in types/flatten.go [25:57]
func FlattenMembers(m []Member) []Member {
embedded := []Member{}
normal := []Member{}
type nameInfo struct {
top bool
i int
}
names := map[string]nameInfo{}
for i := range m {
if m[i].Embedded && m[i].Type.Kind == Struct {
embedded = append(embedded, m[i])
} else {
normal = append(normal, m[i])
names[m[i].Name] = nameInfo{true, len(normal) - 1}
}
}
for i := range embedded {
for _, e := range FlattenMembers(embedded[i].Type.Members) {
if info, found := names[e.Name]; found {
if info.top {
continue
}
if n := normal[info.i]; n.Name == e.Name && n.Type == e.Type {
continue
}
panic("conflicting members")
}
normal = append(normal, e)
names[e.Name] = nameInfo{false, len(normal) - 1}
}
}
return normal
}