in connections/socket_sender.py [0:0]
def run(self):
self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.socket.bind((self.host, self.port))
self.socket.listen(1)
logger.info("Sender waiting to be connected...")
self.conn, _ = self.socket.accept()
logger.info("sender connected")
while not self.stop_event.is_set():
audio_chunk = self.queue_in.get()
self.conn.sendall(audio_chunk)
if isinstance(audio_chunk, bytes) and audio_chunk == b"END":
break
self.conn.close()
logger.info("Sender closed")