src/vs/editor/common/model/pieceTreeTextBuffer/rbTreeBase.ts (339 lines of code) (raw):
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import { Piece, PieceTreeBase } from 'vs/editor/common/model/pieceTreeTextBuffer/pieceTreeBase';
export class TreeNode {
parent: TreeNode;
left: TreeNode;
right: TreeNode;
color: NodeColor;
// Piece
piece: Piece;
size_left: number; // size of the left subtree (not inorder)
lf_left: number; // line feeds cnt in the left subtree (not in order)
constructor(piece: Piece, color: NodeColor) {
this.piece = piece;
this.color = color;
this.size_left = 0;
this.lf_left = 0;
this.parent = this;
this.left = this;
this.right = this;
}
public next(): TreeNode {
if (this.right !== SENTINEL) {
return leftest(this.right);
}
let node: TreeNode = this;
while (node.parent !== SENTINEL) {
if (node.parent.left === node) {
break;
}
node = node.parent;
}
if (node.parent === SENTINEL) {
return SENTINEL;
} else {
return node.parent;
}
}
public prev(): TreeNode {
if (this.left !== SENTINEL) {
return righttest(this.left);
}
let node: TreeNode = this;
while (node.parent !== SENTINEL) {
if (node.parent.right === node) {
break;
}
node = node.parent;
}
if (node.parent === SENTINEL) {
return SENTINEL;
} else {
return node.parent;
}
}
public detach(): void {
this.parent = null!;
this.left = null!;
this.right = null!;
}
}
export const enum NodeColor {
Black = 0,
Red = 1,
}
export const SENTINEL: TreeNode = new TreeNode(null!, NodeColor.Black);
SENTINEL.parent = SENTINEL;
SENTINEL.left = SENTINEL;
SENTINEL.right = SENTINEL;
SENTINEL.color = NodeColor.Black;
export function leftest(node: TreeNode): TreeNode {
while (node.left !== SENTINEL) {
node = node.left;
}
return node;
}
export function righttest(node: TreeNode): TreeNode {
while (node.right !== SENTINEL) {
node = node.right;
}
return node;
}
export function calculateSize(node: TreeNode): number {
if (node === SENTINEL) {
return 0;
}
return node.size_left + node.piece.length + calculateSize(node.right);
}
export function calculateLF(node: TreeNode): number {
if (node === SENTINEL) {
return 0;
}
return node.lf_left + node.piece.lineFeedCnt + calculateLF(node.right);
}
export function resetSentinel(): void {
SENTINEL.parent = SENTINEL;
}
export function leftRotate(tree: PieceTreeBase, x: TreeNode) {
let y = x.right;
// fix size_left
y.size_left += x.size_left + (x.piece ? x.piece.length : 0);
y.lf_left += x.lf_left + (x.piece ? x.piece.lineFeedCnt : 0);
x.right = y.left;
if (y.left !== SENTINEL) {
y.left.parent = x;
}
y.parent = x.parent;
if (x.parent === SENTINEL) {
tree.root = y;
} else if (x.parent.left === x) {
x.parent.left = y;
} else {
x.parent.right = y;
}
y.left = x;
x.parent = y;
}
export function rightRotate(tree: PieceTreeBase, y: TreeNode) {
let x = y.left;
y.left = x.right;
if (x.right !== SENTINEL) {
x.right.parent = y;
}
x.parent = y.parent;
// fix size_left
y.size_left -= x.size_left + (x.piece ? x.piece.length : 0);
y.lf_left -= x.lf_left + (x.piece ? x.piece.lineFeedCnt : 0);
if (y.parent === SENTINEL) {
tree.root = x;
} else if (y === y.parent.right) {
y.parent.right = x;
} else {
y.parent.left = x;
}
x.right = y;
y.parent = x;
}
export function rbDelete(tree: PieceTreeBase, z: TreeNode) {
let x: TreeNode;
let y: TreeNode;
if (z.left === SENTINEL) {
y = z;
x = y.right;
} else if (z.right === SENTINEL) {
y = z;
x = y.left;
} else {
y = leftest(z.right);
x = y.right;
}
if (y === tree.root) {
tree.root = x;
// if x is null, we are removing the only node
x.color = NodeColor.Black;
z.detach();
resetSentinel();
tree.root.parent = SENTINEL;
return;
}
let yWasRed = (y.color === NodeColor.Red);
if (y === y.parent.left) {
y.parent.left = x;
} else {
y.parent.right = x;
}
if (y === z) {
x.parent = y.parent;
recomputeTreeMetadata(tree, x);
} else {
if (y.parent === z) {
x.parent = y;
} else {
x.parent = y.parent;
}
// as we make changes to x's hierarchy, update size_left of subtree first
recomputeTreeMetadata(tree, x);
y.left = z.left;
y.right = z.right;
y.parent = z.parent;
y.color = z.color;
if (z === tree.root) {
tree.root = y;
} else {
if (z === z.parent.left) {
z.parent.left = y;
} else {
z.parent.right = y;
}
}
if (y.left !== SENTINEL) {
y.left.parent = y;
}
if (y.right !== SENTINEL) {
y.right.parent = y;
}
// update metadata
// we replace z with y, so in this sub tree, the length change is z.item.length
y.size_left = z.size_left;
y.lf_left = z.lf_left;
recomputeTreeMetadata(tree, y);
}
z.detach();
if (x.parent.left === x) {
let newSizeLeft = calculateSize(x);
let newLFLeft = calculateLF(x);
if (newSizeLeft !== x.parent.size_left || newLFLeft !== x.parent.lf_left) {
let delta = newSizeLeft - x.parent.size_left;
let lf_delta = newLFLeft - x.parent.lf_left;
x.parent.size_left = newSizeLeft;
x.parent.lf_left = newLFLeft;
updateTreeMetadata(tree, x.parent, delta, lf_delta);
}
}
recomputeTreeMetadata(tree, x.parent);
if (yWasRed) {
resetSentinel();
return;
}
// RB-DELETE-FIXUP
let w: TreeNode;
while (x !== tree.root && x.color === NodeColor.Black) {
if (x === x.parent.left) {
w = x.parent.right;
if (w.color === NodeColor.Red) {
w.color = NodeColor.Black;
x.parent.color = NodeColor.Red;
leftRotate(tree, x.parent);
w = x.parent.right;
}
if (w.left.color === NodeColor.Black && w.right.color === NodeColor.Black) {
w.color = NodeColor.Red;
x = x.parent;
} else {
if (w.right.color === NodeColor.Black) {
w.left.color = NodeColor.Black;
w.color = NodeColor.Red;
rightRotate(tree, w);
w = x.parent.right;
}
w.color = x.parent.color;
x.parent.color = NodeColor.Black;
w.right.color = NodeColor.Black;
leftRotate(tree, x.parent);
x = tree.root;
}
} else {
w = x.parent.left;
if (w.color === NodeColor.Red) {
w.color = NodeColor.Black;
x.parent.color = NodeColor.Red;
rightRotate(tree, x.parent);
w = x.parent.left;
}
if (w.left.color === NodeColor.Black && w.right.color === NodeColor.Black) {
w.color = NodeColor.Red;
x = x.parent;
} else {
if (w.left.color === NodeColor.Black) {
w.right.color = NodeColor.Black;
w.color = NodeColor.Red;
leftRotate(tree, w);
w = x.parent.left;
}
w.color = x.parent.color;
x.parent.color = NodeColor.Black;
w.left.color = NodeColor.Black;
rightRotate(tree, x.parent);
x = tree.root;
}
}
}
x.color = NodeColor.Black;
resetSentinel();
}
export function fixInsert(tree: PieceTreeBase, x: TreeNode) {
recomputeTreeMetadata(tree, x);
while (x !== tree.root && x.parent.color === NodeColor.Red) {
if (x.parent === x.parent.parent.left) {
const y = x.parent.parent.right;
if (y.color === NodeColor.Red) {
x.parent.color = NodeColor.Black;
y.color = NodeColor.Black;
x.parent.parent.color = NodeColor.Red;
x = x.parent.parent;
} else {
if (x === x.parent.right) {
x = x.parent;
leftRotate(tree, x);
}
x.parent.color = NodeColor.Black;
x.parent.parent.color = NodeColor.Red;
rightRotate(tree, x.parent.parent);
}
} else {
const y = x.parent.parent.left;
if (y.color === NodeColor.Red) {
x.parent.color = NodeColor.Black;
y.color = NodeColor.Black;
x.parent.parent.color = NodeColor.Red;
x = x.parent.parent;
} else {
if (x === x.parent.left) {
x = x.parent;
rightRotate(tree, x);
}
x.parent.color = NodeColor.Black;
x.parent.parent.color = NodeColor.Red;
leftRotate(tree, x.parent.parent);
}
}
}
tree.root.color = NodeColor.Black;
}
export function updateTreeMetadata(tree: PieceTreeBase, x: TreeNode, delta: number, lineFeedCntDelta: number): void {
// node length change or line feed count change
while (x !== tree.root && x !== SENTINEL) {
if (x.parent.left === x) {
x.parent.size_left += delta;
x.parent.lf_left += lineFeedCntDelta;
}
x = x.parent;
}
}
export function recomputeTreeMetadata(tree: PieceTreeBase, x: TreeNode) {
let delta = 0;
let lf_delta = 0;
if (x === tree.root) {
return;
}
if (delta === 0) {
// go upwards till the node whose left subtree is changed.
while (x !== tree.root && x === x.parent.right) {
x = x.parent;
}
if (x === tree.root) {
// well, it means we add a node to the end (inorder)
return;
}
// x is the node whose right subtree is changed.
x = x.parent;
delta = calculateSize(x.left) - x.size_left;
lf_delta = calculateLF(x.left) - x.lf_left;
x.size_left += delta;
x.lf_left += lf_delta;
}
// go upwards till root. O(logN)
while (x !== tree.root && (delta !== 0 || lf_delta !== 0)) {
if (x.parent.left === x) {
x.parent.size_left += delta;
x.parent.lf_left += lf_delta;
}
x = x.parent;
}
}