csrc/cpu_ops.cpp (48 lines of code) (raw):
#include <BinSearch.h>
#include <common.h>
#include <thread>
using namespace BinSearch;
void dequantize_cpu(float *code, unsigned char *A, float *absmax, float *out, long long blocksize, long long n) {
for (long long block_idx = 0; block_idx < n; block_idx += blocksize) {
long long valid_items = n - block_idx >= blocksize ? blocksize : n - block_idx;
long long block_end = block_idx + valid_items;
for (long long i = block_idx; i < block_end; i++)
out[i] = code[A[i]] * absmax[block_idx / blocksize];
}
}
void quantize_cpu(float *code, float *A, float *absmax, unsigned char *out, long long blocksize, long long n)
{
// the default code is has range [-0.993, 1.0] which can cause an error in the binary search algorithm used below
code[0] = -1.0f;
long long num_blocks = n / blocksize;
num_blocks += n % blocksize == 0 ? 0 : 1;
const uint32 elements_code = 256;
BinAlgo<Scalar, float, Direct2> bin_searcher(code, elements_code);
int thread_wave_size = 256;
// we chunk the threads into waves of 256 since the max limit is
// between 16k and 64k on Linux (we reach this when running BLOOM-176B with a large batch size)
for(long long offset = 0; offset < num_blocks; offset+=thread_wave_size)
{
long long valid_chunks = num_blocks - offset >= thread_wave_size ? thread_wave_size : num_blocks - offset;
std::vector<std::thread> threads(valid_chunks);
std::vector<quantize_block_args> args(valid_chunks);
int chunks_processed = 0;
for(long long block_idx = offset*blocksize; block_idx < n; block_idx += blocksize)
{
long long valid_items = n - block_idx >= blocksize ? blocksize : n - block_idx;
long long block_end = block_idx + valid_items;
struct quantize_block_args& arg = args[chunks_processed];
arg.bin_searcher = &bin_searcher;
arg.code = code;
arg.A = A;
arg.absmax = absmax;
arg.out = out;
arg.block_end = block_end;
arg.block_idx = block_idx;
arg.threadidx = block_idx / blocksize;
arg.blocksize = blocksize;
threads[chunks_processed] = std::thread([arg] { quantize_block(arg); });
chunks_processed += 1;
if(chunks_processed == valid_chunks){ break; }
}
for (int i = 0; i < valid_chunks; i++)
threads[i].join();
}
}