in sam2/utils/amg.py [0:0]
def batched_mask_to_box(masks: torch.Tensor) -> torch.Tensor:
"""
Calculates boxes in XYXY format around masks. Return [0,0,0,0] for
an empty mask. For input shape C1xC2x...xHxW, the output shape is C1xC2x...x4.
"""
# torch.max below raises an error on empty inputs, just skip in this case
if torch.numel(masks) == 0:
return torch.zeros(*masks.shape[:-2], 4, device=masks.device)
# Normalize shape to CxHxW
shape = masks.shape
h, w = shape[-2:]
if len(shape) > 2:
masks = masks.flatten(0, -3)
else:
masks = masks.unsqueeze(0)
# Get top and bottom edges
in_height, _ = torch.max(masks, dim=-1)
in_height_coords = in_height * torch.arange(h, device=in_height.device)[None, :]
bottom_edges, _ = torch.max(in_height_coords, dim=-1)
in_height_coords = in_height_coords + h * (~in_height)
top_edges, _ = torch.min(in_height_coords, dim=-1)
# Get left and right edges
in_width, _ = torch.max(masks, dim=-2)
in_width_coords = in_width * torch.arange(w, device=in_width.device)[None, :]
right_edges, _ = torch.max(in_width_coords, dim=-1)
in_width_coords = in_width_coords + w * (~in_width)
left_edges, _ = torch.min(in_width_coords, dim=-1)
# If the mask is empty the right edge will be to the left of the left edge.
# Replace these boxes with [0, 0, 0, 0]
empty_filter = (right_edges < left_edges) | (bottom_edges < top_edges)
out = torch.stack([left_edges, top_edges, right_edges, bottom_edges], dim=-1)
out = out * (~empty_filter).unsqueeze(-1)
# Return to original shape
if len(shape) > 2:
out = out.reshape(*shape[:-2], 4)
else:
out = out[0]
return out