in trigger/ledtrig-activity.c [33:152]
static void led_activity_function(struct timer_list *t)
{
struct activity_data *activity_data = from_timer(activity_data, t,
timer);
struct led_classdev *led_cdev = activity_data->led_cdev;
unsigned int target;
unsigned int usage;
int delay;
u64 curr_used;
u64 curr_boot;
s32 diff_used;
s32 diff_boot;
int cpus;
int i;
if (test_and_clear_bit(LED_BLINK_BRIGHTNESS_CHANGE, &led_cdev->work_flags))
led_cdev->blink_brightness = led_cdev->new_blink_brightness;
if (unlikely(panic_detected)) {
/* full brightness in case of panic */
led_set_brightness_nosleep(led_cdev, led_cdev->blink_brightness);
return;
}
cpus = 0;
curr_used = 0;
for_each_possible_cpu(i) {
struct kernel_cpustat kcpustat;
kcpustat_cpu_fetch(&kcpustat, i);
curr_used += kcpustat.cpustat[CPUTIME_USER]
+ kcpustat.cpustat[CPUTIME_NICE]
+ kcpustat.cpustat[CPUTIME_SYSTEM]
+ kcpustat.cpustat[CPUTIME_SOFTIRQ]
+ kcpustat.cpustat[CPUTIME_IRQ];
cpus++;
}
/* We come here every 100ms in the worst case, so that's 100M ns of
* cumulated time. By dividing by 2^16, we get the time resolution
* down to 16us, ensuring we won't overflow 32-bit computations below
* even up to 3k CPUs, while keeping divides cheap on smaller systems.
*/
curr_boot = ktime_get_boottime_ns() * cpus;
diff_boot = (curr_boot - activity_data->last_boot) >> 16;
diff_used = (curr_used - activity_data->last_used) >> 16;
activity_data->last_boot = curr_boot;
activity_data->last_used = curr_used;
if (diff_boot <= 0 || diff_used < 0)
usage = 0;
else if (diff_used >= diff_boot)
usage = 100;
else
usage = 100 * diff_used / diff_boot;
/*
* Now we know the total boot_time multiplied by the number of CPUs, and
* the total idle+wait time for all CPUs. We'll compare how they evolved
* since last call. The % of overall CPU usage is :
*
* 1 - delta_idle / delta_boot
*
* What we want is that when the CPU usage is zero, the LED must blink
* slowly with very faint flashes that are detectable but not disturbing
* (typically 10ms every second, or 10ms ON, 990ms OFF). Then we want
* blinking frequency to increase up to the point where the load is
* enough to saturate one core in multi-core systems or 50% in single
* core systems. At this point it should reach 10 Hz with a 10/90 duty
* cycle (10ms ON, 90ms OFF). After this point, the blinking frequency
* remains stable (10 Hz) and only the duty cycle increases to report
* the activity, up to the point where we have 90ms ON, 10ms OFF when
* all cores are saturated. It's important that the LED never stays in
* a steady state so that it's easy to distinguish an idle or saturated
* machine from a hung one.
*
* This gives us :
* - a target CPU usage of min(50%, 100%/#CPU) for a 10% duty cycle
* (10ms ON, 90ms OFF)
* - below target :
* ON_ms = 10
* OFF_ms = 90 + (1 - usage/target) * 900
* - above target :
* ON_ms = 10 + (usage-target)/(100%-target) * 80
* OFF_ms = 90 - (usage-target)/(100%-target) * 80
*
* In order to keep a good responsiveness, we cap the sleep time to
* 100 ms and keep track of the sleep time left. This allows us to
* quickly change it if needed.
*/
activity_data->time_left -= 100;
if (activity_data->time_left <= 0) {
activity_data->time_left = 0;
activity_data->state = !activity_data->state;
led_set_brightness_nosleep(led_cdev,
(activity_data->state ^ activity_data->invert) ?
led_cdev->blink_brightness : LED_OFF);
}
target = (cpus > 1) ? (100 / cpus) : 50;
if (usage < target)
delay = activity_data->state ?
10 : /* ON */
990 - 900 * usage / target; /* OFF */
else
delay = activity_data->state ?
10 + 80 * (usage - target) / (100 - target) : /* ON */
90 - 80 * (usage - target) / (100 - target); /* OFF */
if (!activity_data->time_left || delay <= activity_data->time_left)
activity_data->time_left = delay;
delay = min_t(int, activity_data->time_left, 100);
mod_timer(&activity_data->timer, jiffies + msecs_to_jiffies(delay));
}