in src/loaders/Loader.ts [7:17]
static async LoadAsync(
url: string,
scene: Scene,
onProgress?: (progress: number) => void,
useCache: boolean = false,
): Promise<Splat> {
const res: Response = await initiateFetchRequest(url, useCache);
const buffer = await loadRequestDataIntoBuffer(res, onProgress);
return this.LoadFromArrayBuffer(buffer, scene);
}