in http2/server.go [814:939]
func (sc *serverConn) serve() {
sc.serveG.check()
defer sc.notePanic()
defer sc.conn.Close()
defer sc.closeAllStreamsOnConnClose()
defer sc.stopShutdownTimer()
defer close(sc.doneServing) // unblocks handlers trying to send
if VerboseLogs {
sc.vlogf("http2: server connection from %v on %p", sc.conn.RemoteAddr(), sc.hs)
}
sc.writeFrame(FrameWriteRequest{
write: writeSettings{
{SettingMaxFrameSize, sc.srv.maxReadFrameSize()},
{SettingMaxConcurrentStreams, sc.advMaxStreams},
{SettingMaxHeaderListSize, sc.maxHeaderListSize()},
{SettingInitialWindowSize, uint32(sc.srv.initialStreamRecvWindowSize())},
},
})
sc.unackedSettings++
// Each connection starts with initialWindowSize inflow tokens.
// If a higher value is configured, we add more tokens.
if diff := sc.srv.initialConnRecvWindowSize() - initialWindowSize; diff > 0 {
sc.sendWindowUpdate(nil, int(diff))
}
if err := sc.readPreface(); err != nil {
sc.condlogf(err, "http2: server: error reading preface from client %v: %v", sc.conn.RemoteAddr(), err)
return
}
// Now that we've got the preface, get us out of the
// "StateNew" state. We can't go directly to idle, though.
// Active means we read some data and anticipate a request. We'll
// do another Active when we get a HEADERS frame.
sc.setConnState(http.StateActive)
sc.setConnState(http.StateIdle)
if sc.srv.IdleTimeout != 0 {
sc.idleTimer = time.AfterFunc(sc.srv.IdleTimeout, sc.onIdleTimer)
defer sc.idleTimer.Stop()
}
go sc.readFrames() // closed by defer sc.conn.Close above
settingsTimer := time.AfterFunc(firstSettingsTimeout, sc.onSettingsTimer)
defer settingsTimer.Stop()
loopNum := 0
for {
loopNum++
select {
case wr := <-sc.wantWriteFrameCh:
if se, ok := wr.write.(StreamError); ok {
sc.resetStream(se)
break
}
sc.writeFrame(wr)
case res := <-sc.wroteFrameCh:
sc.wroteFrame(res)
case res := <-sc.readFrameCh:
// Process any written frames before reading new frames from the client since a
// written frame could have triggered a new stream to be started.
if sc.writingFrameAsync {
select {
case wroteRes := <-sc.wroteFrameCh:
sc.wroteFrame(wroteRes)
default:
}
}
if !sc.processFrameFromReader(res) {
return
}
res.readMore()
if settingsTimer != nil {
settingsTimer.Stop()
settingsTimer = nil
}
case m := <-sc.bodyReadCh:
sc.noteBodyRead(m.st, m.n)
case msg := <-sc.serveMsgCh:
switch v := msg.(type) {
case func(int):
v(loopNum) // for testing
case *serverMessage:
switch v {
case settingsTimerMsg:
sc.logf("timeout waiting for SETTINGS frames from %v", sc.conn.RemoteAddr())
return
case idleTimerMsg:
sc.vlogf("connection is idle")
sc.goAway(ErrCodeNo)
case shutdownTimerMsg:
sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
return
case gracefulShutdownMsg:
sc.startGracefulShutdownInternal()
default:
panic("unknown timer")
}
case *startPushRequest:
sc.startPush(v)
default:
panic(fmt.Sprintf("unexpected type %T", v))
}
}
// If the peer is causing us to generate a lot of control frames,
// but not reading them from us, assume they are trying to make us
// run out of memory.
if sc.queuedControlFrames > sc.srv.maxQueuedControlFrames() {
sc.vlogf("http2: too many control frames in send queue, closing connection")
return
}
// Start the shutdown timer after sending a GOAWAY. When sending GOAWAY
// with no error code (graceful shutdown), don't start the timer until
// all open streams have been completed.
sentGoAway := sc.inGoAway && !sc.needToSendGoAway && !sc.writingFrame
gracefulShutdownComplete := sc.goAwayCode == ErrCodeNo && sc.curOpenStreams() == 0
if sentGoAway && sc.shutdownTimer == nil && (sc.goAwayCode != ErrCodeNo || gracefulShutdownComplete) {
sc.shutDownIn(goAwayTimeout)
}
}
}