void _cleanUp()

in lib/src/driver/driver.dart [179:197]


  void _cleanUp(Process worker) {
    // If the worker crashes, it won't be in `_readyWorkers` any more, and
    // we don't want to add it to _idleWorkers.
    if (_readyWorkers.contains(worker)) {
      _idleWorkers.add(worker);
    }

    // Do additional work if available.
    _runWorkQueue();

    // If the worker wasn't immediately used we might have to many idle
    // workers now, kill one if necessary.
    if (_idleWorkers.length > _maxIdleWorkers) {
      // Note that whenever we spawn a worker we listen for its exit code
      // and clean it up so we don't need to do that here.
      var worker = _idleWorkers.removeLast();
      _killWorker(worker);
    }
  }