in SocketRocket/Internal/Utilities/SRSIMDHelpers.m [41:73]
void SRMaskBytesSIMD(uint8_t *bytes, size_t length, uint8_t *maskKey) {
size_t alignmentBytes = _Alignof(uint8x32_t) - ((uintptr_t)bytes % _Alignof(uint8x32_t));
if (alignmentBytes == _Alignof(uint8x32_t)) {
alignmentBytes = 0;
}
// If the number of bytes that can be processed after aligning is
// less than the number of bytes we can put into a vector,
// then there's no work to do with SIMD, just call the manual version.
if (alignmentBytes > length || (length - alignmentBytes) < sizeof(uint8x32_t)) {
SRMaskBytesManual(bytes, length, maskKey);
return;
}
size_t vectorLength = (length - alignmentBytes) / sizeof(uint8x32_t);
size_t manualStartOffset = alignmentBytes + (vectorLength * sizeof(uint8x32_t));
size_t manualLength = length - manualStartOffset;
uint8x32_t *vector = (uint8x32_t *)(bytes + alignmentBytes);
uint8x32_t maskVector = { };
memset_pattern4(&maskVector, maskKey, sizeof(uint8x32_t));
maskVector = SRShiftVector(maskVector, alignmentBytes);
SRMaskBytesManual(bytes, alignmentBytes, maskKey);
for (size_t vectorIndex = 0; vectorIndex < vectorLength; vectorIndex++) {
vector[vectorIndex] = vector[vectorIndex] ^ maskVector;
}
// Use the shifted mask for the final manual part.
SRMaskBytesManual(bytes + manualStartOffset, manualLength, (uint8_t *) &maskVector);
}