in Editor/Scripts/InstrumentationSettingsEditor.cs [197:230]
void RebuildList()
{
m_HistogramList = new ReorderableList(
m_AdvancedSettings.Histograms, typeof(Settings.Types.Histogram), false, true, false, false);
m_HistogramList.drawHeaderCallback = rect =>
{
rect.width /= 5;
rect.x += rect.width;
EditorGUI.LabelField(rect, "Instrument key");
rect.x += rect.width;
EditorGUI.LabelField(rect, new GUIContent("Bucket min (ms)", "Minimum bucket in milliseconds"));
rect.x += rect.width;
EditorGUI.LabelField(rect, new GUIContent("Bucket max (ms)", "Maximum bucket in milliseconds"));
rect.x += rect.width;
EditorGUI.LabelField(rect, "Number of buckets");
};
m_HistogramList.drawElementCallback = (rect, index, isActive, isFocused) =>
{
var histogram = m_AdvancedSettings.Histograms[index];
var elementWidth = rect.width / 5;
float offset = 15;
rect.width = elementWidth - offset;
EditorGUI.LabelField(rect, FindInstrumentationKeyName(histogram.InstrumentKey));
rect.x += elementWidth;
EditorGUI.LabelField(rect, histogram.InstrumentKey.ToString());
rect.x += elementWidth;
histogram.BucketMin = EditorGUI.FloatField(rect, histogram.BucketMin);
rect.x += elementWidth;
histogram.BucketMax = EditorGUI.FloatField(rect, histogram.BucketMax);
rect.x += elementWidth;
histogram.NBuckets = EditorGUI.IntField(rect, histogram.NBuckets);
m_AdvancedSettings.Histograms[index] = histogram;
};
}