Animation tapTargetRadius()

in lib/feature_discovery/animation.dart [195:237]


  Animation<double> tapTargetRadius(FeatureDiscoveryStatus status) {
    switch (status) {
      case FeatureDiscoveryStatus.closed:
        return const AlwaysStoppedAnimation<double>(tapTargetMinRadius);
      case FeatureDiscoveryStatus.open:
        return Tween<double>(begin: tapTargetMinRadius, end: tapTargetMaxRadius)
            .animate(CurvedAnimation(
          parent: openController,
          curve: const Interval(0, 0.4, curve: Curves.ease),
        ));
      case FeatureDiscoveryStatus.ripple:
        if (rippleController.value < 0.3) {
          return Tween<double>(
                  begin: tapTargetMaxRadius, end: tapTargetRippleRadius)
              .animate(CurvedAnimation(
            parent: rippleController,
            curve: const Interval(0, 0.3, curve: Curves.ease),
          ));
        } else if (rippleController.value < 0.6) {
          return Tween<double>(
                  begin: tapTargetRippleRadius, end: tapTargetMaxRadius)
              .animate(CurvedAnimation(
            parent: rippleController,
            curve: const Interval(0.3, 0.6, curve: Curves.ease),
          ));
        }
        return const AlwaysStoppedAnimation<double>(tapTargetMaxRadius);
      case FeatureDiscoveryStatus.tap:
        return Tween<double>(begin: tapTargetMaxRadius, end: tapTargetMinRadius)
            .animate(CurvedAnimation(
          parent: tapController,
          curve: Curves.ease,
        ));
      case FeatureDiscoveryStatus.dismiss:
        return Tween<double>(begin: tapTargetMaxRadius, end: tapTargetMinRadius)
            .animate(CurvedAnimation(
          parent: dismissController,
          curve: Curves.ease,
        ));
      default:
        return const AlwaysStoppedAnimation<double>(tapTargetMaxRadius);
    }
  }