connect()

in modules/core/src/loaders/xviz-websocket-loader.js [86:137]


  connect() {
    assert(this.socket === null, 'Socket Manager still connected');

    this._debug('stream_start');
    const {url} = this.requestParams;

    // Wrap retry logic around connection
    return PromiseRetry(retry => {
      return new Promise((resolve, reject) => {
        try {
          const ws = new this.WebSocketClass(url);
          ws.binaryType = 'arraybuffer';

          ws.onmessage = message => {
            const hasMetadata = Boolean(this.getMetadata());

            return parseStreamMessage({
              message: message.data,
              onResult: this.onXVIZMessage,
              onError: this.onError,
              debug: this._debug.bind(this, 'parse_message'),
              worker: hasMetadata && this.options.worker,
              maxConcurrency: this.options.maxConcurrency
            });
          };

          ws.onerror = this.onError;
          ws.onclose = event => {
            this._onWSClose(event);
            reject(event);
          };

          // On success, resolve the promise with the now ready socket
          ws.onopen = () => {
            this.socket = ws;
            this._onWSOpen();
            resolve(ws);
          };
        } catch (err) {
          reject(err);
        }
      }).catch(event => {
        this._onWSError(event);
        const isAbnormalClosure = event.code > 1000 && event.code !== 1005;

        // Retry if abnormal or connection never established
        if (isAbnormalClosure || !this.socket) {
          retry();
        }
      });
    }, this.retrySettings).catch(this._onWSError);
  }