 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 675 unit: void NativeEngine::ConfigureOpenGL() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 341 end line: 345 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 676 unit: void WelcomeScene::DoFrame() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/welcome_scene.cpp start line: 73 end line: 82 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 677 unit: void Reset() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.hpp start line: 55 end line: 59 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 678 unit: bool HasBonus() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.hpp start line: 72 end line: 76 size: 5 LOC McCabe index: 5 number of parameters: 0 id: 679 unit: bool PointBelongs() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 271 end line: 275 size: 5 LOC McCabe index: 2 number of parameters: 2 id: 680 unit: void RenderSimpleGeom() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.hpp start line: 69 end line: 73 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 681 unit: bool DialogScene::OnBackKeyPressed() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/dialog_scene.cpp start line: 114 end line: 118 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 682 unit: float ReadDelta() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.hpp start line: 91 end line: 95 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 683 unit: void UiScene::OnPointerMove() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 185 end line: 189 size: 5 LOC McCabe index: 4 number of parameters: 2 id: 684 unit: void PlayScene::UpdateMenuSelFromTouch() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 538 end line: 542 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 685 unit: void PlayScene::OnPause() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 855 end line: 859 size: 5 LOC McCabe index: 2 number of parameters: 0 id: 686 unit: void PlayScene::UpdateProjectionMatrix() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 865 end line: 869 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 687 unit: void TapCamera::Reset() file: agdk/agde/Teapot/GameEngine/TapCamera.cpp start line: 174 end line: 178 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 688 unit: void Value() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 410 end line: 414 size: 5 LOC McCabe index: 1 number of parameters: 3 id: 689 unit: std::string ConvertString() file: agdk/agde/Teapot/GameEngine/JNIHelper.h start line: 159 end line: 163 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 690 unit: static void DetachCurrentThreadDtor() file: agdk/agde/Teapot/GameEngine/JNIHelper.h start line: 271 end line: 275 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 691 unit: void SensorManager::Init() file: agdk/agde/Teapot/GameEngine/sensorManager.cpp start line: 40 end line: 46 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 692 unit: void SensorManager::Suspend() file: agdk/agde/Teapot/GameEngine/sensorManager.cpp start line: 58 end line: 64 size: 5 LOC McCabe index: 2 number of parameters: 0 id: 693 unit: bool GLContext::Invalidate() file: agdk/agde/Teapot/GameEngine/GLContext.cpp start line: 258 end line: 263 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 694 unit: void Engine::SuspendSensors() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 344 end line: 350 size: 5 LOC McCabe index: 2 number of parameters: 0 id: 695 unit: static void android_app_write_cmd() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 283 end line: 287 size: 5 LOC McCabe index: 2 number of parameters: 2 id: 696 unit: static void onConfigurationChanged() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 387 end line: 391 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 697 unit: static void onLowMemory() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 393 end line: 397 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 698 unit: static void onWindowFocusChanged() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 399 end line: 403 size: 5 LOC McCabe index: 2 number of parameters: 2 id: 699 unit: public void getBitmapPixels() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 275 end line: 279 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 700 unit: public String getStringResource() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 310 end line: 314 size: 5 LOC McCabe index: 2 number of parameters: 1 id: 701 unit: void NativeEngine::ConfigureOpenGL() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 365 end line: 369 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 702 unit: void NativeEngine::UpdateSystemBarOffset() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 351 end line: 356 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 703 unit: void NativeEngine::ConfigureOpenGL() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 489 end line: 493 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 704 unit: protected void onCreate() file: agdk/game_controller/gameactivity/app/src/main/java/com/google/android/games/paddleboat/gamecontrollersample/PaddleboatDemoActivity.java start line: 66 end line: 72 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 705 unit: int Random() file: agdk/game_controller/common/util.cpp start line: 27 end line: 31 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 706 unit: void android_main() file: agdk/game_controller/common/android_main.cpp start line: 28 end line: 32 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 707 unit: void SceneManager::OnPointerDown() file: agdk/game_controller/common/scene_manager.cpp start line: 120 end line: 124 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 708 unit: void SceneManager::OnPointerUp() file: agdk/game_controller/common/scene_manager.cpp start line: 126 end line: 130 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 709 unit: void SceneManager::OnPointerMove() file: agdk/game_controller/common/scene_manager.cpp start line: 132 end line: 136 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 710 unit: void SceneManager::OnPause() file: agdk/game_controller/common/scene_manager.cpp start line: 138 end line: 142 size: 5 LOC McCabe index: 3 number of parameters: 0 id: 711 unit: void SceneManager::OnResume() file: agdk/game_controller/common/scene_manager.cpp start line: 144 end line: 148 size: 5 LOC McCabe index: 3 number of parameters: 0 id: 712 unit: float ReadDelta() file: agdk/game_controller/common/util.hpp start line: 105 end line: 109 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 713 unit: public DeveloperTuningforkParser() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 56 end line: 60 size: 5 LOC McCabe index: 1 number of parameters: 3 id: 714 unit: public void parseFilesInFolder() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 62 end line: 66 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 715 unit: private static String getBinaryPathForTextprotoPath() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 190 end line: 194 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 716 unit: private static Optional findTuningforkSettings() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 201 end line: 205 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 717 unit: bool ThreadManager::Joinable() file: agdk/common/src/Thread.cpp start line: 99 end line: 103 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 718 unit: void ShowSign() file: agdk/agdktunnel/app/src/main/cpp/play_scene.hpp start line: 256 end line: 260 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 719 unit: void ObstacleGenerator::FillRow() file: agdk/agdktunnel/app/src/main/cpp/obstacle_generator.cpp start line: 57 end line: 61 size: 5 LOC McCabe index: 2 number of parameters: 2 id: 720 unit: void ObstacleGenerator::FillCol() file: agdk/agdktunnel/app/src/main/cpp/obstacle_generator.cpp start line: 63 end line: 67 size: 5 LOC McCabe index: 2 number of parameters: 2 id: 721 unit: int Random() file: agdk/agdktunnel/app/src/main/cpp/util.cpp start line: 27 end line: 31 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 722 unit: void android_main() file: agdk/agdktunnel/app/src/main/cpp/android_main.cpp start line: 29 end line: 33 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 723 unit: void OurShader::SetTintColor() file: agdk/agdktunnel/app/src/main/cpp/our_shader.cpp start line: 71 end line: 75 size: 5 LOC McCabe index: 1 number of parameters: 3 id: 724 unit: void OurShader::SetTexture() file: agdk/agdktunnel/app/src/main/cpp/our_shader.cpp start line: 77 end line: 81 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 725 unit: void OurShader::EnablePointLight() file: agdk/agdktunnel/app/src/main/cpp/our_shader.cpp start line: 83 end line: 87 size: 5 LOC McCabe index: 1 number of parameters: 4 id: 726 unit: void SceneManager::OnPointerDown() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 120 end line: 124 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 727 unit: void SceneManager::OnPointerUp() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 126 end line: 130 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 728 unit: void SceneManager::OnPointerMove() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 132 end line: 136 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 729 unit: void SceneManager::UpdateJoy() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 165 end line: 169 size: 5 LOC McCabe index: 3 number of parameters: 2 id: 730 unit: void SceneManager::OnPause() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 171 end line: 175 size: 5 LOC McCabe index: 3 number of parameters: 0 id: 731 unit: void SceneManager::OnResume() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 177 end line: 181 size: 5 LOC McCabe index: 3 number of parameters: 0 id: 732 unit: void SceneManager::OnTextInput() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 183 end line: 187 size: 5 LOC McCabe index: 3 number of parameters: 0 id: 733 unit: static float MeasureTextWidth() file: agdk/agdktunnel/app/src/main/cpp/text_renderer.hpp start line: 64 end line: 68 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 734 unit: static float MeasureTextHeight() file: agdk/agdktunnel/app/src/main/cpp/text_renderer.hpp start line: 70 end line: 74 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 735 unit: void NativeEngine::ConfigureOpenGL() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 559 end line: 563 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 736 unit: void WelcomeScene::DoFrame() file: agdk/agdktunnel/app/src/main/cpp/welcome_scene.cpp start line: 174 end line: 183 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 737 unit: void Reset() file: agdk/agdktunnel/app/src/main/cpp/obstacle.hpp start line: 57 end line: 61 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 738 unit: bool HasBonus() file: agdk/agdktunnel/app/src/main/cpp/obstacle.hpp start line: 74 end line: 78 size: 5 LOC McCabe index: 5 number of parameters: 0 id: 739 unit: bool PointBelongs() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 306 end line: 310 size: 5 LOC McCabe index: 2 number of parameters: 2 id: 740 unit: void RenderSimpleGeom() file: agdk/agdktunnel/app/src/main/cpp/shader.hpp start line: 73 end line: 77 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 741 unit: bool DialogScene::OnBackKeyPressed() file: agdk/agdktunnel/app/src/main/cpp/dialog_scene.cpp start line: 116 end line: 120 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 742 unit: float ReadDelta() file: agdk/agdktunnel/app/src/main/cpp/util.hpp start line: 106 end line: 110 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 743 unit: void UiScene::OnPointerMove() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 186 end line: 190 size: 5 LOC McCabe index: 4 number of parameters: 2 id: 744 unit: void PlayScene::UpdateMenuSelFromTouch() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 564 end line: 568 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 745 unit: void PlayScene::OnPause() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 878 end line: 882 size: 5 LOC McCabe index: 2 number of parameters: 0 id: 746 unit: void PlayScene::UpdateProjectionMatrix() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 888 end line: 892 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 747 unit: void GameAssetManager::RequestMobileDataDownloads() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 814 end line: 818 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 748 unit: void GameAssetManager::RequestDownloadCancellation() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 831 end line: 835 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 749 unit: protected void onCreate() file: agdk/agdktunnel/app/src/main/java/com/google/sample/agdktunnel/AGDKTunnelActivity.java start line: 68 end line: 78 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 750 unit: private static void ToggleAction() file: trivialkart/trivialkart-unity/Assets/Editor/EditorMenuBuildOptions.cs start line: 37 end line: 41 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 751 unit: private void RefreshPage() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/GamePlayCanvasController.cs start line: 46 end line: 49 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 752 unit: private static void SetBackgroundBasedOnGameData() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/GamePlayCanvasController.cs start line: 51 end line: 54 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 753 unit: private void SetCoinsBasedOnGameData() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/GamePlayCanvasController.cs start line: 56 end line: 59 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 754 unit: private void Start() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Game/Gas.cs start line: 47 end line: 50 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 755 unit: public static void SaveGameData() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/GameDataController.cs start line: 31 end line: 34 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 756 unit: public static void LoadGameData() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/GameDataController.cs start line: 36 end line: 39 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 757 unit: private static void SaveGameDataOffline() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/GameDataController.cs start line: 41 end line: 44 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 758 unit: public static void SetGameData() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/GameDataController.cs start line: 79 end line: 82 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 759 unit: private void OnEnable() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 56 end line: 59 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 760 unit: private void SetCoinsBasedOnGameData() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 95 end line: 98 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 761 unit: public void OnRestorePurchaseButtonClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 100 end line: 103 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 762 unit: public void OnRestorePurchaseSuccess() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 115 end line: 118 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 763 unit: public void OnRestorePurchaseFail() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 120 end line: 123 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 764 unit: private void HideRestorePurchaseSuccessText() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/GarageController.cs start line: 134 end line: 137 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 765 unit: private void OnEnable() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/BackgroundGaragePageController.cs start line: 24 end line: 27 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 766 unit: public void OnBackgroundGarageItemClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/BackgroundGaragePageController.cs start line: 29 end line: 32 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 767 unit: private void OnEnable() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/CarGaragePageController.cs start line: 25 end line: 28 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 768 unit: public void OnCarGarageItemClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Garage/CarGaragePageController.cs start line: 57 end line: 60 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 769 unit: private void HideCoinsNotEnoughReminder() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/CarStorePageController.cs start line: 162 end line: 165 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 770 unit: private void OnEnable() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/GasStorePageController.cs start line: 43 end line: 46 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 771 unit: public void SetCoinsBasedOnGameData() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/Store/StoreController.cs start line: 85 end line: 88 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 772 unit: public static void BuyProductId() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 57 end line: 61 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 773 unit: private static bool IsInitialized() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 91 end line: 95 size: 4 LOC McCabe index: 2 number of parameters: 0 id: 774 unit: public void OnInitializeFailed() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 228 end line: 232 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 775 unit: private void UpdateCoinText() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 118 end line: 121 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 776 unit: public bool CheckCarOwnership() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 144 end line: 147 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 777 unit: public bool CheckBackgroundOwnership() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 158 end line: 161 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 778 unit: public void SetBackgroundBasedOnGameData() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/GameData.cs start line: 175 end line: 178 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 779 unit: public static Coin GetCoinByCoinIndex() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/CoinList.cs start line: 47 end line: 50 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 780 unit: public static Car GetCarByName() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/CarList.cs start line: 58 end line: 61 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 781 unit: public static Car GetCarByCarIndex() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/CarList.cs start line: 63 end line: 66 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 782 unit: public static Subscription GetSubscriptionByType() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/SubscriptionList.cs start line: 90 end line: 93 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 783 unit: public static Subscription GetSubscriptionByIndex() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/SubscriptionList.cs start line: 94 end line: 97 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 784 unit: public Background() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/BackgroundList.cs start line: 25 end line: 28 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 785 unit: public static Background GetBackgroundByName() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/BackgroundList.cs start line: 46 end line: 49 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 786 unit: public static Background GetBackgroundByIndex() file: trivialkart/trivialkart-unity/Assets/Scripts/Objects/BackgroundList.cs start line: 51 end line: 54 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 787 unit: public bool GetPurchasingMessageActive() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 65 end line: 68 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 788 unit: public void OnEnterStoreButtonClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 80 end line: 83 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 789 unit: public void OnEnterPlayPageButtonClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 86 end line: 89 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 790 unit: public void OnEnterGaragePageButtonClicked() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 92 end line: 95 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 791 unit: public bool IsInPlayCanvas() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 110 end line: 113 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 792 unit: private void OnApplicationPause() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 167 end line: 170 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 793 unit: private void OnApplicationQuit() file: trivialkart/trivialkart-unity/Assets/Scripts/GameManager.cs start line: 172 end line: 175 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 794 unit: void SetScore() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.hpp start line: 198 end line: 201 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 795 unit: void Shader::PushMVPMatrix() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 143 end line: 146 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 796 unit: int Random() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.cpp start line: 21 end line: 24 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 797 unit: float SineWave() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.cpp start line: 49 end line: 52 size: 4 LOC McCabe index: 1 number of parameters: 4 id: 798 unit: void SetCenter() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 65 end line: 68 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 799 unit: void SetWidth() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 69 end line: 72 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 800 unit: void SetHeight() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 73 end line: 76 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 801 unit: void OurShader::DisablePointLight() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/our_shader.cpp start line: 89 end line: 92 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 802 unit: void SceneManager::RequestNewScene() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.cpp start line: 34 end line: 37 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 803 unit: static void _handle_cmd_proxy() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 82 end line: 85 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 804 unit: static int _handle_input_proxy() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 87 end line: 90 size: 4 LOC McCabe index: 2 number of parameters: 2 id: 805 unit: glm::vec3 GetBoxCenter() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.hpp start line: 35 end line: 38 size: 4 LOC McCabe index: 1 number of parameters: 3 id: 806 unit: void SetBonus() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.hpp start line: 61 end line: 64 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 807 unit: void KillGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 267 end line: 270 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 808 unit: template T Interpolate() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.hpp start line: 41 end line: 44 size: 4 LOC McCabe index: 3 number of parameters: 5 id: 809 unit: void Texture::Bind() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/texture.cpp start line: 35 end line: 38 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 810 unit: void SetFlip() file: agdk/agde/Teapot/GameEngine/TapCamera.h start line: 119 end line: 122 size: 4 LOC McCabe index: 1 number of parameters: 3 id: 811 unit: bool Validate() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 206 end line: 209 size: 4 LOC McCabe index: 3 number of parameters: 0 id: 812 unit: void Value() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 211 end line: 214 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 813 unit: bool Validate() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 405 end line: 408 size: 4 LOC McCabe index: 4 number of parameters: 0 id: 814 unit: std::string GetStringResource() file: agdk/agde/Teapot/GameEngine/JNIHelper.h start line: 179 end line: 182 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 815 unit: void DetachCurrentThread() file: agdk/agde/Teapot/GameEngine/JNIHelper.h start line: 480 end line: 483 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 816 unit: void DoubletapDetector::SetConfiguration() file: agdk/agde/Teapot/GameEngine/gestureDetector.cpp start line: 118 end line: 121 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 817 unit: bool TeapotRenderer::Bind() file: agdk/agde/Teapot/GameEngine/TeapotRenderer.cpp start line: 275 end line: 278 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 818 unit: void Engine::LoadResources() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 120 end line: 123 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 819 unit: void Engine::TrimMemory() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 206 end line: 209 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 820 unit: bool Engine::IsReady() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 362 end line: 366 size: 4 LOC McCabe index: 2 number of parameters: 0 id: 821 unit: static void onDestroy() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 338 end line: 341 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 822 unit: static void onStart() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 343 end line: 346 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 823 unit: static void onResume() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 348 end line: 351 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 824 unit: static void onPause() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 377 end line: 380 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 825 unit: static void onStop() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 382 end line: 385 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 826 unit: static void onNativeWindowCreated() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 405 end line: 408 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 827 unit: static void onNativeWindowDestroyed() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 410 end line: 413 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 828 unit: static void onInputQueueCreated() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 415 end line: 418 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 829 unit: static void onInputQueueDestroyed() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 420 end line: 423 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 830 unit: protected void onPause() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/MainActivity.java start line: 127 end line: 130 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 831 unit: int main() file: agdk/agde/HelloJNI/HelloJNI/HelloJNI.cpp start line: 23 end line: 26 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 832 unit: static void _handle_cmd_proxy() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 100 end line: 103 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 833 unit: static void _handle_cmd_proxy() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 110 end line: 113 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 834 unit: static file: agdk/game_controller/gameactivity/app/src/main/java/com/google/android/games/paddleboat/gamecontrollersample/PaddleboatDemoActivity.java start line: 34 end line: 45 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 835 unit: int Random() file: agdk/game_controller/common/util.cpp start line: 22 end line: 25 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 836 unit: float SineWave() file: agdk/game_controller/common/util.cpp start line: 50 end line: 53 size: 4 LOC McCabe index: 1 number of parameters: 4 id: 837 unit: void SceneManager::RequestNewScene() file: agdk/game_controller/common/scene_manager.cpp start line: 35 end line: 38 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 838 unit: T Interpolate() file: agdk/game_controller/common/util.hpp start line: 49 end line: 52 size: 4 LOC McCabe index: 3 number of parameters: 5 id: 839 unit: ImVec2 GetScaledBasePos() file: agdk/game_controller/common/controllerui_util.cpp start line: 25 end line: 28 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 840 unit: private static Optional findDevTuningforkProto() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/DeveloperTuningforkParser.java start line: 196 end line: 199 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 841 unit: public ExternalProtoCompiler() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ExternalProtoCompiler.java start line: 38 end line: 41 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 842 unit: void SetScore() file: agdk/agdktunnel/app/src/main/cpp/play_scene.hpp start line: 215 end line: 218 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 843 unit: void Shader::PushMVPMatrix() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 144 end line: 147 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 844 unit: int Random() file: agdk/agdktunnel/app/src/main/cpp/util.cpp start line: 22 end line: 25 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 845 unit: float SineWave() file: agdk/agdktunnel/app/src/main/cpp/util.cpp start line: 50 end line: 53 size: 4 LOC McCabe index: 1 number of parameters: 4 id: 846 unit: inline Texture() file: agdk/agdktunnel/app/src/main/cpp/texture.hpp start line: 29 end line: 32 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 847 unit: inline Texture() file: agdk/agdktunnel/app/src/main/cpp/texture.hpp start line: 34 end line: 37 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 848 unit: void SetCenter() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 79 end line: 82 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 849 unit: void SetWidth() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 84 end line: 87 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 850 unit: void SetHeight() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 89 end line: 92 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 851 unit: void OurShader::DisablePointLight() file: agdk/agdktunnel/app/src/main/cpp/our_shader.cpp start line: 89 end line: 92 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 852 unit: void choreographer_callback() file: agdk/agdktunnel/app/src/main/cpp/tuning_manager.cpp start line: 53 end line: 56 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 853 unit: void choreographer_callback64() file: agdk/agdktunnel/app/src/main/cpp/tuning_manager.cpp start line: 58 end line: 61 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 854 unit: void SceneManager::RequestNewScene() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.cpp start line: 35 end line: 38 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 855 unit: static void _handle_cmd_proxy() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 155 end line: 158 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 856 unit: glm::vec3 GetBoxCenter() file: agdk/agdktunnel/app/src/main/cpp/obstacle.hpp start line: 36 end line: 39 size: 4 LOC McCabe index: 1 number of parameters: 3 id: 857 unit: void SetBonus() file: agdk/agdktunnel/app/src/main/cpp/obstacle.hpp start line: 63 end line: 66 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 858 unit: void KillGraphics() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 301 end line: 304 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 859 unit: bool TextureManager::IsTextureLoaded() file: agdk/agdktunnel/app/src/main/cpp/texture_manager.cpp start line: 286 end line: 289 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 860 unit: uint32_t TextureManager::GetTextureMipCount() file: agdk/agdktunnel/app/src/main/cpp/texture_manager.cpp start line: 333 end line: 336 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 861 unit: uint64_t TextureManager::GetTextureReference() file: agdk/agdktunnel/app/src/main/cpp/texture_manager.cpp start line: 338 end line: 341 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 862 unit: T Interpolate() file: agdk/agdktunnel/app/src/main/cpp/util.hpp start line: 50 end line: 53 size: 4 LOC McCabe index: 3 number of parameters: 5 id: 863 unit: static void LoadingCallbackProxy() file: agdk/agdktunnel/app/src/main/cpp/loader_scene.cpp start line: 84 end line: 87 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 864 unit: void GameAssetManagerInternals::RequestAssetPackCancelDownload() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 373 end line: 378 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 865 unit: void Texture::Bind() file: agdk/agdktunnel/app/src/main/cpp/texture.cpp start line: 37 end line: 40 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 866 unit: static file: agdk/agdktunnel/app/src/main/java/com/google/sample/agdktunnel/AGDKTunnelActivity.java start line: 36 end line: 47 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 867 unit: public static void RestorePurchase() file: trivialkart/trivialkart-unity/Assets/Scripts/Controller/PurchaseController.cs start line: 69 end line: 72 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 868 unit: static void _bqPlayerCallback() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/sfxman.cpp start line: 40 end line: 42 size: 3 LOC McCabe index: 1 number of parameters: 2 id: 869 unit: bool SfxMan::IsIdle() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/sfxman.cpp start line: 151 end line: 153 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 870 unit: int GetScore() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.hpp start line: 193 end line: 195 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 871 unit: void AddScore() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.hpp start line: 204 end line: 206 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 872 unit: bool IsCheckpointLevel() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.hpp start line: 267 end line: 269 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 873 unit: float GetScreenAspect() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.hpp start line: 58 end line: 60 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 874 unit: bool HasGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.hpp start line: 63 end line: 65 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 875 unit: void VertexBuf::BindBuffer() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.cpp start line: 34 end line: 36 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 876 unit: void VertexBuf::UnbindBuffer() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.cpp start line: 38 end line: 40 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 877 unit: void Shader::UnbindShader() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 138 end line: 140 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 878 unit: int TrivialShader::GetColorAttribLoc() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 246 end line: 248 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 879 unit: void TrivialShader::ResetTintColor() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.cpp start line: 254 end line: 256 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 880 unit: bool BlinkFunc() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.cpp start line: 54 end line: 56 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 881 unit: inline Texture() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/texture.hpp start line: 27 end line: 29 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 882 unit: bool Contains() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 61 end line: 63 size: 3 LOC McCabe index: 3 number of parameters: 2 id: 883 unit: void SetScale() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 82 end line: 84 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 884 unit: void Render() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 85 end line: 87 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 885 unit: void SetColor() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/text_renderer.hpp start line: 40 end line: 42 size: 3 LOC McCabe index: 1 number of parameters: 3 id: 886 unit: void SetColor() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/text_renderer.hpp start line: 43 end line: 45 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 887 unit: void ResetColor() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/text_renderer.hpp start line: 46 end line: 48 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 888 unit: void IndexBuf::BindBuffer() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/indexbuf.cpp start line: 32 end line: 34 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 889 unit: void IndexBuf::UnbindBuffer() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/indexbuf.cpp start line: 36 end line: 38 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 890 unit: bool NativeEngine::IsAnimating() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 92 end line: 94 size: 3 LOC McCabe index: 3 number of parameters: 0 id: 891 unit: bool NativeEngine::HandleInput() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/native_engine.cpp start line: 256 end line: 258 size: 3 LOC McCabe index: 2 number of parameters: 1 id: 892 unit: void WelcomeScene::RenderBackground() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/welcome_scene.cpp start line: 55 end line: 57 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 893 unit: void WelcomeScene::OnStartGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/welcome_scene.cpp start line: 95 end line: 97 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 894 unit: void WelcomeScene::OnKillGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/welcome_scene.cpp start line: 134 end line: 136 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 895 unit: glm::vec3 GetBoxSize() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.hpp start line: 40 end line: 42 size: 3 LOC McCabe index: 1 number of parameters: 2 id: 896 unit: int GetRowAt() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.hpp start line: 44 end line: 46 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 897 unit: int GetColAt() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.hpp start line: 48 end line: 50 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 898 unit: void DeleteBonus() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.hpp start line: 68 end line: 70 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 899 unit: void SetDefaultButton() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 71 end line: 73 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 900 unit: void DeleteWidgets() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 109 end line: 111 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 901 unit: bool IsClickableButton() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 277 end line: 279 size: 3 LOC McCabe index: 3 number of parameters: 0 id: 902 unit: void Render() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shader.hpp start line: 57 end line: 59 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 903 unit: void DialogScene::RenderBackground() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/dialog_scene.cpp start line: 110 end line: 112 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 904 unit: template T Clamp() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.hpp start line: 35 end line: 37 size: 3 LOC McCabe index: 2 number of parameters: 3 id: 905 unit: template T Abs() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.hpp start line: 66 end line: 68 size: 3 LOC McCabe index: 2 number of parameters: 1 id: 906 unit: void SetMaxDelta() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.hpp start line: 96 end line: 98 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 907 unit: void Reset() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.hpp start line: 99 end line: 101 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 908 unit: void SetDifficulty() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle_generator.hpp start line: 31 end line: 33 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 909 unit: static float GetSectionCenterY() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 409 end line: 411 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 910 unit: static float GetSectionEndY() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 413 end line: 415 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 911 unit: void PlayScene::OnScreenResized() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/play_scene.cpp start line: 861 end line: 863 size: 3 LOC McCabe index: 1 number of parameters: 2 id: 912 unit: void Texture::Unbind() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/texture.cpp start line: 40 end line: 42 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 913 unit: void SetColor() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shape_renderer.hpp start line: 34 end line: 36 size: 3 LOC McCabe index: 1 number of parameters: 3 id: 914 unit: void SetColor() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/shape_renderer.hpp start line: 37 end line: 39 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 915 unit: void SetPinchTransformFactor() file: agdk/agde/Teapot/GameEngine/TapCamera.h start line: 124 end line: 126 size: 3 LOC McCabe index: 1 number of parameters: 3 id: 916 unit: void GestureDetector::SetConfiguration() file: agdk/agde/Teapot/GameEngine/gestureDetector.cpp start line: 36 end line: 38 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 917 unit: void Reshape() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 505 end line: 520 size: 3 LOC McCabe index: 1 number of parameters: 2 id: 918 unit: public NDKHelper() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 51 end line: 53 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 919 unit: public int getBitmapWidth() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 267 end line: 269 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 920 unit: public int getBitmapHeight() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 271 end line: 273 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 921 unit: public void closeBitmap() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 281 end line: 283 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 922 unit: public int getNativeAudioSampleRate() file: agdk/agde/Teapot/GameApplication/src/main/java/com/example/gameapplication/NDKHelper.java start line: 333 end line: 335 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 923 unit: static file: agdk/agde/HelloJNI/HelloJNI/AndroidPackaging/app/src/main/java/com/example/hellojni/MainActivity.java start line: 25 end line: 28 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 924 unit: bool NativeEngine::IsAnimating() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 114 end line: 116 size: 3 LOC McCabe index: 3 number of parameters: 0 id: 925 unit: bool NativeEngine::HandleInput() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.cpp start line: 280 end line: 282 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 926 unit: static bool all_motion_filter() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 41 end line: 44 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 927 unit: bool NativeEngine::IsAnimating() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 115 end line: 117 size: 3 LOC McCabe index: 3 number of parameters: 0 id: 928 unit: bool NativeEngine::HandleInput() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.cpp start line: 358 end line: 360 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 929 unit: float ImGuiManager::GetFontScale() file: agdk/game_controller/common/imgui_manager.cpp start line: 86 end line: 88 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 930 unit: void TextureAssetLoader::setAssetManager() file: agdk/game_controller/common/texture_asset_loader.cpp start line: 170 end line: 172 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 931 unit: float ControllerUIData::getStickScale() file: agdk/game_controller/common/controllerui_data.cpp start line: 376 end line: 378 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 932 unit: float GetScreenAspect() file: agdk/game_controller/common/scene_manager.hpp start line: 60 end line: 62 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 933 unit: bool HasGraphics() file: agdk/game_controller/common/scene_manager.hpp start line: 65 end line: 67 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 934 unit: bool BlinkFunc() file: agdk/game_controller/common/util.cpp start line: 55 end line: 57 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 935 unit: void DemoScene::OnStartGraphics() file: agdk/game_controller/common/demo_scene.cpp start line: 148 end line: 150 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 936 unit: T Clamp() file: agdk/game_controller/common/util.hpp start line: 42 end line: 44 size: 3 LOC McCabe index: 2 number of parameters: 3 id: 937 unit: T Abs() file: agdk/game_controller/common/util.hpp start line: 76 end line: 78 size: 3 LOC McCabe index: 2 number of parameters: 1 id: 938 unit: void SetMaxDelta() file: agdk/game_controller/common/util.hpp start line: 111 end line: 113 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 939 unit: void Reset() file: agdk/game_controller/common/util.hpp start line: 115 end line: 117 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 940 unit: ImVec2 CalcPosFromCenter() file: agdk/game_controller/common/controllerui_util.cpp start line: 21 end line: 23 size: 3 LOC McCabe index: 1 number of parameters: 2 id: 941 unit: public CompilationException() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/CompilationException.java start line: 21 end line: 23 size: 3 LOC McCabe index: 1 number of parameters: 2 id: 942 unit: public CompilationException() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/CompilationException.java start line: 25 end line: 27 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 943 unit: public Multimap getErrors() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 32 end line: 34 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 944 unit: public void addError() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 37 end line: 39 size: 3 LOC McCabe index: 1 number of parameters: 2 id: 945 unit: public void addError() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 42 end line: 44 size: 3 LOC McCabe index: 1 number of parameters: 3 id: 946 unit: public Integer getErrorCount() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 47 end line: 49 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 947 unit: public Integer getErrorCount() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 52 end line: 54 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 948 unit: public Boolean hasAnnotationErrors() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 85 end line: 87 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 949 unit: public Boolean hasFidelityParamsErrors() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 90 end line: 92 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 950 unit: public Boolean hasSettingsErrors() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 95 end line: 97 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 951 unit: public Integer getWarningCount() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 100 end line: 102 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 952 unit: public Integer getWarningCount() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 105 end line: 107 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 953 unit: public void addWarning() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 110 end line: 112 size: 3 LOC McCabe index: 1 number of parameters: 2 id: 954 unit: public Multimap getWarnings() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ParserErrorCollector.java start line: 115 end line: 117 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 955 unit: static Pattern getDescriptorFilePattern() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/TuningForkPaths.java start line: 28 end line: 30 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 956 unit: static Pattern getSettingsFilePattern() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/TuningForkPaths.java start line: 32 end line: 34 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 957 unit: static Pattern getFidelityParamFilePattern() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/TuningForkPaths.java start line: 36 end line: 38 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 958 unit: public ErrorGroup getGroup() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ErrorType.java start line: 86 end line: 88 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 959 unit: bool isAvailable() file: agdk/common/include/Trace.h start line: 71 end line: 73 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 960 unit: bool isEnabled() file: agdk/common/include/Trace.h start line: 75 end line: 77 size: 3 LOC McCabe index: 2 number of parameters: 0 id: 961 unit: bool SfxMan::IsIdle() file: agdk/agdktunnel/app/src/main/cpp/sfxman.cpp start line: 72 end line: 74 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 962 unit: int GetScore() file: agdk/agdktunnel/app/src/main/cpp/play_scene.hpp start line: 210 end line: 212 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 963 unit: void AddScore() file: agdk/agdktunnel/app/src/main/cpp/play_scene.hpp start line: 221 end line: 223 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 964 unit: bool IsCheckpointLevel() file: agdk/agdktunnel/app/src/main/cpp/play_scene.hpp start line: 286 end line: 288 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 965 unit: float GetScreenAspect() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.hpp start line: 63 end line: 65 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 966 unit: bool HasGraphics() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.hpp start line: 68 end line: 70 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 967 unit: void VertexBuf::BindBuffer() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.cpp start line: 35 end line: 37 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 968 unit: void VertexBuf::UnbindBuffer() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.cpp start line: 39 end line: 41 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 969 unit: void Shader::UnbindShader() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 139 end line: 141 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 970 unit: int TrivialShader::GetColorAttribLoc() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 245 end line: 247 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 971 unit: void TrivialShader::ResetTintColor() file: agdk/agdktunnel/app/src/main/cpp/shader.cpp start line: 253 end line: 255 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 972 unit: bool BlinkFunc() file: agdk/agdktunnel/app/src/main/cpp/util.cpp start line: 55 end line: 57 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 973 unit: bool Contains() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 75 end line: 77 size: 3 LOC McCabe index: 3 number of parameters: 2 id: 974 unit: void SetScale() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 100 end line: 102 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 975 unit: void Render() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 104 end line: 106 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 976 unit: void SetColor() file: agdk/agdktunnel/app/src/main/cpp/text_renderer.hpp start line: 45 end line: 47 size: 3 LOC McCabe index: 1 number of parameters: 3 id: 977 unit: void SetColor() file: agdk/agdktunnel/app/src/main/cpp/text_renderer.hpp start line: 49 end line: 51 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 978 unit: void ResetColor() file: agdk/agdktunnel/app/src/main/cpp/text_renderer.hpp start line: 53 end line: 55 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 979 unit: size_t AssetManifest_GetAssetPackCount() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manifest.cpp start line: 51 end line: 53 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 980 unit: void IndexBuf::BindBuffer() file: agdk/agdktunnel/app/src/main/cpp/indexbuf.cpp start line: 33 end line: 35 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 981 unit: void IndexBuf::UnbindBuffer() file: agdk/agdktunnel/app/src/main/cpp/indexbuf.cpp start line: 37 end line: 39 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 982 unit: bool NativeEngine::IsAnimating() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 165 end line: 167 size: 3 LOC McCabe index: 3 number of parameters: 0 id: 983 unit: bool NativeEngine::HandleInput() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 404 end line: 406 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 984 unit: int32_t NativeEngine::GetActiveGameControllerIndex() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 408 end line: 410 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 985 unit: void NativeEngine::SetActiveGameControllerIndex() file: agdk/agdktunnel/app/src/main/cpp/native_engine.cpp start line: 412 end line: 414 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 986 unit: void WelcomeScene::RenderBackground() file: agdk/agdktunnel/app/src/main/cpp/welcome_scene.cpp start line: 89 end line: 91 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 987 unit: void WelcomeScene::OnStartGraphics() file: agdk/agdktunnel/app/src/main/cpp/welcome_scene.cpp start line: 196 end line: 198 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 988 unit: void WelcomeScene::OnKillGraphics() file: agdk/agdktunnel/app/src/main/cpp/welcome_scene.cpp start line: 253 end line: 255 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 989 unit: glm::vec3 GetBoxSize() file: agdk/agdktunnel/app/src/main/cpp/obstacle.hpp start line: 41 end line: 43 size: 3 LOC McCabe index: 1 number of parameters: 2 id: 990 unit: int GetRowAt() file: agdk/agdktunnel/app/src/main/cpp/obstacle.hpp start line: 45 end line: 47 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 991 unit: int GetColAt() file: agdk/agdktunnel/app/src/main/cpp/obstacle.hpp start line: 49 end line: 51 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 992 unit: void DeleteBonus() file: agdk/agdktunnel/app/src/main/cpp/obstacle.hpp start line: 70 end line: 72 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 993 unit: void SetDefaultButton() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 73 end line: 75 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 994 unit: void DeleteWidgets() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 121 end line: 123 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 995 unit: bool IsClickableButton() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 312 end line: 314 size: 3 LOC McCabe index: 3 number of parameters: 0 id: 996 unit: void Render() file: agdk/agdktunnel/app/src/main/cpp/shader.hpp start line: 61 end line: 63 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 997 unit: void DialogScene::RenderBackground() file: agdk/agdktunnel/app/src/main/cpp/dialog_scene.cpp start line: 112 end line: 114 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 998 unit: T Clamp() file: agdk/agdktunnel/app/src/main/cpp/util.hpp start line: 43 end line: 45 size: 3 LOC McCabe index: 2 number of parameters: 3 id: 999 unit: T Abs() file: agdk/agdktunnel/app/src/main/cpp/util.hpp start line: 77 end line: 79 size: 3 LOC McCabe index: 2 number of parameters: 1 id: 1000 unit: void SetMaxDelta() file: agdk/agdktunnel/app/src/main/cpp/util.hpp start line: 112 end line: 114 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 1001 unit: void Reset() file: agdk/agdktunnel/app/src/main/cpp/util.hpp start line: 116 end line: 118 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 1002 unit: void SetDifficulty() file: agdk/agdktunnel/app/src/main/cpp/obstacle_generator.hpp start line: 32 end line: 34 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 1003 unit: static float GetSectionCenterY() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 435 end line: 437 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 1004 unit: static float GetSectionEndY() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 439 end line: 441 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 1005 unit: void PlayScene::OnScreenResized() file: agdk/agdktunnel/app/src/main/cpp/play_scene.cpp start line: 884 end line: 886 size: 3 LOC McCabe index: 1 number of parameters: 2 id: 1006 unit: void LoaderScene::RenderBackground() file: agdk/agdktunnel/app/src/main/cpp/loader_scene.cpp start line: 179 end line: 181 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 1007 unit: int GetAssetPackCount() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 68 end line: 70 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 1008 unit: void Texture::Unbind() file: agdk/agdktunnel/app/src/main/cpp/texture.cpp start line: 42 end line: 44 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 1009 unit: void SetColor() file: agdk/agdktunnel/app/src/main/cpp/shape_renderer.hpp start line: 36 end line: 38 size: 3 LOC McCabe index: 1 number of parameters: 3 id: 1010 unit: void SetColor() file: agdk/agdktunnel/app/src/main/cpp/shape_renderer.hpp start line: 40 end line: 42 size: 3 LOC McCabe index: 1 number of parameters: 1 id: 1011 unit: void UiScene::RenderBackground() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 151 end line: 153 size: 2 LOC McCabe index: 1 number of parameters: 0 id: 1012 unit: void UiScene::OnButtonClicked() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 155 end line: 157 size: 2 LOC McCabe index: 1 number of parameters: 1 id: 1013 unit: void app_dummy() file: agdk/agde/Teapot/GameApplication/android_native_app_glue.c start line: 170 end line: 172 size: 2 LOC McCabe index: 1 number of parameters: 0 id: 1014 unit: void DemoScene::OnKillGraphics() file: agdk/game_controller/common/demo_scene.cpp start line: 152 end line: 153 size: 2 LOC McCabe index: 1 number of parameters: 0 id: 1015 unit: void DemoScene::OnScreenResized() file: agdk/game_controller/common/demo_scene.cpp start line: 155 end line: 156 size: 2 LOC McCabe index: 1 number of parameters: 2 id: 1016 unit: void DemoScene::RenderBackground() file: agdk/game_controller/common/demo_scene.cpp start line: 180 end line: 182 size: 2 LOC McCabe index: 1 number of parameters: 0 id: 1017 unit: void DemoScene::OnButtonClicked() file: agdk/game_controller/common/demo_scene.cpp start line: 184 end line: 186 size: 2 LOC McCabe index: 1 number of parameters: 1 id: 1018 unit: void UiScene::RenderBackground() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 152 end line: 154 size: 2 LOC McCabe index: 1 number of parameters: 0 id: 1019 unit: void UiScene::OnButtonClicked() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 156 end line: 158 size: 2 LOC McCabe index: 1 number of parameters: 1 id: 1020 unit: int GetScreenWidth() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.hpp start line: 52 end line: 52 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1021 unit: int GetScreenHeight() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene_manager.hpp start line: 55 end line: 55 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1022 unit: int GetCount() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/indexbuf.hpp start line: 29 end line: 29 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1023 unit: float GetCenterX() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 53 end line: 53 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1024 unit: float GetCenterY() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 54 end line: 54 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1025 unit: float GetWidth() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 55 end line: 55 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1026 unit: float GetHeight() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 56 end line: 56 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1027 unit: float GetLeft() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 57 end line: 57 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1028 unit: float GetRight() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 58 end line: 58 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1029 unit: float GetBottom() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 59 end line: 59 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1030 unit: float GetTop() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/tex_quad.hpp start line: 60 end line: 60 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1031 unit: int GetStride() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 38 end line: 38 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1032 unit: int GetCount() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 39 end line: 39 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1033 unit: int GetPositionsOffset() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 40 end line: 40 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1034 unit: bool HasColors() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 42 end line: 42 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1035 unit: int GetColorsOffset() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 43 end line: 43 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1036 unit: void SetColorsOffset() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 44 end line: 44 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1037 unit: bool HasTexCoords() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 46 end line: 46 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1038 unit: void SetTexCoordsOffset() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 47 end line: 47 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1039 unit: int GetTexCoordsOffset() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 48 end line: 48 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1040 unit: GLenum GetPrimitive() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 50 end line: 50 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1041 unit: void SetPrimitive() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/vertexbuf.hpp start line: 51 end line: 51 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1042 unit: float GetMinY() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.hpp start line: 52 end line: 52 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1043 unit: float GetMaxY() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/obstacle.hpp start line: 53 end line: 53 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1044 unit: int GetId() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 173 end line: 173 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1045 unit: float GetCenterX() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 174 end line: 174 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1046 unit: float GetCenterY() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 175 end line: 175 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1047 unit: float GetWidth() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 176 end line: 176 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1048 unit: float GetHeight() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 177 end line: 177 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1049 unit: bool IsButton() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 178 end line: 178 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1050 unit: int GetNav() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 179 end line: 179 size: 1 LOC McCabe index: 3 number of parameters: 1 id: 1051 unit: bool IsEnabled() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 180 end line: 180 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1052 unit: bool IsVisible() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.hpp start line: 181 end line: 181 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1053 unit: template T Max() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.hpp start line: 33 end line: 33 size: 1 LOC McCabe index: 2 number of parameters: 2 id: 1054 unit: template T Min() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/util.hpp start line: 34 end line: 34 size: 1 LOC McCabe index: 2 number of parameters: 2 id: 1055 unit: void UiScene::OnCreateWidgets() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/ui_scene.cpp start line: 350 end line: 350 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1056 unit: void Scene::OnInstall() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 21 end line: 21 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1057 unit: void Scene::DoFrame() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 22 end line: 22 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1058 unit: void Scene::OnUninstall() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 23 end line: 23 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1059 unit: void Scene::OnStartGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 24 end line: 24 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1060 unit: void Scene::OnKillGraphics() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 25 end line: 25 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1061 unit: void Scene::OnPointerDown() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 26 end line: 26 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1062 unit: void Scene::OnPointerUp() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 27 end line: 27 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1063 unit: void Scene::OnPointerMove() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 28 end line: 28 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1064 unit: bool Scene::OnBackKeyPressed() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 29 end line: 29 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1065 unit: void Scene::OnKeyDown() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 30 end line: 30 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1066 unit: void Scene::OnKeyUp() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 31 end line: 31 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1067 unit: void Scene::OnJoy() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 32 end line: 32 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1068 unit: void Scene::OnScreenResized() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 33 end line: 33 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1069 unit: void Scene::OnPause() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 34 end line: 34 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1070 unit: void Scene::OnResume() file: agdk/agde/endless-tunnel/endless-tunnel/Android/app/src/main/cpp/scene.cpp start line: 35 end line: 35 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1071 unit: EGLDisplay GetDisplay() file: agdk/agde/Teapot/GameEngine/GLContext.h start line: 107 end line: 107 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1072 unit: EGLSurface GetSurface() file: agdk/agde/Teapot/GameEngine/GLContext.h start line: 108 end line: 108 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1073 unit: int32_t GetScreenWidth() file: agdk/agde/Teapot/GameEngine/GLContext.h start line: 115 end line: 115 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1074 unit: int32_t GetScreenHeight() file: agdk/agde/Teapot/GameEngine/GLContext.h start line: 117 end line: 117 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1075 unit: int32_t GetBufferColorSize() file: agdk/agde/Teapot/GameEngine/GLContext.h start line: 119 end line: 119 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1076 unit: int32_t GetBufferDepthSize() file: agdk/agde/Teapot/GameEngine/GLContext.h start line: 121 end line: 121 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1077 unit: float GetGLVersion() file: agdk/agde/Teapot/GameEngine/GLContext.h start line: 123 end line: 123 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1078 unit: float Length() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 195 end line: 195 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1079 unit: float Dot() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 204 end line: 204 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1080 unit: void Dump() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 216 end line: 216 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1081 unit: float Length() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 385 end line: 385 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1082 unit: float Dot() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 395 end line: 395 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1083 unit: void Dump() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 416 end line: 416 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1084 unit: float Length() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 604 end line: 604 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1085 unit: float Dot() file: agdk/agde/Teapot/GameEngine/VecMath.h start line: 615 end line: 615 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1086 unit: std::string GetExternalFilesDir() file: agdk/agde/Teapot/GameEngine/JNIHelper.h start line: 170 end line: 170 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1087 unit: int32_t GetNativeAudioBufferSize() file: agdk/agde/Teapot/GameEngine/JNIHelper.h start line: 193 end line: 193 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1088 unit: int32_t GetNativeAudioSampleRate() file: agdk/agde/Teapot/GameEngine/JNIHelper.h start line: 203 end line: 203 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1089 unit: void Interpolator::Clear() file: agdk/agde/Teapot/GameEngine/Interpolator.cpp start line: 32 end line: 32 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1090 unit: virtual ~GestureDetector() file: agdk/agde/Teapot/GameEngine/gestureDetector.h start line: 62 end line: 62 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1091 unit: virtual ~TapDetector() file: agdk/agde/Teapot/GameEngine/gestureDetector.h start line: 81 end line: 81 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1092 unit: virtual ~DoubletapDetector() file: agdk/agde/Teapot/GameEngine/gestureDetector.h start line: 99 end line: 99 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1093 unit: virtual ~PinchDetector() file: agdk/agde/Teapot/GameEngine/gestureDetector.h start line: 119 end line: 119 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1094 unit: virtual ~DragDetector() file: agdk/agde/Teapot/GameEngine/gestureDetector.h start line: 137 end line: 137 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1095 unit: void Engine::UnloadResources() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 128 end line: 128 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1096 unit: void Engine::TermDisplay() file: agdk/agde/Teapot/GameApplication/GameApplication.cpp start line: 204 end line: 204 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1097 unit: int GetSystemBarOffset() file: agdk/game_controller/nativeactivity/app/src/main/cpp/native_engine.hpp start line: 41 end line: 41 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1098 unit: int GetSystemBarOffset() file: agdk/game_controller/gameactivity/app/src/main/cpp/native_engine.hpp start line: 53 end line: 53 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1099 unit: int GetScreenWidth() file: agdk/game_controller/common/scene_manager.hpp start line: 54 end line: 54 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1100 unit: int GetScreenHeight() file: agdk/game_controller/common/scene_manager.hpp start line: 57 end line: 57 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1101 unit: T Max() file: agdk/game_controller/common/util.hpp start line: 36 end line: 36 size: 1 LOC McCabe index: 2 number of parameters: 2 id: 1102 unit: T Min() file: agdk/game_controller/common/util.hpp start line: 39 end line: 39 size: 1 LOC McCabe index: 2 number of parameters: 2 id: 1103 unit: void Scene::OnInstall() file: agdk/game_controller/common/scene.cpp start line: 22 end line: 22 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1104 unit: void Scene::DoFrame() file: agdk/game_controller/common/scene.cpp start line: 24 end line: 24 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1105 unit: void Scene::OnUninstall() file: agdk/game_controller/common/scene.cpp start line: 26 end line: 26 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1106 unit: void Scene::OnStartGraphics() file: agdk/game_controller/common/scene.cpp start line: 28 end line: 28 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1107 unit: void Scene::OnKillGraphics() file: agdk/game_controller/common/scene.cpp start line: 30 end line: 30 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1108 unit: void Scene::OnPointerDown() file: agdk/game_controller/common/scene.cpp start line: 32 end line: 32 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1109 unit: void Scene::OnPointerUp() file: agdk/game_controller/common/scene.cpp start line: 34 end line: 34 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1110 unit: void Scene::OnPointerMove() file: agdk/game_controller/common/scene.cpp start line: 36 end line: 36 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1111 unit: void Scene::OnScreenResized() file: agdk/game_controller/common/scene.cpp start line: 38 end line: 38 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1112 unit: void Scene::OnPause() file: agdk/game_controller/common/scene.cpp start line: 40 end line: 40 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1113 unit: void Scene::OnResume() file: agdk/game_controller/common/scene.cpp start line: 42 end line: 42 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1114 unit: private ValidationUtil() file: agdk/util/tuningfork/tools/validation/src/main/java/com/google/tuningfork/validation/ValidationUtil.java start line: 43 end line: 43 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1115 unit: int GetScreenWidth() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.hpp start line: 57 end line: 57 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1116 unit: int GetScreenHeight() file: agdk/agdktunnel/app/src/main/cpp/scene_manager.hpp start line: 60 end line: 60 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1117 unit: TextureFormat GetTextureFormatInUse() file: agdk/agdktunnel/app/src/main/cpp/texture_manager.hpp start line: 55 end line: 55 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1118 unit: int GetCount() file: agdk/agdktunnel/app/src/main/cpp/indexbuf.hpp start line: 33 end line: 33 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1119 unit: float GetCenterX() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 59 end line: 59 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1120 unit: float GetCenterY() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 61 end line: 61 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1121 unit: float GetWidth() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 63 end line: 63 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1122 unit: float GetHeight() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 65 end line: 65 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1123 unit: float GetLeft() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 67 end line: 67 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1124 unit: float GetRight() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 69 end line: 69 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1125 unit: float GetBottom() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 71 end line: 71 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1126 unit: float GetTop() file: agdk/agdktunnel/app/src/main/cpp/tex_quad.hpp start line: 73 end line: 73 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1127 unit: int GetStride() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 41 end line: 41 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1128 unit: int GetCount() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 43 end line: 43 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1129 unit: int GetPositionsOffset() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 45 end line: 45 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1130 unit: bool HasColors() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 47 end line: 47 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1131 unit: int GetColorsOffset() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 49 end line: 49 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1132 unit: void SetColorsOffset() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 51 end line: 51 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1133 unit: bool HasTexCoords() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 53 end line: 53 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1134 unit: void SetTexCoordsOffset() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 55 end line: 55 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1135 unit: int GetTexCoordsOffset() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 57 end line: 57 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1136 unit: GLenum GetPrimitive() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 59 end line: 59 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1137 unit: void SetPrimitive() file: agdk/agdktunnel/app/src/main/cpp/vertexbuf.hpp start line: 61 end line: 61 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1138 unit: float GetMinY() file: agdk/agdktunnel/app/src/main/cpp/obstacle.hpp start line: 53 end line: 53 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1139 unit: float GetMaxY() file: agdk/agdktunnel/app/src/main/cpp/obstacle.hpp start line: 55 end line: 55 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1140 unit: int GetId() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 185 end line: 185 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1141 unit: float GetCenterX() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 187 end line: 187 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1142 unit: float GetCenterY() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 189 end line: 189 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1143 unit: float GetWidth() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 191 end line: 191 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1144 unit: float GetHeight() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 193 end line: 193 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1145 unit: bool IsButton() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 195 end line: 195 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1146 unit: int GetNav() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 197 end line: 197 size: 1 LOC McCabe index: 3 number of parameters: 1 id: 1147 unit: bool IsEnabled() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 199 end line: 199 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1148 unit: bool IsVisible() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.hpp start line: 201 end line: 201 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1149 unit: T Max() file: agdk/agdktunnel/app/src/main/cpp/util.hpp start line: 37 end line: 37 size: 1 LOC McCabe index: 2 number of parameters: 2 id: 1150 unit: T Min() file: agdk/agdktunnel/app/src/main/cpp/util.hpp start line: 40 end line: 40 size: 1 LOC McCabe index: 2 number of parameters: 2 id: 1151 unit: void UiScene::OnCreateWidgets() file: agdk/agdktunnel/app/src/main/cpp/ui_scene.cpp start line: 351 end line: 351 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1152 unit: void Scene::OnInstall() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 22 end line: 22 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1153 unit: void Scene::DoFrame() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 24 end line: 24 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1154 unit: void Scene::OnUninstall() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 26 end line: 26 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1155 unit: void Scene::OnStartGraphics() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 28 end line: 28 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1156 unit: void Scene::OnKillGraphics() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 30 end line: 30 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1157 unit: void Scene::OnPointerDown() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 32 end line: 32 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1158 unit: void Scene::OnPointerUp() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 34 end line: 34 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1159 unit: void Scene::OnPointerMove() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 36 end line: 36 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1160 unit: bool Scene::OnBackKeyPressed() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 38 end line: 38 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1161 unit: void Scene::OnKeyDown() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 40 end line: 40 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1162 unit: void Scene::OnKeyUp() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 42 end line: 42 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 1163 unit: void Scene::OnJoy() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 44 end line: 44 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1164 unit: void Scene::OnScreenResized() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 46 end line: 46 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 1165 unit: void Scene::OnPause() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 48 end line: 48 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1166 unit: void Scene::OnResume() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 50 end line: 50 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1167 unit: void Scene::OnTextInput() file: agdk/agdktunnel/app/src/main/cpp/scene.cpp start line: 52 end line: 52 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1168 unit: int TotalNumberToLoad() file: agdk/agdktunnel/app/src/main/cpp/loader_scene.cpp start line: 65 end line: 65 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1169 unit: int NumberCompetedLoading() file: agdk/agdktunnel/app/src/main/cpp/loader_scene.cpp start line: 66 end line: 66 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1170 unit: int NumberRemainingToLoad() file: agdk/agdktunnel/app/src/main/cpp/loader_scene.cpp start line: 67 end line: 67 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 1171 unit: bool GetAssetPackManagerInitialized() file: agdk/agdktunnel/app/src/main/cpp/game_asset_manager.cpp start line: 84 end line: 84 size: 1 LOC McCabe index: 1 number of parameters: 0