def get_object_info()

in tools.py [0:0]


def get_object_info(context: Any, name: str):
    try:
        obj = bpy.data.objects.get(name)
        if not obj:
            raise ValueError(f"Object with name {name} not found")

        obj_info = {
            "name": obj.name,
            "type": obj.type,
            "location": [obj.location.x, obj.location.y, obj.location.z],
            "rotation": [
                obj.rotation_euler.x,
                obj.rotation_euler.y,
                obj.rotation_euler.z,
            ],
            "scale": [obj.scale.x, obj.scale.y, obj.scale.z],
            "visible": obj.visible_get(),
            "materials": [],
        }

        if obj.type == "MESH":
            bounding_box = get_aabb(obj)
            obj_info["world_bounding_box"] = bounding_box

        for slot in obj.material_slots:
            if slot.material:
                obj_info["materials"].append(slot.material.name)

        if obj.type == "MESH" and obj.data:
            mesh = obj.data
            obj_info["mesh"] = {
                "vertices": len(mesh.vertices),
                "edges": len(mesh.edges),
                "polygons": len(mesh.polygons),
            }

        return {"status": "success", "data": obj_info}
    except Exception as e:
        print(f"Error in get_object_info: {str(e)}")
        traceback.print_exc()
        return {"status": "error", "data": str(e)}