_type_ FbxLayerElementAccess::GetElement()

in src/fbx/FbxLayerElementAccess.hpp [78:94]


_type_ FbxLayerElementAccess<_type_>::GetElement(
    const int polygonIndex,
    const int polygonVertexIndex,
    const int controlPointIndex,
    const _type_ defaultValue,
    const FbxMatrix& transform,
    const bool normalize) const {
  if (mappingMode != FbxLayerElement::eNone) {
    _type_ element = transform.MultNormalize(
        GetElement(polygonIndex, polygonVertexIndex, controlPointIndex, defaultValue));
    if (normalize) {
      element.Normalize();
    }
    return element;
  }
  return defaultValue;
}