in src/deckgl-layers/3d-building-layer/3d-building-utils.js [150:183]
function classifyRings(rings) {
const len = rings.length;
if (len <= 1) return [rings];
const polygons = [];
let polygon;
let ccw;
for (let i = 0; i < len; i++) {
const area = signedArea(rings[i]);
if (area === 0) {
continue;
}
if (ccw === undefined) {
ccw = area < 0;
}
if (ccw === area < 0) {
if (polygon) {
polygons.push(polygon);
}
polygon = [rings[i]];
} else {
polygon.push(rings[i]);
}
}
if (polygon) {
polygons.push(polygon);
}
return polygons;
}