in html/escape.go [57:163]
func unescapeEntity(b []byte, dst, src int, attribute bool) (dst1, src1 int) {
// https://html.spec.whatwg.org/multipage/syntax.html#consume-a-character-reference
// i starts at 1 because we already know that s[0] == '&'.
i, s := 1, b[src:]
if len(s) <= 1 {
b[dst] = b[src]
return dst + 1, src + 1
}
if s[i] == '#' {
if len(s) <= 3 { // We need to have at least "&#.".
b[dst] = b[src]
return dst + 1, src + 1
}
i++
c := s[i]
hex := false
if c == 'x' || c == 'X' {
hex = true
i++
}
x := '\x00'
for i < len(s) {
c = s[i]
i++
if hex {
if '0' <= c && c <= '9' {
x = 16*x + rune(c) - '0'
continue
} else if 'a' <= c && c <= 'f' {
x = 16*x + rune(c) - 'a' + 10
continue
} else if 'A' <= c && c <= 'F' {
x = 16*x + rune(c) - 'A' + 10
continue
}
} else if '0' <= c && c <= '9' {
x = 10*x + rune(c) - '0'
continue
}
if c != ';' {
i--
}
break
}
if i <= 3 { // No characters matched.
b[dst] = b[src]
return dst + 1, src + 1
}
if 0x80 <= x && x <= 0x9F {
// Replace characters from Windows-1252 with UTF-8 equivalents.
x = replacementTable[x-0x80]
} else if x == 0 || (0xD800 <= x && x <= 0xDFFF) || x > 0x10FFFF {
// Replace invalid characters with the replacement character.
x = '\uFFFD'
}
return dst + utf8.EncodeRune(b[dst:], x), src + i
}
// Consume the maximum number of characters possible, with the
// consumed characters matching one of the named references.
for i < len(s) {
c := s[i]
i++
// Lower-cased characters are more common in entities, so we check for them first.
if 'a' <= c && c <= 'z' || 'A' <= c && c <= 'Z' || '0' <= c && c <= '9' {
continue
}
if c != ';' {
i--
}
break
}
entityName := string(s[1:i])
if entityName == "" {
// No-op.
} else if attribute && entityName[len(entityName)-1] != ';' && len(s) > i && s[i] == '=' {
// No-op.
} else if x := entity[entityName]; x != 0 {
return dst + utf8.EncodeRune(b[dst:], x), src + i
} else if x := entity2[entityName]; x[0] != 0 {
dst1 := dst + utf8.EncodeRune(b[dst:], x[0])
return dst1 + utf8.EncodeRune(b[dst1:], x[1]), src + i
} else if !attribute {
maxLen := len(entityName) - 1
if maxLen > longestEntityWithoutSemicolon {
maxLen = longestEntityWithoutSemicolon
}
for j := maxLen; j > 1; j-- {
if x := entity[entityName[:j]]; x != 0 {
return dst + utf8.EncodeRune(b[dst:], x), src + j + 1
}
}
}
dst1, src1 = dst+i, src+i
copy(b[dst:dst1], b[src:src1])
return dst1, src1
}