in hid-wiimote-modules.c [1044:1196]
static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
{
__s8 rx, ry, lx, ly, lt, rt;
/* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | RX <5:4> | LX <5:0> |
* 2 | RX <3:2> | LY <5:0> |
* -----+-----+-----+-----+-----------------------------+
* 3 |RX<1>| LT <5:4> | RY <5:1> |
* -----+-----+-----------+-----------------------------+
* 4 | LT <3:1> | RT <5:1> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | BDR | BDD | BLT | B- | BH | B+ | BRT | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | BZL | BB | BY | BA | BX | BZR | BDL | BDU |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* All buttons are 0 if pressed
* RX and RY are right analog stick
* LX and LY are left analog stick
* LT is left trigger, RT is right trigger
* BLT is 0 if left trigger is fully pressed
* BRT is 0 if right trigger is fully pressed
* BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
* BZL is left Z button and BZR is right Z button
* B-, BH, B+ are +, HOME and - buttons
* BB, BY, BA, BX are A, B, X, Y buttons
* LSB of RX, RY, LT, and RT are not transmitted and always 0.
*
* With motionp enabled it changes slightly to this:
* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | RX <5:4> | LX <5:1> | BDU |
* 2 | RX <3:2> | LY <5:1> | BDL |
* -----+-----+-----+-----+-----------------------+-----+
* 3 |RX<1>| LT <5:4> | RY <5:1> |
* -----+-----+-----------+-----------------------------+
* 4 | LT <3:1> | RT <5:1> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | BDR | BDD | BLT | B- | BH | B+ | BRT | EXT |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | BZL | BB | BY | BA | BX | BZR | 0 | 0 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* Only the LSBs of LX and LY are lost. BDU and BDL are moved, the rest
* is the same as before.
*/
static const s8 digital_to_analog[3] = {0x20, 0, -0x20};
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
if (wiimote_dpad_as_analog) {
lx = digital_to_analog[1 - !(ext[4] & 0x80)
+ !(ext[1] & 0x01)];
ly = digital_to_analog[1 - !(ext[4] & 0x40)
+ !(ext[0] & 0x01)];
} else {
lx = (ext[0] & 0x3e) - 0x20;
ly = (ext[1] & 0x3e) - 0x20;
}
} else {
if (wiimote_dpad_as_analog) {
lx = digital_to_analog[1 - !(ext[4] & 0x80)
+ !(ext[5] & 0x02)];
ly = digital_to_analog[1 - !(ext[4] & 0x40)
+ !(ext[5] & 0x01)];
} else {
lx = (ext[0] & 0x3f) - 0x20;
ly = (ext[1] & 0x3f) - 0x20;
}
}
rx = (ext[0] >> 3) & 0x18;
rx |= (ext[1] >> 5) & 0x06;
rx |= (ext[2] >> 7) & 0x01;
ry = ext[2] & 0x1f;
rt = ext[3] & 0x1f;
lt = (ext[2] >> 2) & 0x18;
lt |= (ext[3] >> 5) & 0x07;
rx <<= 1;
ry <<= 1;
rt <<= 1;
lt <<= 1;
input_report_abs(wdata->extension.input, ABS_HAT1X, lx);
input_report_abs(wdata->extension.input, ABS_HAT1Y, ly);
input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
!(ext[4] & 0x20));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_MINUS],
!(ext[4] & 0x10));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_HOME],
!(ext[4] & 0x08));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_PLUS],
!(ext[4] & 0x04));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_RT],
!(ext[4] & 0x02));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZL],
!(ext[5] & 0x80));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_B],
!(ext[5] & 0x40));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_Y],
!(ext[5] & 0x20));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_A],
!(ext[5] & 0x10));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_X],
!(ext[5] & 0x08));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
!(ext[5] & 0x04));
if (!wiimote_dpad_as_analog) {
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
!(ext[4] & 0x80));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
!(ext[4] & 0x40));
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
!(ext[1] & 0x01));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
!(ext[0] & 0x01));
} else {
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
!(ext[5] & 0x02));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
!(ext[5] & 0x01));
}
}
input_sync(wdata->extension.input);
}