public intersects()

in src/math/Box3.ts [20:29]


    public intersects(box: Box3) {
        return (
            this.max.x >= box.min.x &&
            this.min.x <= box.max.x &&
            this.max.y >= box.min.y &&
            this.min.y <= box.max.y &&
            this.max.z >= box.min.z &&
            this.min.z <= box.max.z
        );
    }