in src/fbx/FbxLayerElementAccess.hpp [78:94]
_type_ FbxLayerElementAccess<_type_>::GetElement(
const int polygonIndex,
const int polygonVertexIndex,
const int controlPointIndex,
const _type_ defaultValue,
const FbxMatrix& transform,
const bool normalize) const {
if (mappingMode != FbxLayerElement::eNone) {
_type_ element = transform.MultNormalize(
GetElement(polygonIndex, polygonVertexIndex, controlPointIndex, defaultValue));
if (normalize) {
element.Normalize();
}
return element;
}
return defaultValue;
}