def step()

in gym_hil/wrappers/hil_wrappers.py [0:0]


    def step(self, action):
        """
        Step the environment, using gamepad input to override actions when active.

        cfg.
            action: Original action from agent

        Returns:
            observation, reward, terminated, truncated, info
        """
        # Get gamepad state and action
        (
            is_intervention,
            gamepad_action,
            terminate_episode,
            success,
            rerecord_episode,
        ) = self.get_gamepad_action()

        # Update episode ending state if requested
        if terminate_episode:
            logging.info(f"Episode manually ended: {'SUCCESS' if success else 'FAILURE'}")

        if is_intervention:
            action = gamepad_action

        # Step the environment
        obs, reward, terminated, truncated, info = self.env.step(action)

        # Add episode ending if requested via gamepad
        terminated = terminated or truncated or terminate_episode

        if success:
            reward = 1.0
            logging.info("Episode ended successfully with reward 1.0")

        info["is_intervention"] = is_intervention
        action_intervention = action

        info["action_intervention"] = action_intervention
        info["rerecord_episode"] = rerecord_episode

        # If episode ended, reset the state
        if terminated or truncated:
            # Add success/failure information to info dict
            info["next.success"] = success

            # Auto reset if configured
            if self.auto_reset:
                obs, reset_info = self.reset()
                info.update(reset_info)

        return obs, reward, terminated, truncated, info