in semaphore/semaphore.go [40:83]
func (s *Weighted) Acquire(ctx context.Context, n int64) error {
s.mu.Lock()
if s.size-s.cur >= n && s.waiters.Len() == 0 {
s.cur += n
s.mu.Unlock()
return nil
}
if n > s.size {
// Don't make other Acquire calls block on one that's doomed to fail.
s.mu.Unlock()
<-ctx.Done()
return ctx.Err()
}
ready := make(chan struct{})
w := waiter{n: n, ready: ready}
elem := s.waiters.PushBack(w)
s.mu.Unlock()
select {
case <-ctx.Done():
err := ctx.Err()
s.mu.Lock()
select {
case <-ready:
// Acquired the semaphore after we were canceled. Rather than trying to
// fix up the queue, just pretend we didn't notice the cancelation.
err = nil
default:
isFront := s.waiters.Front() == elem
s.waiters.Remove(elem)
// If we're at the front and there're extra tokens left, notify other waiters.
if isFront && s.size > s.cur {
s.notifyWaiters()
}
}
s.mu.Unlock()
return err
case <-ready:
return nil
}
}