std::unique_ptr ImageProcessor::create()

in RenderScriptMigrationSample/app/src/main/cpp/ImageProcessor.cpp [76:81]


std::unique_ptr<ImageProcessor> ImageProcessor::create(bool enableDebug,
                                                       AAssetManager* assetManager) {
    auto processor = std::make_unique<ImageProcessor>();
    const bool success = processor->initialize(enableDebug, assetManager);
    return success ? std::move(processor) : nullptr;
}