def add_circle()

in gym_pusht/envs/pusht.py [0:0]


    def add_circle(space, position, radius):
        body = pymunk.Body(body_type=pymunk.Body.KINEMATIC)
        body.position = position
        body.friction = 1
        shape = pymunk.Circle(body, radius)
        shape.color = pygame.Color("RoyalBlue")
        space.add(body, shape)
        return body