Linux / Drivers / Input
Components & Dependencies

An overview of source code logical components.

Intro

Logical decomposition is a representation of the organization of the main source code, where every and each file is put in exactly one logical component.

  • A software system can have one or more logical decompositions.
  • A logical decomposition can be defined in two ways in Sokrates.
  • First approach is based on the folders structure. Components are mapped to folders at defined folder depth relative to the source code root.
  • Second approach is based on explicit definition of each component. In such explicit definitions, components are explicitly named and their files are selected based on explicitly defined path and content filters.
  • A logical decomposition is considered invalid if a file is selected into two or more components.This constraint is introduced in order to facilitate measuring of dependencies among components.
  • Files not assigned to any component are put into a special "Unclassified" component.
Learn more...
Logical Decompositions Overview

Analyzed system has 1 logical decomposition:

  • primary (10 components)

Logical Decomposition #1: PRIMARY

The decompositions is based on the folder structure at level 1 (relative to the source code root).

Bubble Chart | Tree Map
Components
The "primary" logical decomposition has 10 components.
  • 445 files, 151,184 lines of code (100.0% vs. main code).
  • "touchscreen" is biggest, containing 28.58% of code.
  • "gameport" is smallest, containing 0.78% of code.


touchscreen43204 LOC (28%) 114 files
misc24437 LOC (16%) 85 files
mouse22918 LOC (15%) 54 files
keyboard21604 LOC (14%) 69 files
joystick10906 LOC (7%) 39 files
serio9895 LOC (6%) 36 files
rmi47924 LOC (5%) 20 files
ROOT6532 LOC (4%) 17 files
tablet2591 LOC (1%) 6 files
gameport1173 LOC (<1%) 5 files
Dependencies
Dependencies among components are static code dependencies among files in different components.

No component dependencies found.



2022-02-04 01:32