Android Performance Tuner is a library to help developers measure frame rendering time across different devices and game stages. This plugin will help developers integrate Android Performance Tuner into their game.
| Main Code: 5,219 LOC (57 files) = CS (100%) | |||
| Duplication: 2% | |||
| File Size: 0% long (>1000 LOC), 68% short (<= 200 LOC) | |||
| Unit Size: 0% long (>100 LOC), 63% short (<= 10 LOC) | |||
| Conditional Complexity: 0% complex (McCabe index > 50), 75% simple (McCabe index <= 5) | |||
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Logical Component Decomposition: primary (4 components) | ||
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1 year, 11 months old
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0% of code updated more than 50 times Also see temporal dependencies for files frequently changed in same commits. |
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Goals: Keep the system simple and easy to change (4) |
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Features of interest:
TODOs
2 files |
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Latest commit date: 2022-01-28
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1
commits
(30 days)
1
contributors
(30 days) |
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generated by sokrates.dev (configuration) on 2022-02-03