in html/render.go [68:232]
func render1(w writer, n *Node) error {
// Render non-element nodes; these are the easy cases.
switch n.Type {
case ErrorNode:
return errors.New("html: cannot render an ErrorNode node")
case TextNode:
return escape(w, n.Data)
case DocumentNode:
for c := n.FirstChild; c != nil; c = c.NextSibling {
if err := render1(w, c); err != nil {
return err
}
}
return nil
case ElementNode:
// No-op.
case CommentNode:
if _, err := w.WriteString("<!--"); err != nil {
return err
}
if _, err := w.WriteString(n.Data); err != nil {
return err
}
if _, err := w.WriteString("-->"); err != nil {
return err
}
return nil
case DoctypeNode:
if _, err := w.WriteString("<!DOCTYPE "); err != nil {
return err
}
if _, err := w.WriteString(n.Data); err != nil {
return err
}
if n.Attr != nil {
var p, s string
for _, a := range n.Attr {
switch a.Key {
case "public":
p = a.Val
case "system":
s = a.Val
}
}
if p != "" {
if _, err := w.WriteString(" PUBLIC "); err != nil {
return err
}
if err := writeQuoted(w, p); err != nil {
return err
}
if s != "" {
if err := w.WriteByte(' '); err != nil {
return err
}
if err := writeQuoted(w, s); err != nil {
return err
}
}
} else if s != "" {
if _, err := w.WriteString(" SYSTEM "); err != nil {
return err
}
if err := writeQuoted(w, s); err != nil {
return err
}
}
}
return w.WriteByte('>')
case RawNode:
_, err := w.WriteString(n.Data)
return err
default:
return errors.New("html: unknown node type")
}
// Render the <xxx> opening tag.
if err := w.WriteByte('<'); err != nil {
return err
}
if _, err := w.WriteString(n.Data); err != nil {
return err
}
for _, a := range n.Attr {
if err := w.WriteByte(' '); err != nil {
return err
}
if a.Namespace != "" {
if _, err := w.WriteString(a.Namespace); err != nil {
return err
}
if err := w.WriteByte(':'); err != nil {
return err
}
}
if _, err := w.WriteString(a.Key); err != nil {
return err
}
if _, err := w.WriteString(`="`); err != nil {
return err
}
if err := escape(w, a.Val); err != nil {
return err
}
if err := w.WriteByte('"'); err != nil {
return err
}
}
if voidElements[n.Data] {
if n.FirstChild != nil {
return fmt.Errorf("html: void element <%s> has child nodes", n.Data)
}
_, err := w.WriteString("/>")
return err
}
if err := w.WriteByte('>'); err != nil {
return err
}
// Add initial newline where there is danger of a newline beging ignored.
if c := n.FirstChild; c != nil && c.Type == TextNode && strings.HasPrefix(c.Data, "\n") {
switch n.Data {
case "pre", "listing", "textarea":
if err := w.WriteByte('\n'); err != nil {
return err
}
}
}
// Render any child nodes.
switch n.Data {
case "iframe", "noembed", "noframes", "noscript", "plaintext", "script", "style", "xmp":
for c := n.FirstChild; c != nil; c = c.NextSibling {
if c.Type == TextNode {
if _, err := w.WriteString(c.Data); err != nil {
return err
}
} else {
if err := render1(w, c); err != nil {
return err
}
}
}
if n.Data == "plaintext" {
// Don't render anything else. <plaintext> must be the
// last element in the file, with no closing tag.
return plaintextAbort
}
default:
for c := n.FirstChild; c != nil; c = c.NextSibling {
if err := render1(w, c); err != nil {
return err
}
}
}
// Render the </xxx> closing tag.
if _, err := w.WriteString("</"); err != nil {
return err
}
if _, err := w.WriteString(n.Data); err != nil {
return err
}
return w.WriteByte('>')
}