java/com/facebook/jni/DestructorThread.java (87 lines of code) (raw):
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.facebook.jni;
import java.lang.ref.PhantomReference;
import java.lang.ref.ReferenceQueue;
import java.util.concurrent.atomic.AtomicReference;
/**
* A thread which invokes the "destruct" routine for objects after they have been garbage collected.
*
* <p>An object which needs to be destructed should create a static subclass of {@link Destructor}.
* Once the referent object is garbage collected, the DestructorThread will callback to the {@link
* Destructor#destruct()} method.
*
* <p>The underlying thread in DestructorThread starts when the first Destructor is constructed and
* then runs indefinitely.
*/
public class DestructorThread {
/**
* N.B The Destructor <b>SHOULD NOT</b> refer back to its referent object either explicitly or
* implicitly (for example, as a non-static inner class). This will create a reference cycle where
* the referent object will never be garbage collected.
*/
public abstract static class Destructor extends PhantomReference<Object> {
private Destructor next;
private Destructor previous;
public Destructor(Object referent) {
super(referent, sReferenceQueue);
sDestructorStack.push(this);
}
private Destructor() {
super(null, sReferenceQueue);
}
/** Callback which is invoked when the original object has been garbage collected. */
protected abstract void destruct();
}
/** A list to keep all active Destructors in memory confined to the Destructor thread. */
private static final DestructorList sDestructorList;
/** A thread safe stack where new Destructors are placed before being add to sDestructorList. */
private static final DestructorStack sDestructorStack;
private static final ReferenceQueue sReferenceQueue;
private static final Thread sThread;
static {
sDestructorStack = new DestructorStack();
sReferenceQueue = new ReferenceQueue();
sDestructorList = new DestructorList();
sThread =
new Thread("HybridData DestructorThread") {
@Override
public void run() {
while (true) {
try {
Destructor current = (Destructor) sReferenceQueue.remove();
current.destruct();
// If current is in the sDestructorStack,
// transfer all the Destructors in the stack to the list.
if (current.previous == null) {
sDestructorStack.transferAllToList();
}
DestructorList.drop(current);
} catch (InterruptedException e) {
// Continue. This thread should never be terminated.
}
}
}
};
sThread.start();
}
private static class Terminus extends Destructor {
@Override
protected void destruct() {
throw new IllegalStateException("Cannot destroy Terminus Destructor.");
}
}
/** This is a thread safe, lock-free Treiber-like Stack of Destructors. */
private static class DestructorStack {
private final AtomicReference<Destructor> mHead = new AtomicReference<>();
public void push(Destructor newHead) {
Destructor oldHead;
do {
oldHead = mHead.get();
newHead.next = oldHead;
} while (!mHead.compareAndSet(oldHead, newHead));
}
public void transferAllToList() {
Destructor current = mHead.getAndSet(null);
while (current != null) {
Destructor next = current.next;
sDestructorList.enqueue(current);
current = next;
}
}
}
/** A doubly-linked list of Destructors. */
private static class DestructorList {
private final Destructor mHead;
public DestructorList() {
mHead = new Terminus();
mHead.next = new Terminus();
mHead.next.previous = mHead;
}
public void enqueue(Destructor current) {
current.next = mHead.next;
mHead.next = current;
current.next.previous = current;
current.previous = mHead;
}
private static void drop(Destructor current) {
current.next.previous = current.previous;
current.previous.next = current.next;
}
}
}